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Hello and welcome to the official map submission thread for the Halo 4 Ricochet Forge Contest! Woohoo! Please use this thread to submit your wonderful official entries for the contest. This thread will be used EXCLUSIVELY for content submissions. Please do not discuss the contest, entrants, entries or any other topics in this thread. For more information on the contest, please visit the announcement in the news section of Waypoint:

http://blogs.halowaypoint.com/Headlines/post/2013/09/16/Halo-4-Ricochet-Forge-Contest.aspx

If you have any questions, please use the Contest Q/A Thread:

https://forums.halowaypoint.com/yaf_postst226725_Ricochet-Forge-Contest-Q-A-Thread.aspx

Submission Form:

Map name:
File Share Gamertag:
Canvas Map:
Tags:

Initial Ordnance:
Random Ordnance:
Weapons on Map:(if applicable)
Armor Abilities/Powerups on Map: (if applicable)
Supported Vehicles: (if applicable)
Budget: ####/1000

Screenshots: (optional but preferred)
Video Flythrough/Overview Link
Map Description:

We prefer that contest maps do not contain Player Trait Zones. However, if your map does have one, please describe it here:

Additional Info(optional):

Thank you so much! Good luck to all participants!

-Tashi
UPDATED WITH VIDEO FLYTHROUGH

Map name: Silence
File Share Gamertag: The Grim Dealer
Canvas Map: Ravine
Tags: CONTESTRICOCHET, Team Slayer, Capture The flag, Ricochet
Party Size: 2-8

Initial Ordnance: 1 Rocket Launcher(180s), 1 Concussion Rifle(110s)
Random Ordnance: None
Weapons on Map: 4 Battle Rifles, 4 DMRs, 4 Carbines, 2 Boltshots, 1 Shotgun and 1 Needler
Armor Abilities/Powerups on Map: 1 Overshield (140s)
Supported Vehicles: None
Budget: 8570/10000

Video Flythrough

Map Description: This map was partially inspired by a section of 'The Silent Cartographer' from Halo: CE, and supports Team Slayer, Capture The Flag and Ricochet gametypes.


There is one Trait Zone at the top of the map to prevent players from leaving the play area

Link to my fileshare
I had a Question so I removed it
Map name:Space Jam home court
File Share Gamertag: haunted dmr
Canvas Map: impact
Tags: contestricochet, basketball

DONT FORGET TO PICK UP STREET BALL V2 GAMETYPE!

Initial Ordnance:na
Random Ordnance:na
Weapons on Map:na
Armor Abilities/Powerups on Map:na
Supported Vehicles:na
Budget: 6640/10000

Screenshots:http://i509.photobucket.com/albums/s332/philyblunt83/ugcuserfile-a6043522-d11d-44bc-9eac-b3a3d59d30f3-8d907061203a1998-full_zps1debf9b9.jpg
Map Description: This is a legitimate basketball map using the ricochet gametype it is extremely fun and competitive to play.

Does this map use player trait zones? yes there is a traitzone near each goal to assist with dunking the ball by increasing player jumping


Additional Info(optional): You will also need to dl the gametype for this map in my file share called streetball v2. slam dunks are worth 5 points shots worth 2 30 points to win.

my file share: https://www.halowaypoint.com/en-us/players/haunted%20dmr/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0
Map name: Turf Ricochet
File Share Gamertag: MyOnlyResort
Canvas Map: Ravine
Tags: turf ricochet

Initial Ordnance: Sticky Detonator
Random Ordnance: N/A
Weapons on Map: N/A
Armor Abilities/Powerups on Map: N/A
Supported Vehicles: N/A
Budget: 8040/1000

Screenshots: N/A
Video Flythrough/Overview Link: N/A
Map Description: N/A

Does this map use player trait zones?
If so, please provide the details for each trait zone: N/A
Map name:Across
File Share Gamertag:SamNeilz
Canvas Map:Forge Island
Tags:CONTESTRICOCHET, 4VS4, Slayer,
Party Size: 2-8

Initial Ordnance:2 Sniper Rifles(190s), 1 Rocket Launcher(200s)
Random Ordnance:None
Weapons on Map:2 Concussion Rifle, 2 Frag Grenades, 2 Plasma Grenades,
Armor Abilities/Powerups on Map:1 Speed Boost(200s), 1 Oversheld(200s),
Supported Vehicles:None
Budget: 9900/1000

Screenshots: http://www.halowaypoint.com/en-us/players/samneilz/halo4/fileshare#?details=1d4b0ce3-875e-42ee-8c41-78732f3ff2e4

Video Flythrough/Overview Link: http://www.halowaypoint.com/en-us/players/samneilz/halo4/fileshare#!/?section=GameClip&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=968f8961-efb5-4d24-84a2-ef6b31bf6b52

Map Description:A Reimagined Halo 3s Narrows

MAP: http://www.halowaypoint.com/en-us/players/samneilz/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=f991ccf8-12d7-4a56-b7c5-fcd948a47a62

There Is No Trait Zones On This Map And All Kill Boundarys Are Up To Date.

It Says The Author Is FORERUNNER E 74 That's Because I Changed My Gamertag From "FORERUNNER E 74" To "SamNeilz"
Map name: silence
File Share Gamertag: CoolJean Paul
Canvas Map: Ravine
Tags: CONTESTRICOCHET, Team Slayer, Big team slayer, Ricochet
Party Size: 2-8

Initial Ordnance: 1 Rifle assault(110s)
Random Ordnance: None
Weapons on Map:Battle Rifles, DMRs, Carbines ,Shotgun and 1 Needler
Armor Abilities/Powerups on Map: 1 Overshield (140s)
Supported Vehicles: WARTHOG
Budget:
Map name: tecmo bowl viii
File Share Gamertag: haunted dmr
Canvas Map: Forge island
Tags: contestricochet, football

DONT FORGET TO DL FOOTBALL GAMETYPE IN MY FILESHARE

Initial Ordnance: na
Random Ordnance: na
Weapons on Map:(if applicable)na
Armor Abilities/Powerups on Map: (if applicable)thruster pack, hardlight sheild
Supported Vehicles: (if applicable)na
Budget: 2870/1000

Screenshots:http://i509.photobucket.com/albums/s332/philyblunt83/ugcuserfile-8d7a5890-12d3-4914-a13f-0ddbacde5c81-f24d78a4870df81c-full_zpsb759ccd3.jpg

Map Description: football arena has working endzone and fieldgoals using ricochet gametype. Please dl my football gametype also on my fileshare to test.

Does this map use player trait zones? no
If so, please provide the details for each trait zone:

Link to my fileshare: https://www.halowaypoint.com/en-us/players/haunted%20dmr/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0
Additional Info(optional): Need football gametype from my fileshare
Map Name: QUIDOCHET pronounced (Quid-Oh-Shay)
File Share Gamertag: OptimusFlynn
Canvas Map: Impact
Tags: ContestRicochet

Initial Ordnance: 0
Random Ordnance: 0
Call Down Ordnance: 10 (Mix of weapons and power ups and armor abilities)


Screenshots: as of today zero, will be updated before deadline
Video Flythrough: None, will be updated before deadline
Map description: CONTESTRICOCHET

Trait Zones: YES, total of 6 Alpha(2), Bravo(2), Charlie(2)
Trait Zones Alpha: Jump 300%, Gravity 50%, Fall Damage 0%
Trait Zones Bravo: Jump 200%, Gravity 50%, Fall Damage 0%
Trait Zones Charlie: Jump 300%, Gravity 50%, Fall Damage 0%

Trait Zone Locations: Alpha & Bravo are at eat team goal ends, Alpha trait zones are around the highest goals, Bravo trait zones are around medium height goals, and Charlie trait zones are located on side bridges of the map leading to high sitting sniping points.

Additional Information:
This map design was meant to be a merge of the Ricochet game type and the Harry Potter game of Quidditch. The three ring shaped goals at each end of the playing field sit atop large pillars and the Ricochet goal markers hover in the middle of each ring.

Thank you very much!
~OptimusFlynn
Map name: Ascetic
(All URLs below are right even though they didn't hyperlink correctly for some reason. Either copy/paste them into your browser or just click one and go through my different File Share sections.)
Map Download: http://www.halowaypoint.com/en-us/players/call%20me%20power/halo4/fileshare#!/?section=GameMap
File Share Gamertag: Call Me Power
Canvas Map: Ravine
Tags: CONTESTRICOCHET

Initial Ordnance:
- Rocket Launcher (180 respawn)
- Sniper Rifle (180 respawn)
- Energy Sword (180 respawn)

Random Ordnance:
- 1 each in Red and Blue bases (Needler, Railgun, Sticky Detonator or Saw)

Weapons on Map: N/A
Armor Abilities/Powerups on Map: N/A
Supported Vehicles: N/A
Budget: 8970/10000

Screenshots: http://www.halowaypoint.com/en-us/players/call%20me%20power/halo4/fileshare#!/?section=Image

Video Flythrough: http://www.halowaypoint.com/en-us/players/call%20me%20power/halo4/fileshare#!/?section=GameClip

Map Description: “A map inspired by cathedrals. Supports ALL game types. 4v4 recommended.”

Does this map use player trait zones? If so, please provide the details for each trait zone:
Yes. Because the only way to get down from the top of the Cathedral is by jumping (a height that would normally hurt you), a trait zone has been applied to the entire level to make zero percent fall damage.

Additional Info:
I went balls to the wall trying to make this for a previous contest but missed the submission deadline, so as a result I’ve had plenty of time to tinker with this map and make it compatible with ALL game types (Team Slayer (up to 4 teams), FFA, CTF (up to 4 teams), KotH, Extraction, Flood, Oddball, Grifball, Regicide and Dominion (which I like on this level because there aren’t any other Halo maps made for 4v4 Dominion)). Since this map was designed for anything and everything, when this contest was announced it was easy to go in and make it compatible with Ricochet.

There are five different lines going east to west to get from Red base to Blue base (front, mid-front, mid-back, top mid-back, and back), and there’s a two-way warp going north to south from the back of the level to the back of the Chapel (opposite sides of the map), so it’s very easy and quick to get around the level. Once you get to Red or Blue base, the goal zone is inside at the middle and there are three different ways to attack the base (front entrance, back entrance, top entrance).

Overall, aesthetically this is the map that I’m most proud of and I feel like it flows well. I got some advice from the people at Forgehub about the layout and I’ve done everything possible to balance out the Chapel section to make sure it’s not easily campable. The top of the Cathedral has a tall view, but it’s divided up and easily accessible from the bottom via grav-lifts, so I think that’ll be ok for gameplay.

So I really hope this gets a shot at the Ricochet playlist since it offers a unique gameplay space for it! But if it doesn’t make it then maybe there’ll be a place for it in one of the other playlists ;) I did put a ton of work into this map, thinking of balance, line of sight, spawning, lining all structures up as accurately as possible, making everything look nice and even blocking of certain areas to make them inaccessible in certain game types, so it would be nice to see all my hard work pay off.
Map: Rick O'Shea
Fileshare GT: Kenjamin1 MI
Canvas: Forge Island
Tags: ricochet, CONTESTRICOCHET

Initial/Random Ord.: None
Weapons: Rocket Launcher (90s) 4 Sticky Grenades and 2 Pulse Grenades (15s)
Vehicles: 4 Default Warthogs (15s)and 4 Mongoose (10s)
Budget: 2390/10000

[Waypoint fileshare screenshot link]: http://www.halowaypoint.com/en-us/players/kenjamin1%20mi/halo4/fileshare#?details=d7ab26f2-6be9-4142-ac5c-5172fc0cc9c8

Description:
Rick O'Shea is a medium/large Ricochet map built on the middle Forge Island. This map variant will support 4v4 but was intended for larger teams, up to 8v8, and includes vehicles. NOTE: Adjust TRAITS-Ball Carrier Traits-Movement- To Passenger Only. OPTIONAL NOTE: Adjust OPTIONS-Ball Spawn Delay- To 5 seconds and Points to Win set to 200.
This map has a base/goal on each side of the Island, with a wall of tunnels between. It includes five ball respawn locations. Each base has Initial Spawn and Respawn points within the team respawn zones. A central Safe Zone functions as Safe and Kill Zones for the map boundry. A ball off the edge will reset at the next ball spawn.
With the Ball Carrier-Passenger and 5 sec. Ball Respawn options, this Ricochet map is fast paced and encourages teamwork. The bases are built with a front door and two side windows, players can rush the door or score through a window with a drive-by throw. The open spaces, between the bases and the center wall, are broken up by trees and rocks, giving just enough cover for teams to advance close enough to score on foot. The Rocket Launcher spawns at game start and is located up next to the central vertical Dish.
The map has been tested with 8, 14 and 16 players and has been alot of fun. Big thanks to my friends for their help testing and laughing it up. I hope that this isn't too large a map for the contest because it has been tons of fun. Thanks for adding such a cool gametype to Halo! Cheers.
Map name: SKYFORT
File Share Gamertag: Zanarkand5
Canvas Map: FORGE ISLAND
Tags: 4X4, CONTESTRICOCHET, MULTI TEAM, TEAM SLAYER, LATEST VERSION

Initial Ordnance:
SNIPER RIFLE-60 SEC RESPAWN
SHOTGUN-75 SEC RESPAWN
ROCKET LAUNCHER-90 SEC RESPAWN
ENERGY SWORD-120 SEC RESPAWN

Random Ordnance:N/A

Weapons on Map:
INCINERATION CANNON-180 SEC RESPAWN

Armor Abilities/Powerups on Map: N/A

Supported Vehicles: N/A

Budget: 9980/1000

Screenshots:
15 SCREENSHOTS
http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=Image&SearchDate=7&SortBy=2&view-select=List&startIndex=0

Video Flythrough/Overview Link
NAME:
SKYFORT FLYTHROUGH
RICOCHET HOT POTATO WALKTHROUGH (AS SPARTAN)
http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameClip&SearchDate=7&SortBy=2&view-select=List&startIndex=0

Map Description:
Don't forget to download the game type for this map "RICOCHET HOT POTATO"

Additional Info(optional):

GAMETYPE NAME: Ricochet Hot Potato
LINK: http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=List&startIndex=0

MAP NAME: SKYFORT
LINK: http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=List&startIndex=0
Map name:Basketball court
File Share Gamertag:corruptGAMRking
Canvas Map:Ravine
Tags: CONTESTRICOCHET, basketball, ricochet

Initial Ordnance:none
Random Ordnance:none
Weapons on Map:none
Armor Abilities/Powerups on Map: none
Supported Vehicles:none
Budget: 1200/10000

Screenshots: (optional but preferred)
Video Flythrough/Overview Link

Here is a link to my fileshare, which contains both a few screenshots, and a video fly-through:
http://www.halowaypoint.com/en-us/players/corruptgamrking/halo4/fileshare

Map Description:Basketball court, weapon fire does reduced damage to make cross court runs possible, but not easy.

Does this map use player trait zones? yes
If so, please provide the details for each trait zone:
Alpha: 150% jump height around baskets, to allow for saves and dunking
Bravo: 75% damage to make game playable, 200% melee damage to have full melee damage

Additional Info(optional): This is going to be the fun map that everyone either loves, or hates with all their being! If a player shoots the ball into their own teams basket, it becomes out of bounds and resets
Map name: American Football Field
File Share Gamertag: Medicate117
Canvas Map: Froge Island
Tags: American, Football, Field, Ricochet, CONTESTRICOCHET

Very simple map i build in just an hour.
shaped and looks like a classic football field
1 ball spawn in the middle of the map
1 endzone each side: you need to throw the ball downwards to score. touchdown ;)
1 goal each side: just the right distance to throw it in.
No Weapons, trait zones or drops on map.

like i said, simple and easy to play.

P.S. I'd recommend my mod "American Football v1" which can be found in my fileshare, too.
Speed at 120% for fast and funny gameplay and speedboost effect for ballholder, but also at 120% speed to keep it fair on a small map like this. Also it sets default to Battle Rifle and no Armor Abilities.
Bummer! I'm Canadian and missed it was a USA only contest! Oh well, please consider it for the playlist if not for the contest.

Submission Form:

Map name: ANVILHENGE
File Share Gamertag: DEEP NNN
Canvas Map: Forge Island (Middle Anvil)
Tags: CONTESTRICOCHET, 2OLD2PLAY, DEEP NNN, ANVILHENGE, STONEHENGE

Initial Ordnance: YES.
Random Ordnance: YES.
Weapons on Map:(if applicable) NO.
Armor Abilities/Powerups on Map: (if applicable) NO.
Supported Vehicles: (if applicable) WARTHOG CHAIN X 2, MONGOOSE X 4
Budget: 5715/1000

Screenshots: (optional but preferred)
MIDDLE OBLIQUE
BLUE BASE
RED BASE
BALL SPAWN 1
BALL SPAWN 2
BALL SPAWN 3


Video Flythrough/Overview Link
Map Description: Stonehenge seems fitting for a circular island.

Does this map use player trait zones? NO.
If so, please provide the details for each trait zone:

Additional Info(optional):
Medium sized map with fast tracking elements. It's possible to get quick Hoop scoring on an unsuspecting team, for a short time.

This map is suitable for most gametypes like SLAYER, CTF, KOTH, ODDBALL, RICOCHET
Map name:Launch Chamber
File Share Gamertag:Trav 888 117
Canvas Map: Impact
Tags:CONTESTRICOCHET
Party size: 2-8

Initial Ordnance:yes
Random Ordnance:yes
Weapons on Map:no
Armor Abilities/Powerups on Map:no
Supported Vehicles:no
Budget:5840/10000

6 Screenshots
https://www.halowaypoint.com/en-us/players/trav%20888%20117/halo4/fileshare#?section=Image&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0

video Flythrough/Overview link
https://www.halowaypoint.com/en-us/players/trav%20888%20117/halo4/fileshare#!/?section=GameClip&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0

Map Description:A medium sized map that is very fun to play with allot of people.

Does this map use player trait zones:no
also i may be from the uk but please consider my map and game type
Zanarkand5;2732445 wrote:

i may be from uk but plese consider my map and game type

Map name: SKYFORT
File Share Gamertag: Zanarkand5
Canvas Map: FORGE ISLAND
Tags: 4X4, CONTESTRICOCHET, MULTI TEAM, TEAM SLAYER, LATEST VERSION

Initial Ordnance:
SNIPER RIFLE-60 SEC RESPAWN
SHOTGUN-75 SEC RESPAWN
ROCKET LAUNCHER-90 SEC RESPAWN
ENERGY SWORD-120 SEC RESPAWN

Random Ordnance:N/A

Weapons on Map:
INCINERATION CANNON-180 SEC RESPAWN

Armor Abilities/Powerups on Map: N/A

Supported Vehicles: N/A

Budget: 9980/1000

Screenshots:
15 SCREENSHOTS
http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=Image&SearchDate=7&SortBy=2&view-select=List&startIndex=0

Video Flythrough/Overview Link
NAME:
SKYFORT FLYTHROUGH
RICOCHET HOT POTATO WALKTHROUGH (AS SPARTAN)
http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameClip&SearchDate=7&SortBy=2&view-select=List&startIndex=0

Map Description:
Don't forget to download the game type for this map "RICOCHET HOT POTATO"

Additional Info(optional):

GAMETYPE NAME: Ricochet Hot Potato
LINK: http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=List&startIndex=0

MAP NAME: SKYFORT
LINK: http://www.halowaypoint.com/en-us/players/zanarkand5/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=List&startIndex=0

Map name: OASIS
File Share Gamertag: HOBO ITCHY
Canvas Map: Forge Island
Tags: CONTESTRICOCHET

Initial Ordnance:None

Random Ordnance: Tons, of all kinds, all over the map, in logical places, too many to list.

Weapons on Map:(if applicable)None, only Random Ordnance.

Armor Abilities/Powerups on Map: (if applicable) One Random Ordnance that will either deliver Overshield,Speed Boost, or Damage Boost, in the middle of the map, ground floor.

Supported Vehicles: (if applicable) None.

Budget: 10,000 / 10,000
(Don't hate me because I'm beautiful.)

Screenshots: (optional but preferred) Soon?

Video Flythrough/Overview Link: Soon?

Map Description: This map was designed in the traditional 'catch-all' arena style that many classic Halo maps have followed over the years. Symmetrical, quadrant-sectored, and supportive of most Halo Game Types...though I had to eliminate KOTH Hills to scrounge item budget...

Does this map use player trait zones? Yes, one.

If so, please provide the details for each trait zone: I have used one trait zone to function as an invisible ceiling. It is set to give players 0% Jump height, 25% Movement Speed, and NO Armor abilities... You won't even know it's there, unless you try to escape the map via Jetpack.

Additional Info(optional):
As I stated, this map was designed to support MANY game types...I only outfitted it for Ricochet as a last-minute decision, in order to enter this contest...ENJOY!

Also...I realized after uploading it that I had uploaded the wrong version...which has since been corrected...
I hope his doesn't disqualify me under the "only the first map submitted counts" rule...

Map name: Supremacy

File Share Gamer tag: jdox12443

Canvas Map: Forge Island
Tags: CONTESTRICOCHET, arena, epic

Initial Ordnance: Sniper Rifles (x2), energy sword, shotgun
Random Ordnance: none
Weapons on Map: Magnum (x2), Battle Rifle (x2), Covenant Carbine (x2), Lightrifle (x2), Mounted Turret (x4), Rocket Launchers (x2),
Armor Abilities/Powerups on Map: Jet pack (x2)
Supported Vehicles: Mongooses (x8), Mantis (x2), Warthog (Gauss), ghosts (x2)
Budget: 8150/1000

Screenshots:
Video Flythrough/Overview Link: Text description: Fight for control of my map:Supremacy. This is an Area-type map with a playable roof-top accessed via teleporters. Scramble for cover. This wide open environment makes even the most elite Spartans vulnerable.

Map Description: LOCK AND LOAD!!!

We prefer that contest maps do not contain Player Trait Zones. However, if your map does have one, please describe it here: none

Additional Info: This map has kill boundaries outside combat area so players cannot escape designated map.

Have fun!
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