I realise that people like IS, but I can't stand it.
Ever single time I play this gametype, the top killer is using one of two loadouts:
Jetpack, DMR, Boltshot, Stickies
or Jetpack, AR, Boltshot, Stickies.
It is absolutely infuriating to play a match with this. I could go into various reasons why jetpack kills FFA, but I've done that more times than is necessary.Rumble Pit (as a whole):
Two complaints.- JIP.
I can't stress enough how bad JIP is for an FFA gametype. I joined a match today where I was down by 9 kills. In the end I lost by 1 kill, and I had 1 third the deaths.
I would have won the game except for the fact that I started on an un-even front.
The only real fix I can see for this is taking it out. It's no fun to lose because you didn't start at the beginning of the match like everyone else.
- The amount of players
I don't understand why you think 8 players is good for a gametype with instant spawns and tiny maps, but it just does not play well. It's not nearly as bad as it was in Community FFA, but it needs a lot of work.
Please bump it down to six. This would solve a lot of problems.Maps:- Haven.
Please update to the Newer version. This version makes it impossible to play without a jetpack because of lack of ways out of the bottom halls that aren't entirely dangerous.- Shutout.
Just remove it entirely. Horrible, horrible FFA on this map. If you start off on the bottom and can't make it to the top in the first 30 seconds, have fun getting spawned and subsequently slaughtered on the bottom all game.
There's more players than there are walkways, and with FFA that just doesn't work. You can't move anywhere around the map without getting shot in the spine immediately, or cross mapped by DMR's, or running in to 3 people.
That's just my opinion, of course.
♬ Everything is awesome! ♬