What do you you want to see happening in the second half of season one?
For starters, I hope that the maps become a less reused. I’m not mad that they reuse the maps, but it just got a little bit old.
Story-wise, I’m honestly hoping that they find the Flood, say with these Covenant being quite dumb, they could yet again release the parasite and leave the humans to clean up.
Also, I’d like to see more like what they did with the Ragnarok missions, so that reusing the map makes a bit more sense.
Great new maps mainly. I saw quite a few awesome looking areas in the new trailer.
The new areas look sweet…but look what happened already. Valhalla , The Gate and Complex are only cool for so long. I fear that these new areas will be cool for the first couple of episodes and will become repetitive later on.
I am not being negative. I am just keeping my expectations in check and realistic here. I hope everything turns out to be good in the end but i have my doubts.
Heh, i wonder if this hiatus was a response to the negativity about the repetitiveness of the levels and what not? Makes you think IMO.
> What do you you want to see happening in the second half of season one?
>
> For starters, I hope that the maps become a less reused. I’m not mad that they reuse the maps, but it just got a little bit old.
New maps for Spops look really awesome.
> Story-wise, I’m honestly hoping that they find the Flood, say with these Covenant being quite dumb, they could yet again release the parasite and leave the humans to clean up.
Something else awakened on Requiem with the Didact. I would assume it the “other” Primordial.
There are new areas coming. As for the flood sure bring it on. I want a map thats got Flood, Covenant, and Promethean. That be a fight to the death
I just want different maps. I like the one that has some kind of Giant monster or something. Looks nice.
> I just want different maps. I like the one that has some kind of Giant monster or something. Looks nice.
I don’t think it’s monster. It looks mechanical and from the brief glimpse of the trailer, it seems to be opening up like a door way of some sort.
Infinity corridors/landing bay Map and Covenant Cruiser map. (Cruiser Map can be reused/revisited for placing listening devices or data mining covenant network.)
Repel boarders from the Infinity (mixture of tight corridors then fight into the landing bay) then a counter attack on the Cruiser.
I played a game years ago where this was done incredibly well.
I would very much like more close quarter centered maps.