Yoyorast Island V3 for Halo 4 ? 343 Team Are you reading?

This post is destinated to 343 INDUSTRIES or to Microsft if someone’s reading.

Hi, my name is Yohan, I’m a 37 years old french halo fan. Sorry, my english is far from being perfect, I just hope you understand what i’m writing.
I am known in the Halo CE community as “Yoyorast”, creator of the famous maps Yoyorast Island and Yoyorast Island V2 for Halo Custom edition.

These past month, I’ve been reworking the map model once again to improve even more the gameplay experience and to correct some mistakes I made with YoyoV2 (V2 was too complex in the end).
But there are too few players in Custom Edition now sadly, so I’ve decided to stop the development of YoyoV3. Too much effort and time for a too small audience. I’ve been playing with forge a little bit but it’s too limited.

So my last chance is to come to you guys at 343 INDUSTRIES and ask you what you’d think about integrating my map in Halo4.
I know It may be a little bit late now cause Halo4 must be in its final stage of development I guess. But there may be a chance for a map pack or something.
I also know there are very few chances that you guys may accept to integrate any work coming from outside. But who knows. It is worth a try.

First important thing, I am ready to give you my work for free. I’m doing that by passion… and for the glory of course :slight_smile:
The only thing I’d like would be to be credited and also be allowed to explain to your team how things should work in the map (population, spawning points, gates, teleporters, vehicles, gametypes etc…) to garanty the best gameplay experience.
Of course, the model I would send you should be retouched by your team to be adapted to Halo4 engine.

If you don’t know Yoyorast Island, I have to say it is one of the rare last custom maps still played in Custom Edition, even after 7 years.

Today it is the 4th most downloaded map of all time at halomaps.org with 180799 downloads. Also, you can ask around in the community, the top 3 maps are not bad but mostly downloaded for their impressive custom vehicles and for stunt games.
My opinion is that Yoyorast Island is the 1st downloaded map (over 2106 custom maps) for its gamedesign quality, for the fun, strategical and unique gameplay it has to offer. The map is perfectly balanced and was created for Race and CTF mostly, but also very fun in Slayer or KOTH.

V1 had some spawn killing issues and other little problems, I’ve been fixing all these problems in V2, thanks to years and years of testing, myself and the community. V2 is not out of issues but there too, I’ve tested the map for so long time that I know exactly what to modify and simplify for an eventual V3 (most of the work is already done on the max model).

The map is very famous and liked (sometimes loved) inside the community and on the web. There have been tons of threads on tons of forums about the map with very good comments. I can’t say how many times I’ve been reading in forums : “this is the best map ever, bungie should include it as default map in their next Halo.”
Just type Yoyorast in google, you’ll find 21500 results, 1500 videos on youtube, 380 on xfire…
Also, there’s like 40 different “non official” moded version of the map made by “fans”. If you look for it on the web, you’ll find a version of the map for HaloMac, for Halo Combat Evolved PC, for XBOX, for Halo2Vista…
I mean, it’s a pretty big phenomen I guess given the small world Custom Edition has always been.

Anyway, the best way to see the map’s quality is to play with it,
you’ll find YoyoV1 : Halo Custom Edition Halo CE Maps: Yoyorast Island
YoyoV2 : Halo Custom Edition Halo CE Maps: Yoyorast Island V2

Pictures of YoyoV2 : http://www.gamebanana.com/haloce/maps/117365

YoyoV2 videos :
Yoyorast Island V2 Promo : http://vimeo.com/7910870
YoyoV2 Right here Right now : http://www.youtube.com/watch?v=o7Ou1pCD4Ns&feature=youtube_gdata_player
Yoyorast Island V2 Bigger, Singular, Evolved : http://vimeo.com/7881263
Yoyorast Island V2 Trailer : http://www.youtube.com/watch?v=WIzi-tHIhGM&feature=youtube_gdata_player
Yoyorast’s Island V2 : http://www.youtube.com/watch?v=Oi8CCIJseII&feature=youtube_gdata_player

YoyoV1 videos :
What is Yoyorast Island : http://www.youtube.com/watch?v=ke8K_aj5_AI&feature=youtube_gdata_player
Yoyorast Final : http://www.youtube.com/watch?v=Zt1AKsazVQo&feature=youtube_gdata_player
Tirbute to Yoyorast : http://www.youtube.com/watch?v=0xzqmWh85f8&feature=youtube_gdata_player

Ok, now that you know a bit more about the map, please consider my proposition, it’s a very serious one. Once again, I’m not interested in money there, my passion is driving me.

If you need anymore information or you want to talk, here is my email : yolevy@me.com

With all my consideration.

Yohan LEVY

Yoyorast Island in Halo 4? That would be awesome. I love playing on it in Custom Edition. Especially the secret room and the sniper platform. :stuck_out_tongue:

I think you should try contacting the 343 staff by emailing them or something. I don’t think they read the Halo 4 forums that much.

Not sure if this is an April Fools joke, but it’d be really fun in Halo 4.

If that is really you Yoyorast, good to see again.

While I really liked Yoyorast Island in Halo Custom Edition, I don’t see the design fitting in Halo 4. The curves and structures aren’t really as Forerunner-y as the rest of the Halo games, so I don’t see it happening, even if the gameplay is great.

> While I really liked Yoyorast Island in Halo Custom Edition, I don’t see the design fitting in Halo 4. The curves and structures aren’t really as Forerunner-y as the rest of the Halo games, so I don’t see it happening, even if the gameplay is great.

Well, not all the maps have to be Forerunner-related. If 343 agreed to this, it would attract a lot of the Custom Edition crowd, and have a really unique map that most people would enjoy.

> > While I really liked Yoyorast Island in Halo Custom Edition, I don’t see the design fitting in Halo 4. The curves and structures aren’t really as Forerunner-y as the rest of the Halo games, so I don’t see it happening, even if the gameplay is great.
>
> Well, not all the maps have to be Forerunner-related. If 343 agreed to this, it would attract a lot of the Custom Edition crowd, and have a really unique map that most people would enjoy.

While I would like to see maps being built up from other games and coming into Halo 4, this is 343’s first game. I’d save this map for later… maybe a collectors edition if its being considered. either way, 343 has been building these maps from scratch with an agenda that is not yet known. As of right now, I don’t think it would look good if they said, “oh hey, we’ll use that.” It might come across wrong in the bigger picture.

> > > While I really liked Yoyorast Island in Halo Custom Edition, I don’t see the design fitting in Halo 4. The curves and structures aren’t really as Forerunner-y as the rest of the Halo games, so I don’t see it happening, even if the gameplay is great.
> >
> > Well, not all the maps have to be Forerunner-related. If 343 agreed to this, it would attract a lot of the Custom Edition crowd, and have a really unique map that most people would enjoy.
>
> While I would like to see maps being built up from other games and coming into Halo 4, this is 343’s first game. I’d save this map for later… maybe a collectors edition if its being considered. either way, 343 has been building these maps from scratch with an agenda that is not yet known. As of right now, I don’t think it would look good if they said, “oh hey, we’ll use that.” It might come across wrong in the bigger picture.

Well, it would give more variety to the starting map lineup.

Sorry but I don’t think that’s going to happen. Hoefuly Forge’ll be good enough so that you could make it. I loved Yoyorast Island (the Sniper Spot at the top of the map was the best).

> Sorry but I don’t think that’s going to happen. Hoefuly Forge’ll be good enough so that you could make it. I loved Yoyorast Island (the Sniper Spot at the top of the map was the best).

Yeah, my favourite part is the secret room, and the golden Sniper on v2.

I was hoping to see someone make it in Halo Reach but the forge budget was too small. If they do incorporate maps from Halo custom edition into Halo 4 words won’t be able to describe how awesome that would be.

My friend, Quantum Tobias, made a remake of V2 in Reach. There isn’t enough of a budget for some things, but most of the map is there

That is one impressive map. Good job.

Quantum here.

Yoyorast was an AMAZING map in CE and by far the best made map ive ever seen.
Ive attempted to recreate it as true to the original as possible in Halo Reach
Of course, some secret tunnels and most of the raceway is lacking due to budget problems.
But Ive put in most of the main functions of the map, all that fun stuff and it plays almost like the original.

Yoyorast, I’d be glad to see what you think of it
and I would be overjoyed to see it in Halo 4.

> This post is destinated to 343 INDUSTRIES or to Microsft if someone’s reading.
>
> Hi, my name is Yohan, I’m a 37 years old french halo fan. Sorry, my english is far from being perfect, I just hope you understand what i’m writing.
> I am known in the Halo CE community as “Yoyorast”, creator of the famous maps Yoyorast Island and Yoyorast Island V2 for Halo Custom edition.
>
> These past month, I’ve been reworking the map model once again to improve even more the gameplay experience and to correct some mistakes I made with YoyoV2 (V2 was too complex in the end).
> But there are too few players in Custom Edition now sadly, so I’ve decided to stop the development of YoyoV3. Too much effort and time for a too small audience. I’ve been playing with forge a little bit but it’s too limited.
>
> So my last chance is to come to you guys at 343 INDUSTRIES and ask you what you’d think about integrating my map in Halo4.
> I know It may be a little bit late now cause Halo4 must be in its final stage of development I guess. But there may be a chance for a map pack or something.
> I also know there are very few chances that you guys may accept to integrate any work coming from outside. But who knows. It is worth a try.
>
> First important thing, I am ready to give you my work for free. I’m doing that by passion… and for the glory of course :slight_smile:
> The only thing I’d like would be to be credited and also be allowed to explain to your team how things should work in the map (population, spawning points, gates, teleporters, vehicles, gametypes etc…) to garanty the best gameplay experience.
> Of course, the model I would send you should be retouched by your team to be adapted to Halo4 engine.
>
> If you don’t know Yoyorast Island, I have to say it is one of the rare last custom maps still played in Custom Edition, even after 7 years.
>
> Today it is the 4th most downloaded map of all time at halomaps.org with 180799 downloads. Also, you can ask around in the community, the top 3 maps are not bad but mostly downloaded for their impressive custom vehicles and for stunt games.
> My opinion is that Yoyorast Island is the 1st downloaded map (over 2106 custom maps) for its gamedesign quality, for the fun, strategical and unique gameplay it has to offer. The map is perfectly balanced and was created for Race and CTF mostly, but also very fun in Slayer or KOTH.
>
> V1 had some spawn killing issues and other little problems, I’ve been fixing all these problems in V2, thanks to years and years of testing, myself and the community. V2 is not out of issues but there too, I’ve tested the map for so long time that I know exactly what to modify and simplify for an eventual V3 (most of the work is already done on the max model).
>
> The map is very famous and liked (sometimes loved) inside the community and on the web. There have been tons of threads on tons of forums about the map with very good comments. I can’t say how many times I’ve been reading in forums : “this is the best map ever, bungie should include it as default map in their next Halo.”
> Just type Yoyorast in google, you’ll find 21500 results, 1500 videos on youtube, 380 on xfire…
> Also, there’s like 40 different “non official” moded version of the map made by “fans”. If you look for it on the web, you’ll find a version of the map for HaloMac, for Halo Combat Evolved PC, for XBOX, for Halo2Vista…
> I mean, it’s a pretty big phenomen I guess given the small world Custom Edition has always been.
>
> Anyway, the best way to see the map’s quality is to play with it,
> you’ll find YoyoV1 : Halo Custom Edition Halo CE Maps: Yoyorast Island
> YoyoV2 : Halo Custom Edition Halo CE Maps: Yoyorast Island V2
>
> Pictures of YoyoV2 : http://www.gamebanana.com/haloce/maps/117365
>
> YoyoV2 videos :
> Yoyorast Island V2 Promo : http://vimeo.com/7910870
> YoyoV2 Right here Right now : http://www.youtube.com/watch?v=o7Ou1pCD4Ns&feature=youtube_gdata_player
> Yoyorast Island V2 Bigger, Singular, Evolved : http://vimeo.com/7881263
> Yoyorast Island V2 Trailer : http://www.youtube.com/watch?v=WIzi-tHIhGM&feature=youtube_gdata_player
> Yoyorast’s Island V2 : http://www.youtube.com/watch?v=Oi8CCIJseII&feature=youtube_gdata_player
>
> YoyoV1 videos :
> What is Yoyorast Island : http://www.youtube.com/watch?v=ke8K_aj5_AI&feature=youtube_gdata_player
> Yoyorast Final : http://www.youtube.com/watch?v=Zt1AKsazVQo&feature=youtube_gdata_player
> Tirbute to Yoyorast : http://www.youtube.com/watch?v=0xzqmWh85f8&feature=youtube_gdata_player
>
> Ok, now that you know a bit more about the map, please consider my proposition, it’s a very serious one. Once again, I’m not interested in money there, my passion is driving me.
>
> If you need anymore information or you want to talk, here is my email : yolevy@me.com
>
> With all my consideration.
>
> Yohan LEVY

Says his English isn’t perfect, yet it is far better compared to other posts by people who’s first and most likely only language is English.

On topic, that map looks great, fun, and insane. If only Forge would be advanced enough to actually make an EXACT replica of this.

If only it were possible to dig in Forge. Make tunnels and stuff. Thatd make it possible.
The landing rock for the warthogs I actually had to make entirely myself out of rocks .

Yoyorast Island would actually be an interesting map to Forge on, especially with the passages and tunnels.

I don’t this would be up 343i’s ally. :frowning: This map is awesome.

Let’s hope the Forge can do it.

Yoyorasat Island.
While I do remember downloading this map for Halo Custom Edition and playing through it alone(to discover the power weopons and just “scout” out the map) I could never find a match that had this map going.
But from what I heard, it’s a pretty fun map, though.
Yeah, it would be fun to see it in Halo 4(if it’s reputation as a good map is what it is).

OT

Yoyorasat-
Ca me fait plaisr de voir le halo communite francais parlant a Waypoint. Je suis Americain mais , je parle francais un peu. J’ai appris a parler francais en Afrique pendent un mission de deux ans que J’ai fait pour mon Eglise. Je suis retourner aux Etas Unis en 2006. Je connait person ici qui parle francais, donc j’ai beauquop perdu. Et meme, Je n’ai jamais pu ecrire bien.

Alors, J’ai dit tous ce la en voulant te dire que Je vuex voir le communite francais ici a Waypoint encore beaucoup.

Je suis certain que tu ecris englais bien mieux que j’ecrisse francais. J’espere meme que tu as pu lire ce post.

Moderator - Please do not post in languages other than English.

> Yoyorasat Island.
> While I do remember downloading this map for Halo Custom Edition and playing through it alone(to discover the power weopons and just “scout” out the map) I could never find a match that had this map going.
> But from what I heard, it’s a pretty fun map, though.
> Yeah, it would be fun to see it in Halo 4(if it’s reputation as a good map is what it is).

You could never find a game? Everytime I go on there’s at least one server with it up.