BLOOM TOGGLE
Bleed Through Toggle
1-50
Multiple People in Theater
last but not least…
SWORD BUFF!!! no more sword block… wtf is this?
BLOOM TOGGLE
Bleed Through Toggle
1-50
Multiple People in Theater
last but not least…
SWORD BUFF!!! no more sword block… wtf is this?
Top 5
I know 1 and 5 are the same, I just want that so much.
PLEASEEE =]
> 1. ENABLE AN OPTION IN CUSTOM GAME TO TOGGLE BLOOM ON/OFF.
> 2. Make player speed more smooth on all settings 110% and above (especially 120%).
> 3. Add 1-50 ranking system similar to H2 and H3.
> 4. Enable ability to change the damage EACH SPECIFIC GUN does. For example, allow the DMR to be changed to a 4 shot kill while keeping nades, sniper, and rockets from being way over powered.
> 5. Nerf nades by making them do less damage, have a slightly smaller radius, and physically appear smaller than the size of a basketball.
This is what I want. Great list.
1.bloom togle
2.bleed through togle.
3. longer fuse time nades
4.individual weapon custom options
5.make camo os back on all halo maps n make armor abilities pickups and start with sprint
Toggle Bloom On/Off
Ranked Playlist (Halo 2 style)
Fix Grenade fuse time, add bigger radius, and less damage.
4 player theater
Fix frame rate issue on forge maps. Add more maps themes for forge items so the maps dont look so bland.
I would also like to see more Armor added to the Armory (Helmets, Shoulders, Chest, Knee, Wrist, VISOR COLORS!!!, Armor Effects ect.) PLEASE ADD THE SNAKE SYMBOL BACK IN. More arena style maps.
1. Overhaul of Living Dead
Implementation of multiple community maps, as several have already been submitted to the Cartographers. Addition of Soft Kill Boundaries to all known exploits and to any design flaws where softkills would be appropriate. Outright removal of maps whose exploits or design flaws cannot be feasibly corrupted (a la Pinnacle).
2. Invasion
Massive reduction of weighting for Slayer and Skirmish gametypes. Massive reduction of weighting for Invasion: Spire.
3. Rumble Pit
Release a Juggernaut gametype where the Jug’s primary weapon is configurable. Hell, feel free to ditch it in the update immediately following – just so long as we Forgers have enough time to find and save it.
4. Beta-Style Generator Defense
Either as a 3v3 Firefight gametype without enemies (that is, the non-sucky way it was back in the Beta), or (even better) as a MP implementation done in Megalo. This thread contains an extremely detailed and fairly plausible discussion on how the latter could be achieved.
5. Team Snipers
Replace the entire playlist with Halo PC-style game variants on Boarding Action and Gehydrophobia remakes. No shields, 110% speed and jump, no radar or AAs, Poor Camo since our armor is brighter and shinier in Reach, names only visible to allies, and sniper rifles only.
That is the greatest sniping experience I have ever seen in gaming. I know many, many people that would agree.
-Bloom toggle
-Melee bleed-through
-Increased movement acceleration
-Greater jump height
-Make armor lock leave you without shields when you come out of it
lets get that bloom out of here