You may want to play H4 on Normal, says Frank

At the Halo 4 panel during New York Comic Con last weekend, Halo Franchise Director Frank O’ Connor explained why you may want to re-evaluate your choice of difficulty.

“We haven’t put a whole new class of enemies in Halo since the first game,” says O’Connor. “Everyone is familiar with the Covenant, and we’ve added to them slowly over the years. We’ve added Buggers, we’ve added Brutes, but we never sort of revamped it.”
Now the series is seeing its first entirely new class of enemies in the Prometheans. With that comes a new set of challenges and obstacles. But it’s just different, not harder, right? Again, I’m not so sure that will be the case.

“They had to be philosophically very different,” he explains. “We tried to make them…where the Covenant are tactical and aggressive and hardly simplistic, they do complex things, they show intelligent behavior all the time, but we wanted them to feel primitive, deliberately primitive beside the Prometheans. And so we focused the thought behind the Prometheans on making them more of a strategic enemy. Something where it’s always wise to get a look at the battlefield before you jump down in there and take them on.”

We’ve already seen footage of the Prometheans and some of their new tricks. The Knights will teleport around the environment, Crawlers will swarm you and flank from walls and ceilings, and the Watchers will catch your grenades and toss them back. Still, can a new set of gimmicks really change the fundamental gameplay of a Halo game? It sounds like that’s a yes, and O’Connor explains why.

“We just finished a review event over in this hotel room in Midtown and we had all these Halo fans review the game. We had to tell people, ‘Play on Normal, don’t try to play on Heroic the first time. If you want to switch to Heroic afterwards, do that.’ But it’s because you have all this muscle memory built up from learning how to defeat the Covenant and then we throw a wrench in the works and really start turning things upside down. And we needed a foe that would continually surprise you and keep surprising people for years.”

If the Prometheans really give the Covenant that much of a run for their money, we’ll be looking at a very refreshing campaign when Halo 4 drops next month. Until then I’ll probably continue to debate Heroic or Legendary with myself. I’m sorry Frankie, but I won’t go down like a chump, new enemy or not.

Sauce

I know for certain that I’ll be playing on Normal for the epic story and to get used to the Prometheans and their tactics. :stuck_out_tongue:

Yeah I’ll play on normal for the story, but nothing will keep me from legendary.

I’m gonna play the hero in Halo 4. Heroic I meant. I’m hoping it’s not too hard!

I was going to play on Normal anyway.

As long as it’s not over powered weapons then i’m looking forward to it. I love a challenge.

I want smart, aggressive, you make a mistake you’re dead enemies. Not enemies with weapons that kill you in 2 shots. Gears of War 3 i’m looking at you >.>

Heroic on my first playthrough.

I’m concerned that SLASO could be too easy… :confused:

HAHAHAHA! Just kidding, could you imagine?

I’m quite surprised that some people choose to go Legendary on their first play-through. Aren’t you supposed to enjoy the story first, instead of rage quitting every time a Grunt get’s a lucky kill on you?

Normal then Legendary, Sticking to my tradition :slight_smile:

SLASO!!!

I’m diving straight into Legendary.

No need to test the waters.

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This might be the first Halo game in a while that I scale it back to Normal for on my first run. I want to enjoy the story and feel like a badass. The challenge comes later. I have to know what happens to the Chief and Cortana!

Heroic for first story play through > Spartan Ops > multiplayer > back to do the legendary run solo > multiplayer > legendary coop.

> I’m diving straight into Legendary.
>
> No need to test the waters.

ಠ_ಠ

Challenge accepted Frank.

Besides, I doubt it will be any harder than it was going from CE to H2 on Legendary for the first time…you know, before you learned where the 9 million jackal snipers spawned.

I’ll be powering through Legendary Solo, I have with every Halo on-release since Halo 3, as I got Halo CE and 2 at the same time, and didn’t beat either on Legendary until after a few playthroughs.

My philosophy: The game will be at it’s most challenging when I don’t know what to expect. Therefore, to play it the first time on Legendary Solo, is the greatest non-LASO challenge the Campaign can offer me.

Also, I highly doubt it will be THAT hard. And for the “Normal for the story” posts… The plot doesn’t change because you’re on a harder difficulty. I’ll be getting the same story you will, I just won’t be wimpy while I experience it.

> Challenge accepted Frank.
>
> Besides, I doubt it will be any harder than it was going from CE to H2 on Legendary for the first time…you know, before you learned where the 9 million jackal snipers spawned.

Damn jackal snipers and their Beam Rifles…

going straight for legandary.

> > Challenge accepted Frank.
> >
> > Besides, I doubt it will be any harder than it was going from CE to H2 on Legendary for the first time…you know, before you learned where the 9 million jackal snipers spawned.
>
> Damn jackal snipers and their Beam Rifles…

That game on Legendary was a rage quit factory. Then there were those pour souls who tried to get the IWHBYD skull… I’m sorry Halo 4 you have some big shoes to fill.

> I’m quite surprised that some people choose to go Legendary on their first play-through. Aren’t you supposed to enjoy the story first, instead of rage quitting every time a Grunt get’s a lucky kill on you?

People just might want to get legendary out of the way so they don’t have to do it later
I’ll do legendary first because i know if i do normal ill be lazy and not do it on legendary