How can you have a Halo game with no FFA slayer playlist? How? Seriously, how?
I get that regicide is someone's baby there at 343, and that you're all very proud of it. I won't say whether I like it or not, and I don't want that to be the discussion here, because that's not the point of this post.
The point is that you're disappointing long-term fans of the series, essentially for no reason. The competitive free-for-all nature of CE is what attracted so many of us to this franchise. It's a quintessential part of the competitive online experience. It's a game type where, objectively speaking, the best player wins. Period. Regicide you can be in second or third place the whole game and sneak a victory by getting a last second max bonus kill. That doesn't jive with the competitive spirit entrenched within the history of this franchise.
To me there are three game types that should be untouchable, which should be left in matchmaking no matter what: big team (objective and slayer), regular team slayer and FFA slayer. Anything else you want to do with the objective/different game types is understandable. Dominion over KotH? Sure. Extraction over Team Snipers? If you say so. SWAT instead of Pro? Okay. But FFA regicide over slayer? NO. This will not stand. The insult that was FFA Throwback was clearly unacceptable, I'm sure the numbers demonstrated that clear as crystal. Not including slayer as a game type in that playlist was just a bad decision.
I know you can't make everyone happy. I'm not saying you should replace regicide with slayer, because there are lots of fans of that game type. Nor am I suggesting they can't coexist. All I'm asking for is some transparency. Are we going to get a FFA slayer playlist or not? Are you waiting to perfect the ranking system or are we stuck with regicide as a cut and dry replacement forever?