Zombie lives matter too!

Ever since Infection was released on Halo 5, everyone hyped. Infection, in my opinion, is a great gamemode. Although, I feel as though the zombies do not have enough health and the survivors can easily kill them with a few shots from an AR. In my opinion, the zombies should have a shield, weak, but helpful. It would give the zombies a better chance at wiping out the survivors and less chance to rage quit. Other than that small error, Infection is a great game mode, and if you haven’t played it before go give it a spin.

The infection win most of the time anyways so I think it’s fine how it is.

I don’t think that the Infected should gain any more advantages as they’re fine as they are now. The Active Camo isn’t used as regular stealth; but is used for staying off the radar. Survivors who are distracted can be easily taken down without hassle. But once enough survivors are infected, then stealth isn’t needed.

I though this was going to be some kind of infection PSA about the mindless slaughtering of Halo zombies every where and that “we should not kill them because they are people too!!!”

I think a little bit more health would be great, otherwise nothing else should change. Infection in H5 is damn near perfect, just needs more variants.

You know when your last man standing… You may have infinite ammo, but imagine those hordes running at you had to take more shots… outrageous.