Didn’t take long to find these small issues with on Mercy. I’m sure the testing team are proud…
https://youtu.be/kiDTA9jIir8
Ok invisible platform seems wrong but do the otherwise out of bounds areas offer any sight lines on the map?
Those skill jumps are supposed to be on the map but the ground pounds outside the map are broken, that might only be in forge tho.
There are supposed to be lifts at the drop downs to bottom blue/red street and not having them there changes the whole map. (this has to be fixed)
3 power weapons is way to many IMO , there should only be 2 like the original haven.
also hammer’s OP on that map but thats just my opinion.
Have you heard of Hidden Reach OP? They do pretty much the same thing you do except they troll people during matches by hiding. They even hid on Coliseum during an HCS qualifier publicly humiliating 343. If you tell them about your spots they might have in their next vid which would get your channel more attention.
> 2533274805696963;2:
> Ok invisible platform seems wrong but do the otherwise out of bounds areas offer any sight lines on the map?
yeah you can see snipe spawn, but more importantly, say you’re in doubles with a 1 kill lead, you could hide there. if the other team don’t know about it, there never find you, its a problem, just a simple kill zone will fix it
> 2533274882862382;3:
> Those skill jumps are supposed to be on the map but the ground pounds outside the map are broken, that might only be in forge tho.
>
> There are supposed to be lifts at the drop downs to bottom blue/red street and not having them there changes the whole map. (this has to be fixed)
>
> 3 power weapons is way to many IMO , there should only be 2 like the original haven.
>
> also hammer’s OP on that map but thats just my opinion.
its not a skill jump when its invisible…
> 2533274818825227;6:
> > 2533274882862382;3:
> > Those skill jumps are supposed to be on the map but the ground pounds outside the map are broken, that might only be in forge tho.
> >
> > There are supposed to be lifts at the drop downs to bottom blue/red street and not having them there changes the whole map. (this has to be fixed)
> >
> > 3 power weapons is way to many IMO , there should only be 2 like the original haven.
> >
> > also hammer’s OP on that map but thats just my opinion.
>
>
> its not a skill jump when its invisible…
What? The things you climbed on were def visible 
The 2 spots you showed I found easily as well. However, they don’t really need patched. You can be spotted in these 2 spaces from the normal playspace of the map…there’s not really any hiding to it, and once you get there, you’re pretty much stuck unless you suicide. It offers no trade-off for trollers.
As far as the invisible platform: I noticed it as well. It’s something I don’t think they can just “remove” without an update, as everything else is forge-related that they would fix things with. They would add invisible blockers on the fly to fix exploits, but as far as fixing something solid that shouldn’t even be there from the beginning and is hard-coded into the map…that’d take a physical update to address I’m sure, unless they decide to build a small platform on both sides that addresses this in some way.