> 2533274872559291;9:
> And (here’s where I get hate all the time) Emile is useless. Utterly useless. Inside and outside of gameplay. You know what’s a better alternative to whipping out your stupid kukri and wrestling an Elite? Using the shotgun that you alone carry. You know what else is a good idea? Not irritating the Spartan-II. And finally, the icing on the cake, not laughing at casualties. I don’t care how much you may have disliked Jorge, Emile, you don’t do that. And the look the entire rest of the team gives him is proof enough of that.
> Also, Emile’s AI (if it’s even any different than a Marine’s, or anyone else’s) doesn’t seem to realize he has a shotgun, and he ends up behind the rest of the team all the time. I had a co-op partner follow him around on Pillar of Autumn at one point. Going through the building leading up to the landing pad, Emile would stay at least 2 rooms behind me, even going at a pretty slow pace, since I had it on Legendary. And of course, he gets on the railgun afterward and proceeds to do some kind of something, just not very well. Considering 6 manages to blow away everything in front of him pretty easily, and Emile only has a few Phantoms to worry about, and still lets half of them through.
And let’s not forget that he got so excited to kill a single elite that he got too caught up in trash-talking the corpse to notice the other elite that ended up killing his stupid -Yoink-.
Emile was the worst character by far.
My favorite is either Jorge or Kat… Something about Jorge’s character design reminds me of one of my uncles, so I suppose that might make me a tad biased. For Kat, she was a mostly useful teammate so long as you didn’t let her drive (she had the worst driving AI of any Halo game), and I really liked her accent.