Ok I realize you just released a game, but that was more than 2 weeks ago. You apparently haven’t been reading the forums because none of the bugs, and other issues haven’t been fixed (aimbots are getting really annoying in snipers and swat). Spartan Ops is getting incredibly repetitive, and needs a spice up (same maps, same switch activating stuff). I don’t know if it’s me (probably is) but some more map variants in multiplayer would be nice too (lockout would be nice).
All I’m saying is put a little more effort into fixing these problems, and everything will be gravy.
I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
> I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
2 weeks is more than enough time to acknowledge the issues.
> > I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
>
> 2 weeks is more than enough time to acknowledge the issues.
> > > I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
> >
> > 2 weeks is more than enough time to acknowledge the issues.
>
> And boom goes the dynamite.
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> He has a point, valid as -Yoink!- too.
they dont have to acknowledge anything. they can silently work away altering code to balance a weapon or alter the netcode to make lag less of an issue. but they never have to utter a word about it to anyone outside the company if they dont choose to. its up to them.