Well its that time folks. Based on the information given what is your loadout going to consist of?
> Options:
> Primary:BR/DMR/AR/Assault Carbine/Magnum
>
> Secondary:BR/DMR/AR/Assault Carbine/Magnum (I doubt you can have a rifle secondary)
>
> Nade type:Frag/Plasma/other (max grenade count is 2, mix and match)
>
> Ability:Hologram/camo/Jetpack/Foreunner vision/other (everyone has sprint)
Honestly I’d like to know more about this Assault Carbine before I make an educated decision, but just for sh*ts and giggles:
Primary: Battle Rifle (All day, baby)
Secondary: Magnum (until I know more about the Assault Carbine)
Grenades: Plasmas (sticky to the face!)
Ability: Other. While Sprint is default, I’ll be using it mostly, I’m not a big fan of using anything other than it, but we’ll see what other abilities we can use.
I’m also pretty sure you can’t have a rifle as your secondary, but I’m curious if you’ll still be able to pick up a DMR off a fallen opponent’s body. I’m thinking yes, which in that case I imagine I’ll be picking it up for some distance shots.
Primary: BR
Secondary: DMR/AR/Covenant Carbine
Grenade: 1 Frag, 1 Plasma - The new grenade possibly, whatever it may be
Ability (Assuming Sprint is automatically on): Camo or Hologram
Primary: AR/BR, depending on the map. Maybe an Assault Carbine, depending on what that is and how it works.
Secondary: Magnum probably.
Grenade: Frags
Ability? Depends on the map again, I guess. Jetpack would be handy on a lot of interior maps.