> why don’t modern Militaries just make Oversized Missiles instead of having a Naval fleet with this logic? because it’s a waste of money, is not tactically useful, and it doesn’t work.
Like the Dongfeng-21?
> plus, Frigates aren’t used JUST for combat, they’re also used to move troops, something you can’t do with a missile.
Thank you! That is why frigates exist in the Haloverse, and why they will continue to exist in face of proposals to turn them into Kinetic Kill Vehicles.
Now we move onto the question of "Why doesn’t the UNSC use frigate-sized missiles?
First of all, I would like to point out to Toa Freak that frigates CAN move at 1,000,000 meters per second. This is space, where everything is relative and the only speed limit is imposed by relativity and the drag of the interstellar medium.
A MAC round travels at 30,000 meters per second, but that velocity is achieved instantaneously. A frigate is self-powered, and can accelerate past 30,000 meters per second compared to its original velocity and position. But that acceleration takes time.
So, you have a frigate accelerating at a Covenant cruiser at a rate of, say, 100 meters per second per second (So, it would go zero-to-sixty about nine times as fast as a Bugatti Veyron)
It’ll still take over two and a half hours to accelerate to the million meter-per-second mark.
What if a frigate is already moving at the magical million meter-per-second mark? Then the question is how agile Covenant ships are. If they are able to accelerate faster than Human ships, then they can dodge faster than the frigate-missile can correct. And don’t forget, they can jump to slipspace.
Also, what’s the engagement range for Covenant weapons? One thousand kilometers? Two thousand? Covenant weapons can slag a UNSC ship. Sure, it’s still got momentum, but it’s an unguided hunk of ship, slag, and spall.
If the frigate-missile is interdicted at 1,000km out, then the cruiser still has one second to dodge. At 2,000km, it’s two seconds, etc. It’s enough time to dodge most of the impact, maybe.
So, if this system would work, it relies on the element of surprise or upon the cruiser being otherwise occupied. Ramming has worked in the Haloverse, but to my knowledge it’s been when the Covenant ship was occupied (Cote d’Azur) or taken by surprise (Infinity dropping out of slipspace and ramming that mini-cruiser).