You should be able to shoot while you sprint

This way sprint will no longer be used a defensive mechanism, but instead, it will be primarily used as an offensive mechanism. Consider the following scenarios.

  1. The most common complaint I hear on these forums is that Spartans are super soldiers. They are born gifted, they are born as noble warriors, and they are chosen ones. They are powerful, great human beings fighting the most deadly force of all. So why can they not sprint? Why can not they perform the simplest task that even mortal, puny humans can do? Well, I will like to one up this. Why can they not SPRINT AND SHOOT at the same time?

  2. There will be no more running away. If a player chooses to run away from combat like the weak -Yoink- he is, he will be immediately punished for he will be followed by a sprinting, shooting, superior super soldier.

  3. It drastically speeds up gameplay. Moving at a blistering fast pace that only a spartan can achieve while being able to shoot your noble gun will add a new element to the game. It reduces the time players are out of combat, and it adds more time for blistering Spartan vs Spartan combat.

What do you think you puny simpletons?

Sounds like 300% speed customs is what you want.

> 2533274823626784;2:
> Sounds like 300% speed customs is what you want.

Yes, but you will not be able to strafe while you sprint and it will be very difficult for you to hit shots on a strafing enemy while moving at a blistering pace. Good players will find the perfect balance between sprinting and not sprinting, while simple noobs with 0 brain skill will B-line enemies in a straight line, allowing the more gifted, superior Spartan to easily 4 shot the enemy.

If that was the case there would be no reason to move at a base speed.

> 2533274828579555;4:
> If that was the case there would be no reason to move at a base speed.

But we are super soldiers. We should be able to do whatever the hell we want to.

Worst idea I’ve read all day. Thanks for the laugh.

> 2533274892061674;6:
> Worst idea I’ve read all day. Thanks for the laugh.

You can flip a warthog but you can’t run while you sprint. How does that make any sense. Even puny humans can shoot while they sprint.

He may be on to a good theory. Just because you’re titled “super soldier”, should you be able to do it in gameplay? Applause making them think. I like it…slows applause that fades away falls to knees and curls up to feedle position lol I actually wouldn’t care what happens to halo 5 if they actually fixed MCC and didn’t use the pre patched games and made the customization what the damn games are on 360.

> 2533274823626784;2:
> Sounds like 300% speed customs is what you want.

No, it’s called 120% player movement.

How are we supposed to have an immersive experience if the super soldiers we play as can’t shoot and move at the same time?

Immersion > gameplay.

And sprint has been in the two last game, 343 needs to implement innovative mechanics for Halo to stay fresh. Halo needs to evolve.

trust me the shootinsammy approach to arguing with waypointers is not effective, sarcasm is lost and you end up furthering their ideology instead of making them re-question it.

Lol at all the idiots responding seriously, it’s satirical you morons. He’s stating how 343 justifies sprint by saying how a spartan super soldier should be able to move at that speed despite it being terrible for Halo’s meta game. If they’re justifying these horrible additions because of some fictional garbage, why not go all the way and make it so you can sprint and shoot at the same time? Br Too Good, these scrubs aren’t worthy of your 1337 humour.

> 2533274983180121;7:
> > 2533274892061674;6:
> > Worst idea I’ve read all day. Thanks for the laugh.
>
>
>
> You can flip a warthog but you can’t run while you sprint. How does that make any sense. Even puny humans can shoot while they sprint.

You can flip a warthog but not sprint while shooting a gun. How does that make sense? My, my. It does make sense becuase Spartans can lift 400lb+ and sprinting while shooting a gun would be impossible, even for a Spartan. Because if you sprint while shooting you will most likely get knocked back really far. Just because your a super soldier doesn’t mean you can sprint and shoot a gun. Plus, it would be to OP

Just an idea for some new mechanics:

make the thruster button a " grab " button to chain actions.

remove the “a to clamber” and the sprint ability.

you can:

  • push large objects/ throw small objects with a grab/ melee combo
  • press crouch and grab to thrust/ throw/ roll/ sidestep in the direction indicated with the ministick
  • press grab and crouch without a ministick direction to lay down/ crawl
  • press grab and ministick l/r to pull yourself to a nearby wall
  • grab objects to throw them with the grab and grenade button.
  • grab a corner to lock around it.
  • hihjack in first person with grab and mellee.
  • ninja with jumping backwards, grab and melee.
  • climb with A- grab- A combo.
  • hold on edges with jumping and than holding grab.
  • counter melees (50%) with grab.
  • catch and throw back grenades with a well placed grab-throw combo.
    - rush (new sprint) short distances with grab and ministick forward.
    ( very fast, but only 2 seconds)
    ( you need to not point your gun at a wall when starting to rush)
    ( shield recharge penalty + slow turning penalty)
    ( sprinting and meleeing results in charge- like dammage)
  • use grab while jumping to hover 1 second.
  • crouch/ grab in mid air to dash to all sides ( but only a slight amount upwards)( use it downwards with a melee for a something-like-groundpound).
  • press grab and crouch( while rushing) to slide

- you can shoot during every action, but sprint has the halo 5 sprint reticule and no aim assist/ bullet magnetism/ higher spread for automatic weapons
( hard to hit something )

  • an assasination animation is only started if you grab a player before meleeing them in the back.
    ( could be first person with a enlarged FoV)

crouch is located on the ministick button.

you can’t use some grab-actions ( sounds so wrong…) while dualwielding, like clamber, slide or boost.
- this is a posibility to bring back dual wielding
- it is logical, because you don’t have a free hand for grabing.(ehmm…yeah…)
( like climbing, counter-melee/melee, throw stuff, roll/dash)( extreme mussle climbing durring sprint)

the B button activates a mix between oldschool halo 3 equipement and halo reach equipement. it is a pick up like a power weapon, it has a recharge time like the AA#s from 4 and reach, but has limited uses like 2 times bubbleshield, 1 time energy drainer(slower(, 1 time armorlock( less vehicle dammage nerf), 20 sec jetpack ( activated with a second tap of jump) or camo, 3 mines, 2 sentinel turrets, etc.

  • this allows to balance abillitys with their amount of uses. these use times could also be doubled or set to endless in the options for custom gametypes.

The start button onm your controller is used to change your grenade types. the back button gets the function of he old start button.
" show scores" is moved to D-pad right, teamspeak is moved to D-pad down.
In the campaign, the D-pad directions down, left and right are used to comand npc allies:

left: stay/defend
down: follow me
right: attack/ roam free

you can pickup items like the targeting device in the h4 campaign and activate it with holding Y .

carryable turrets should have a first person view with a enlarged FoV
vehicle third person view should be closer to the players head.

lower weapons: Y and grab
only bare fists: Y and melee
point: zoom and grab
salute: x and grab
wave: start and grab

zoom on every weapon, but less accuracy boost on headshot and no/ barely any on automatic weapons (achieved by extending the reticule on automatic weapons when zoomed in)
no aim lock while zoomed in

  • press zoom and grab to salute/ look in the distance
  • press zoom,

I don’t think sprinting and shooting Is a good idea. Too many people care to complain about sprint as it is. Why give them another reason?