You think Halo is becoming a CoD?

You also think that Halo has turned from a mixture of a Call Of Duty and Titanfall? or you think that future changes will be innovative for the future of Halo?

I’m really just hoping the MCC gets fixed and recieves more developer support overall. I mean -Yoink- it, I typically don’t do this but I would buy DLC for that game if it was put out just to show support for their effort (that is if I had the game or an xbox one to begin with).

I don’t believe Halo is going to evolve in a direction the veterans would want it to. I believe everyone has this mindset that “if the game doesn’t have new features it’s not a good game” even though new features don’t necessarily make the game itself better. Sometimes less really is more.

Halo 5 leaves me with mixed feelings. If Halo 4 was a compromise between Halo fans and newer players, Halo 5 is still a compromise, just leaning slightly more to Halo fans than Halo 4 did.

So to answer your question, I don’t think the game is becoming CoD, but I do think it’s in danger of straying from what made it great.

> 2533274970280994;1:
> You also think that Halo has turned from a mixture of a Call Of Duty and Titanfall? or you think that future changes will be innovative for the future of Halo?

No, Cod and Titanfall are a mixture of elements from Halo… not the other way around :slight_smile:

Nope.

> 2533274819302824;2:
> I’m really just hoping the MCC gets fixed and recieves more developer support overall. I mean -Yoink- it, I typically don’t do this but I would buy DLC for that game if it was put out just to show support for their effort (that is if I had the game or an xbox one to begin with).
>
> I don’t believe Halo is going to evolve in a direction the veterans would want it to. I believe everyone has this mindset that “if the game doesn’t have new features it’s not a good game” even though new features don’t necessarily make the game itself better. Sometimes less really is more.
>
> Halo 5 leaves me with mixed feelings. If Halo 4 was a compromise between Halo fans and newer players, Halo 5 is still a compromise, just leaning slightly more to Halo fans than Halo 4 did.
>
> So to answer your question, I don’t think the game is becoming CoD, but I do think it’s in danger of straying from what made it great.

I agree that it is still more of a compromise, which doesn’t mean a good or bad thing.We’ll see where this takes us. It favors more old school players though

Absolutely not. Completely different gameplay for a FPS regardless if they have a thruster pack, and sprint.

I always get confused by opinions. People make the argument that since 2007 COD has been the same game since 2007 and that is a bad thing. Meanwhile any changes to Halo and the fans regard them as awful. I welcome the new innovation we cant just remake halo 3 over and over.

Are there short kill times? Double jump? Wall running? Load outs? No weapons on the map? No? Then they look pretty different to me.
Really, I’m kind of getting tired of this. It seems that the current generation of FPSes have a set of common features. That does not make them clones of each other.

> 2533274825980578;7:
> I always get confused by opinions. People make the argument that since 2007 COD has been the same game since 2007 and that is a bad thing. Meanwhile any changes to Halo and the fans regard them as awful. I welcome the new innovation we cant just remake halo 3 over and over.

Yes well, CoD is still immensely popular regardless of how much people complain about it.

Maybe because most of the time the changes actually are awful (at least from the stance of competitive gameplay).

Yes later games of Halo feels like current CoD games. Not to be confused with classic CoD 1-3 which were completely different styles of games before Mw2 ruined the series then Halo tried to copy from later CoD games which is why I’m not happy with Halo 5 so far. Not saying there carbon copy’s but the later games just feel a bit too casual, aimed at people who like CoD while changing the foundation of what made people love the original Halo games, even 343i admitted they were trying to do since when they were focusing on Halo 4, now 343i seem to think Halo 4 is the foundation to focus on.

Halo is not becoming a fish. Try not to use bad grammar. It makes communication much harder.

> 2533274933802447;11:
> Halo is not becoming a fish. Try not to use bad grammar. It makes communication much harder.

Halo is become fish. Rest in pepperoni.

On a more serious note, something that really aggravates me about Halo Waypoint is that it auto-formats your thread titles to allcaps. Acronyms are ruined because of that (or at least the terrible font).

And no, Halo is not turning into Call of Duty. In my opinion it’s turning into a generic scifi shooter, along with Call of Duty, Titanfall and several other FPS titles.

If CoD was king before Halo 2 or 3 came out people would of been claiming Halo is copying CoD all the way back then. H5G looks like it will be the toughest Halo multiplayer ever for average or lesser players with a skill gap that will go farther beyond all other console shooters.

Nope, HALO’s high time too kill and incredibly balanced weapons, as well as it’s arena based map design and gameplay are the furthest thing from the casual derptard games like TitanFall and CoD.

> 2533274839169051;13:
> If CoD was king before Halo 2 or 3 came out people would of been claiming Halo is copying CoD all the way back then. H5G looks like it will be the toughest Halo multiplayer ever for average or lesser players with a skill gap that will go farther beyond all other console shooters.

I’m pretty sure the CoD comparing was supposed to be based on modern CoD before they completely changed it after 4 then it got gradually worse since I don’t remember anyone hating on CoD 1/2/3 when they originally came out plus it’s down to similar features in modern CoD’s that inspired later Halo games which annoyed most people.

I think it is taking on the POSITIVE features from those games in a good way.
-Sprint (introduced in H4)
-JIP (join in progress. This was introduced in H4)
-Customizable Loadouts (H4)
-Removed team killing from some of the playlists (h4)

If we could just get visible trueskill ranks in Halo 5 like we had in Halo 2 and Halo 3 then H5 could be a truly epic game.

> 2533274970280994;1:
> You also think that Halo has turned from a mixture of a Call Of Duty and Titanfall? or you think that future changes will be innovative for the future of Halo?

I don’t know.

not cod, more like lobster. Maybe even catfish

Halo isn’t becoming Cod.

It just isn’t Halo any more.

> 2787272447958470;16:
> I think it is taking on the POSITIVE features from those games in a good way.
> -Sprint (introduced in H4)
> -JIP (join in progress. This was introduced in H4)
> -Customizable Loadouts (H4)
> -Removed team killing from some of the playlists (h4)
>
> If we could just get visible trueskill ranks in Halo 5 like we had in Halo 2 and Halo 3 then H5 could be a truly epic game.

-Sprint is never going to work in Halo, no matter how nerfed it is.
-JIP encouraged quitting, and players who joined in during the match had a large chance of losing. No.
-Customizable Loadouts were what made Halo 4’s MP unbalanced.
-The only positive feature that you came up with in your post.

I don’t think halo can be halo anymore. It’s been a long time since Halo CE. Change is inevetable. We an only try to make those hanges something that we would like to see instead of something that would suck. It’s not COD mind you, Hell i love halo because of that reason but Halo is still halo because of the weapons, setting, high accuracy needed instead of instant kill, and weapons on the map make it what it is today,.