I was reading your thread about what Halo 4 forge should have and I wanted to add to your list. Halo 4 is confirmed to run on a revamped Halo: Reach engine, so I doubt any of these changes are very likely.
Note: As a forger I think that Halo: Reach has a great forge.
I am trying to help you by making this list, so please help me add to it.
Here is everything I have come up with so far:
>Give us more scenery items along with the usual structure-only items. In Halo 3, we had things like turret cases and computers. While they were cool and all, we really don’t have that many scenery items. You need scenery to set up the environment of your map. All Forge World maps generally look the same and it’s getting old.
>Have an editor that lets you cut into any made piece. Could be called ‘sculptor’ or something.
> Under the “Natural” catagory in Forge World, it is filled with rocks. Tall rock, slanty rock, tiny rock, whatever kind of rock your heart desires. But what about something like trees/bushes? Think about it.
> Only two lights on that gigantic map? Come on. Really? We could use 4 in Halo 3.
> Special FX: The only ones I really use are Juicy and Next Gen, because the others just make it hard to play the game and hurt my eyes. I don’t see why anybody would want to use something like Nova besides taking pictures.
> What if, along with lighting effects, we could put an orb into the map that caused music to play in gameplay? Nothing like some good old epic Halo music to get your blood pumping in a match.
> Dead bodies. This idea has been tossed around a bit, but it would be cool. Especially for creepy infection maps.
> Pelican/Spirit/Phantom dropships. Maps like Forge World are definitely large enough to accomodate them. Also crashed versions of these ships for scenery purposes. Maybe even some Sabre/Longsword/Seraph wreckage. In fact wreckage for every vehicle.
> Ammo boxes. I miss them. I don’t like putting a gun on a map just so players can get ammo. It makes no sense. Give us rocket ammo boxes, .50 cal boxes, and whatever kinds of ammo boxes we may need.
> Shield doors/solid doors with switches, and gravity lifts with switches. To turn them off/open them. Switches could be seperate items, or could come with the door free.
> Breakable windows and objects. Stuff we can interact with.
> Weather FX. Great idea. We shoul be able to choose from night and day (free) anyway. But we should also be able to put on rain, lightning, and severe weather. Not talking about tornadoes and stuff but you get the point.
>Moving Pieces- platforms that move back and forth
>Weapon Holders- Fixed weapons are no fun
>Water Levels- Place water to any level that you wish
>New FX- Something like CE graphics effect
>Skins- Every object should have skins to help differentiate
them and provide real scenery
>Custom Shield doors- Keep what you don’t want out
> Ability to place Callout Zones- Small hill-like objects that provide a callout on the side of the screen like in matchmaking.
>Ability to place soft walls- Instead of death barriers, these invisible walls prevent any player from going past.
>Every Thus-far featured weapon- Even if it is not in Halo 4
>Ability to place equipment from Halo 3
>Sound effects- ex. You go around a corner in infection and hear a flood scream
>Cameras- Allows the user to place cameras around the map and they will show live footage back on a screen somewhere else on a map
>Variable Vehicle Options- Speed options and gravity options for vehicles
>Super High Playspace- The ability to make a skyscraper would be nice
>Elevators- Making your skyscraper climbable would be nice
>Water Vehicles- A boat or two
>A space map- Comes with flyable spacecraft
>Trait hill zones- Hill zone that alters a players traits. ex. a low gravity area or an area where movement is slowed by wind.
>Ability to plot a trajectory for large sky vehicles to land (like a planned and timed airdrop)
>Scripted Wildlife- Have a fish or bird fly/swim past you at a certain point
>Timed Decay- Similar to the H3 map isolation on which the scenery became “Floodier” over time
>Ability to place AI- Create a Forged Firefight Map
>Every piece should be destructible to an extent
>Ability to port maps from Halo:Reach or Halo 3
>Customized signs- Write your own message
>Place artificial Hazards- Like the train on Terminal
>Fire
>Cut and paste function- Take a part of one map and put it onto another
>Roadways and a tent
>Destructible Elephant
>Be able to swim/ no armor ability needed to use sprint.
I like the idea, but what if Sprint, Swim, and Jetpack were the only armor abilities? I think I would like that, and you might even be able to customize them to be default.
>I dont know if this is possible but it would be cool if it was, anyway there should be something called a vehicle zone. in the center of this zone, is a control terminal that can be changed to a certain type of vehicle controls like drivable or flyable. Any forge piece placed inside this zone will be treated like a vehicle and would be able to be driven. This way you can make your own cars or ships and you would be able to drive them via the control terminal.
>Temperature effects- Maybe it would be cool if you could alter the temperature on a map. Maybe if you had a low temperature then the water could freeze. Maybe with a high enough temperature metals would be more flexible. Who knows?
>PC capability- I think there should be a version of forge released for PC if anyone would be willing to pay a little extra to buy it. The PC would allow people to make more intricate maps and maybe even custom pieces. It would be even better if we could port these to the xbox for fun custom games.
> Paint tool- Self-explanatory. Be able to paint a unique design onto an object
>Temperature effects- Maybe it would be cool if you could alter the temperature on a map. Maybe if you had a low temperature then the water could freeze. Maybe with a high enough temperature metals would be more flexible. Who knows?
>Man cannons with fixed landing points that would always be the same
>Ladders- My favorite thing about Halo CE.
> I don’t know what to call it, but it would be simply amazing if you could be playing on a map of yours and have an option to see all of your other maps in the distance. I think that allusion would be a cool little easter egg that everyone could enjoy. This is kind of like how Forge World was originally supposed to be.
>Custom Lights- the ability to make a custom-colored light. I think it would also be cool if the light could be represented in different ways. Maybe spotlights or a strobe light would be cool. I think it could be great if there was the option to turn on electricity and then hit a switch to turn on the lights (like Black Ops)
> Object material settings. I know this sounds supremely difficult, but what if you could have your block and make it look like sand/ice/dirt/metal/grass/wood/etc., and then be able to choose what physics the object follows. For example, what if you could have an ice block that had the physics of a trampoline? Or a block of grass that made all vehicles EMPd? Maybe a steel block that could be burned down like wood. I say yes