I, along with many others in the Halo Community, feel that the Light Rifle was far to much of a re-skin for it to have really been worth it’s place in Halo 4. That said, I do like the concept, alternate firing modes depending on your situation, and it has a cult following now. I feel, that as we already have the BR/DMR Counterpart system, we should implement it for all the factions’ utility precision rifles. While I have some Idea’s for a Ex Prophet-Covenant or Storm DMR equivalent, This is dedicated to my Forerunner one, the Z-717 Molten Rifle. It shares a dual-fire mode system with the Light Rifle, but past that it is quite different. For those interested the most unique part, it’s mode two.
Z-717 Molten Rifle:
A new Promethean/Forerunner weapon, this thing is very unique apart from one thing in that it shares a two fire mode system with the LR.
Mode One: Un-Zoomed:
This Weapons un-zoomed mode will have a magazine of 18 shots, it is also “Automatic” in the same style as the needle rifle or Hand Cannon. it fires at a rate of 0.23 seconds between shots but has a fair bit of recoil, it is a 6 shot kill. It has a minimum kill time of 1.38 seconds approx. Whats so special I hear you cry? you are about to find out…Mode Two: Zoomed:
This is where the Molten part comes into it. It fires capsules of Molten Plasma at the enemy, that upon contact, shatter and start dealing DoT damage to the enemy Shields. When it fires a shot, another shot can be fired 0.3 seconds afterwards. If a player is hit by shot from the Molten Rifles scoped shot, they will lose shields at a rate of 70% per second over a 2 second period, so two shots have a 1.45 Kill time approx. when you fire two shots. When you fire a second shot onto player who has all ready been shot with the Molten Rifle, the 70% accelerates to 90%, but this only stacks once. this will break shields in 1.22 seconds approx. so three shots has a minimum Kill Time of 1.22 Seconds, but it is harder time your shots correctly, balancing the quick kill time. Bear in mind missing a shot can easily result in a quick death, it is a risk vs reward weapon.
This makes this weapon, when zoomed, far more efficient when ducking between cover, as opposed to strafing, and while you can be tempted to seek the quicker kill, it’s harder to time, it consumes alot of your ammo, as unlike how the Light Rifle’s system of 1 zoomed shot = 1 un-zoomed burst, 1 zoomed capsule = 3 un-zoomed shots. It adds a skill as to determining what kill time is more beneficial to your situation. The un-zoomed mode is hardly useless and is necessary for CQC defense , so can you risk ALL those tempting 1.2 Kill Times? Probably not. It’s a thinking mans weapon, which adds alot more interesting tactics to an otherwise bloated and somewhat un-diverse utility precision rifle pool. If we had more diversity among the precision rifles, it wouldn’t feel so bloated.
*Edited to Molten Plasma due to the corrections and advice given by Onyx81, thanks good sir!