> PPPS. If you (343) have read this, may I just thank you for doing so. There are an awful lot of posts in this thread, so I really appreciate you getting this far!
No need to thank us for reading everybody’s opinions and ideas. We asked for them for a reason.
> > PPPS. If you (343) have read this, may I just thank you for doing so. There are an awful lot of posts in this thread, so I really appreciate you getting this far!
>
> No need to thank us for reading everybody’s opinions and ideas. We asked for them for a reason.
> > PPPS. If you (343) have read this, may I just thank you for doing so. There are an awful lot of posts in this thread, so I really appreciate you getting this far!
>
> No need to thank us for reading everybody’s opinions and ideas. We asked for them for a reason.
That’s the reason most of us have been Bungie fans for all these years, I’m glad to see 343 keeping up the good work.
I want to see a ranking system and not so many playlist to come with it. Makei it simple like the example
Social:
Team Slayer
Rumble pit
action sack
living dead
BTB
multi-team
Fiesta
Grif Ball
Ranked:
Lone wolf
Team Slayer classic (AKA Team Classic )
SWAT
MLG
Team Snipers
Team Doubles
Last Man Standing (1v1)
And most important…
Clan Team Slayer
Very Very Simple and if Reach gets a ranking system in the title update. I hope to see this ^^^
Bloom gone.
AA’s gone out of Ranked playlist
More texturs in forge
less nade damgae
1.- Fix some vehicles:
-Ok, first than nothing, nerf the damage of the dmr and the sniper to vehicles, they just do way too much damage to them.
-Nerf the banchy canon, reduce its radius of explosion or increase its recharging time.
-Fix the -Yoink- physics of the warthog.
2.- AA:
-AL: Take out the tun when you hit it, make the emp to only affect vehicles and make it to have an intervale of 2-3 seconds between its use.
-Hologram: Make it appear as a red dot in the radar.
> > PPPS. If you (343) have read this, may I just thank you for doing so. There are an awful lot of posts in this thread, so I really appreciate you getting this far!
>
> No need to thank us for reading everybody’s opinions and ideas. We asked for them for a reason.
The ability to edit Elite and Spartan stats separately in Invasion like in Firefight.
The ability to make Spartan vs Spartan and Elite vs Elite Invasion.
More objectives and phases for Invasion. (For example, kill a certain number of enemies)
Make the DMR have the recoil it did in the Beta so you have to re adjust your aim after each shot to be perfectly accurate.
Buff the Assault Rifle to a 16 shot kill instead of an 18. Essentially make it the Classic playlist Assault Rifle so it’s an actually viable spawning weapon.
(2) Melee/Bleedthrough. The current system is flawed. Halo 3’s system would be perfect.
(3) Nades. Just nerf 'em a bit.
(4) AA’s. Sprint for starting AA in all gametypes, all other AA’s as pick-ups.
(5) Levels? Just make the Hidden Trueskill visable, I think it’s too late for a new 1-50 system now. People have already hit Inheritor, you can’t bring them back down to a certain rank because they can’t reach a certain level.
I won’t get my hopes up too high, but thanks for giving us a TU.
Ok. So for ranked playlists they could reset everyone and use a 1-50 but in social they could keep everyones rank. EX: In ranked ill be back to recruit but in social ill stay a legend. Get it? and i like humpflungs playlist ideas.
I think Reach has a good gameplay. I think alot of people should know that Reach is a prequal, its not a continuation to Halo 3’s combat all the things are not suppose to upgrade things its suppose to show how it was before Halo 3.
By reading this you would think I don’t want Reach to change. But I do, minor things:
I think you should be able to take off your helmet (like in ODST).
That the sprint should take you father.
Infection the zombies should be a little stronger. Or there shouldn’t be a shotgun. Its very fustrating as a zombie, its way to powerful to work with.
Armor Lock shouldn’t be so long.
More play lists for Elite and more customizable ways for them.
1.Falcon with nose gun.
2.Vehicals stronger(a worthog shoudnt be able to be blown up with one clip from a sniper.)
3.Shortin or take out armor lock.
4.Take off the riddical span when you fire a weapon.
5.Longer sprint.
forgot to mention these in my post, they are a must;
again; fix the overly long kill messages that are all over peoples screens in 3/4 player splitscreen- and this one is huge, although im not sure if it can be fixed. When playing 4 player, textures go extremely plain (im pretty sure this is only on forge world maps, but considering half of reachs maps are forge world this is huge, textures go so low res, that at some points, you cant even see players in front of you at medium range and you have to zoom in to make their bodies appear (terrible).