your droppin the ball guys...

Ok I realize you just released a game, but that was more than 2 weeks ago. You apparently haven’t been reading the forums because none of the bugs, and other issues haven’t been fixed (aimbots are getting really annoying in snipers and swat). Spartan Ops is getting incredibly repetitive, and needs a spice up (same maps, same switch activating stuff). I don’t know if it’s me (probably is) but some more map variants in multiplayer would be nice too (lockout would be nice).
All I’m saying is put a little more effort into fixing these problems, and everything will be gravy.

Thanks

I think if 343i has been this silent, lazy and ignorant of the problems with the game so far, it’s not going to change anytime soon.

I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.

im fairly certain there are no aimbots, kill cams are not reliable sources.

> I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.

2 weeks is more than enough time to acknowledge the issues.

Hahahaha aim botz. Your an idiot.

> > I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
>
> 2 weeks is more than enough time to acknowledge the issues.

And boom goes the dynamite.

He has a point, valid as -Yoink- too.

LOL “(aimbots are getting really annoying in snipers and swat)”.

Really? There are aimbots? Never seen this and I play Snipers/SWAT regularly!

You are watching the kill cams, aren’t you? :stuck_out_tongue:

There are no aimbots in Halo 4, I have not seen evidence to prove otherwise.

> > > I like how you say “that was more than two weeks ago” as if two weeks is a long enough time to fix every single issue brought up by nitpickers for a game that was in development for years.
> >
> > 2 weeks is more than enough time to acknowledge the issues.
>
> And boom goes the dynamite.
>
>
>
>
> He has a point, valid as -Yoink!- too.

they dont have to acknowledge anything. they can silently work away altering code to balance a weapon or alter the netcode to make lag less of an issue. but they never have to utter a word about it to anyone outside the company if they dont choose to. its up to them.