Zero Bloom Needs Faster Weapon Switching

In Zero Bloom game types pressing Y to switch weapons means you are dead. Lower the weapon switch time in Zero Bloom gametypes.

ZB is doing exactly what it was meant to do,fast kill times. Or are you just exaggerating?

> ZB is doing exactly what it was meant to do,fast kill times. Or are you just exaggerating?

Faster kill times should mean faster weapon switching as well right? It takes too long to switch weapons in ZB games. Bodyshotting someone with the Sniper and switching to the DMR to finish them with a headshot should be a viable option in a fight vs a DMR user.

I think it’s fine to be honest. The oversized DMR’s clip shouldn’t give you trouble ( When playing on a 4sk DMR gametype, maybe one just like this one. ).

> I think it’s fine to be honest. The oversized DMR’s clip shouldn’t give you trouble ( When playing on a 4sk DMR gametype, maybe one just like this one. ).

Nice shameless plug. :slight_smile:

I just don’t think the Magnum should beat a Sniper + DMR.

It won’t help in Reach but in Halo4, I’d prefer weapon size and weight (role) to determine pullout speed.

The Sword would have the quickest draw if block-able. If not, longer than the Pistols.

And of course, the Pistol would be a quick pull out. Going from rifle to pistol would be quick. Going from pistol to rifle would take longer.

Sniper, Rockets, etc would take the longest to pull out.

For me it’s that “downgrading” has its viability as the battle gets closer.

> > I think it’s fine to be honest. The oversized DMR’s clip shouldn’t give you trouble ( When playing on a 4sk DMR gametype, maybe one just like this one. ).
>
> Nice shameless plug. :slight_smile:
>
> I just don’t think the Magnum should beat a Sniper + DMR.

That’s why the magnum should be placed on the map as a power weapon pick-up, maybe on a map like this one, or maybe this one, This one works great too, If didn’t download That Gametype, you can download it here.

Hey guys did you ever check out my gametypes?

The game as a whole could use faster weapon switching.

> The game as a whole could use faster weapon switching.

I agree. The faster kill times in Zero Bloom games just magnify this fact.