You know that guy behind the pillar that's one shot?

I. Already. Addressed. Those. You. Did. Not. Address. My. Response.

There were two clips you provided by the time I responded

AS MENTIONED Previously - the only thing that let this player avoid you for so long was YOUR LACK OF SKILL AND MAP AWARENESS/ROUTE PLANNING. Literally all you had to do to avoid this whole thing was
A) actually hit your shots during your chase
OR
B) slowly walk left of B zone to cut off the escape rather than sprinting and chasing around the right
OR
C) prenade left of B to deny an escape and choose another route

Those were immediate options that popped up as I watched the gameplay.
Conclusion for first clip: you problem, not game problem.

Now for context, I’ve watched a clip where you blame sprint for a player getting away. I saw something completely different - your need for improvement - so I’m not going to bother to look at your entire second video because clearly what you consider “sprint squirming away” I consider you messing up ample opportunity to finish the encounter WAY earlier. So I’m probably going to see more of the same - if that was your prime example.

So I watched the part of the second clip you EXPLICITLY POINTED OUT.

I also addressed this (as did others). Sprint had nothing to do with you losing this encounter - you lost this encounter because you had bad traversal and bad positioning and made bad combat decisions. Nothing wrong with that, everyone does, but that’s not the game’s fault.

What you should have done was completely possible in the moment and easy to pull off. I’ve said it before.
A) you see the player escaping, prenade flag near the doorway to stairs to deny his escape and walk up to him and finish him off
OR
B) jump up to flag to cut off his angle - you almost did this but failed your jump - that’s on you.

What have we learned so far? Your first 2 prime examples were just you dropping the ball in multiple ways, one of which didn’t include sprint at all! (you lost the second encounter at 3:40 when you decided to walk up from bottom of stairs without prenading the doorway near flag ).

The game gave you MULTIPLE TOOLS in each scenario that you COULD HAVE USED but CHOSE NOT TO - so you can’t blame the game for that.

Now onto the other issues. First of all, your OP is not about equipment and spawns AT ALL. When you are debating/discussing something you don’t just keep bringing up unrelated things (in this case, game systems) after your first point has been refuted.

If you are saying the new systems are tightly integrated (which they aren’t: player spawning is a separate system from sprinting and equipment), then you need to explain how. You have failed to do so.

With that I’ll go to the rest of your post.

Just naming 2 games isn’t proof that halo without equipment is enough or is peak halo! I thought halo was made better with equipment, so did the majority of the player base. So PROVE IT that it’s enough without equipment.

“It just is” isn’t proof but that’s what you’ve said.

So what are you saying, halo should be BR only? Everything else is fluff? That’s the implication you’re making.

And now is where I start to feel second hand embarrassment. Spawns are not picked by you… They are picked by the developers. They select FIXED initial spawn locations based on loads of data, playtesting, and measurement. They pick them to be fair distances/times from important power positions.

You are missing a critical detail which is that ALL initial spawns are filled by your team mates. So collectively, as a team, you are collectively spawning across 4 fixed spawn locations. If you ID then A, B, C, D. A spawn is always in the same spot. So is B, C, and D. Your team ALWAYS spawns in A, B, C, and D. So you always have an even start as a team. This is true in every single halo. So you need to think carefully about the implications of your statement. Either your premise is wrong (it is, because the spawns are fixed locations that are the same from game to game and are all used at game start), or you are arguing that no halo game ever is even starts.
I can’t read your mind so you have to pick which one you are trying to argue.

2 words: MAP CONTROL. if at any time you don’t want the enemy to get grapple, contest it. There is no reason not to: spawn timers are known, spawn locations are known. If the enemy teams gets the grapple from your dead body - then stop dying? If they pick it up off spawn off your body, exercise better map control to force their spawn elsewhere. If you can’t do that, then stop over extending with grapple on your pocket.
If the enemy keeps getting grapple from grapple spawn, then exhibit better map control to force their spawns elsewhere.

Again, the recurring theme is that the game already gives you all the tools to fix your so called “pervasive” issue.

This is a map issue because equient is opt-in. High ground is not unbalanced because of the grab lift equipment only for attacking team. It’s highly mode and map dependent. I agree it is possible for an assymetrical map to be unbalanced because of weapon OR equipment spawns. That doesn’t mean the equipment or weapons are unbalanced - it means the map is.

The claim is not that you remove ALL skill gaps with only flat ground, it’s that you remove a substantial portion of them.

Equipment spawns on Behemoth are extremely balanced. What you just described is a scenario where the enemy team failed to exhibit map control and contest your pickup of the equipment. That’s on them. They should have spawn controlled you away from there or timed the respawn to pick it up on time. If you are having this experience a lot then it means you are being matched with lower level players.

One grapple play CAN change/end the entire game - so can a sniper kill, a rocket kill, a grenade toss or a single melee. This is a fact based on… Every pro halo tourney ever where a single kill ends up turning the power balance of a battle, leading to a team wipe, and massive time captured in a game of oddball, or enough time to run the flag across the map, or strategically grab an on map power up.

Please don’t respond with “grapple can do things no otber weapon can”. Do you know what that statement also applies to? Just about every pickup on the map. “Rockets can do things no other weapon can” “Sniper can do things no other weapon can” “Dynamo grenades can do things no other weapon can” “camo can do things no other weapon can” “OS can do things no other weapon can” repeat… Another thing you fail to mention is that once you grapple somewhere you have to still make your kills. You also fail to mention that Many grapple plays leave you EXTREMELY exposed (every cross map traversal I know of) and at high level play you will get killed before you even finish your grapple.

Finally I think I’ve replied to your whole post.

I WILL ONLY RESPOND IF you actually reply to the points in my response, point by point, with actual counterpoint, not “it just is”.

I seriously think you need to look at how big your ego is and maybe consider shrinking it down. You have a lot of skill you are missing, so do I, and so do many others, but don’t let your ego blind you into thinking it’s a game problem, not a you problem as the reason you are losing these encounters you keep talking about.

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Lmao. I’ma rip this entire thing to shreds.

If someone is behind a corner and they are one shot if they use the thrust slide to “get away” then you can literally come up right behind them with the thrust slide. There is no “running away” more when the thrust slide carries you over a massive distance. It’s not the same has two people just having Sprint. On top of that the thrust is something that you can waste. You also can’t thrust slide backwards so your forgetting many elements to what makes Halo 5 movement work

Isn’t launch site btb? Wym vheicles
I’m talking about arena. You know. Competitive gameplay.

You keep.making the se argument over and over again

EQUIPMENT IS NOT POWER WEAPONS.

Your Lil arguments about people having different things don’t fly BECAUSE YOU CANT FLING YOURSELF EOTH A ROCKET LAUNCHER.

Doesn’t matter if it’s aysmetical or not. No rocket and no sniper or no power up is going to do what the graplle does.

NONE.

So untill you find weapon that can do that then you have no argument.

I’m against the thruster, repulsor, grapple being pickups.

I’m against Sprint being by istelf

Those two points does not mean. I’m asking for Halo 5. It doesn’t even mean that I’m asking for classic.

But all you can muster up is “ohh but all you want is Halo 5”.

I can literally care less if the thruster pack comes back

What I want is a balanced arena shooter. And it’s funny you mention qauke AND THAT GAME DOESNT HAVE A GRAPPLE . Like my guy. Can you not see the issue here? You keep comparing games that don’t have a grapple. No game has a grapple except Apex and titanfall. So what ARENA game are you talking about?

LMAO. I literally want classic Halo over infinite but keep on with your "thruster_ comments.

It really shows that you can’t read no matter what’s in front of you

Make sure you pour one out for all the dead homies

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Ahem, I’ll actually reply since what you said is hilarious.

If they trust slide and you thrust slide, literally no distance was gained on them. Essentially making it the same as two people sprinting. You’re both moving the same speed, no one gains or loses ground lol

Launch Site is an arena map. So basically you don’t even know what you’re talking about it. Launch Site has vehicles lol

You’re right, equipment isn’t the same as power weapons. They’re actually less valuable than power weapons, since they yknow, can’t instantly kill you. Flinging yourself with a grappleshot is no where near as valuable as a rocket to the face.

The sniper or rockets don’t have to do what a grappleshot does. The sniper can sure destroy someone with a grappleshot with good aim though.

Grapple is probably one of the best things they added to the game. Not only does it have counters, i.e. Sniper to the face, Repulsor for someone who tries to grapple you, it makes the gameplay more dynamic and interesting. If both teams have equal chance to get the grappleshot, it’s literally fair and balanced, just like equal chance to grab rockets is fair and balanced. A rocket doesn’t need to fling you across the map. The rocket can do something far more power: wipe two or more people out with a single shot.

Absolutely nothing the grapple does will ever come close to being able to do that.

The HCS series had equipment turned on and it made the game entertaining as well as more dynamic.

I was simply using Quake as an example in your “the player has something I don’t” nonsense. The fact you can’t see the point here is really sad.

So until you get HCS status, I’ll just laugh at you while you pretend to know what “competition” is. If you want “classic” Halo. I have news for you. MCC is a thing. You should try it out.

Let Infinite be its own thing. Go play something else if you don’t like the game.

Either way, feel free to have the last word. I’ll be drunk and laughing at you tomorrow either way.

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It would be redundant to have two ways to fling yourself…

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Enjoyed your posts, mate. Hope you have a fantastic time on your holiday tomorrow ^^

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I’m personally amazed at how the point keeps flinging itself over the OP’s head.

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lmao nah it’s ok i was kind of on a writing flow which is nice, i’ve had writer’s block since probably september, everything was just clickin in my brain so i went for it XD

:thinking: grapple basketball could be kinda sick tho fr, maybe add zero g to it and make all six walls/ceiling/floor the court area except for some out of bounds at the edges?could work

:clap: :clap: and THIS is what this whole thread boils down to. we have a winner folks, everybody go home and have a nice evening. except op who will probably find a way to ruin their own evening without any outside help :slight_smile:

Honorable mention :joy:

Edit: Just wanted to thank OP because this little writing exercise got me to finish and edit a chapter I’ve been stuck on for the past three months. cheers :smiley:

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Its roots are the golden triangle AND equal starts. Face it, both cod clones were trash. Infinite’s gameplay is miles better despite its problems. Equipment in Halo 3 is no where as stupid and broken as abilities.

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No matter how good of points you make (yours are fantastic), it’s never gonna click with him.

I mean the guy has an overall KD of less than 1.0 (it’s rounded up online) and a ranked KD of .93 (no clue how that gets you a diamond 5, but I digress). I’m not much better KD wise right now, but you sure won’t find me walking around like I rule the roost.

Anyone who has a stubborn, arrogant ego like that without the stats to match is beyond convincing. He’s going to stay in his bubble of what he thinks is fair and honorable and disregard what game mechanics allow you to do and how to counter.

It’s like watching a horrible traffic accident. You want to look away, but you just can’t.

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Someone woke up on the wrong side of the bed. Holy crap dude

LMAO.

Not a single person who mentioned stats won’t challenge me.

If you can’t challenge then you have no right to talk about stats. You see me talking about anyone’s stats?

No because it shouldn’t matter. A bad player could have a good idea and a good player can have a bad idea. Let’s not act like that isn’t a thing.

You really think stats prove anything in this game?

Well when you gloat around your own gameplay like you’re an awesome player, what do you expect people to do…

And stats give a good indication if a player is using the full capabilities of a game or not, which, as you’ve shown in your videos you aren’t.

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You could have the top stats in the world and still get yoinked on.

On top of that I showed I can win. I can literally hop on any mode and win a game for you and record it live.

On top of that no one is brave enough to face me.

So quite litterally. Stats mean nothing

Some of the best players in the world have gone negative before and still won games.

All that matters is if you win money from playing. Or you could beat me ina 1v1. AND having actual real tournament wins. If you have none of those things or a combination of things then you or anyone else can’t possibly call me a bad player.

The only time someone talked about my stats is when they disagree with me. Always happens.

I mean, I never said you were a bad player. I said you were slightly above average at best. I am too, but I try to make a point to at least have a positive k/d most of the time. Just because you can “win” doesn’t mean you come out on top of the majority of your engagements, just like you can lose and still win most of your engagements due to bad team plays, or incorrectly staggering the opponent spawns. I’m not gonna get into the rabbit hole that is FFA, since that’s just a 3rd party nightmare most of the time. Although some guy won 100 FFA games in a row recently, which is actually mad impressive. Either way, from my experience in FFA in previous games, it isn’t really hard to go positive in that mode as long as you’re good at stealing kills and coming into engagements that you didn’t initiate.

And yea, sometimes pros go negative, it happens. But having an OVERALL negative k/d isn’t really a good thing. My K/D is only negative in Ranked, and that’s mostly cause I still have an issue with prioritizing objective plays over kills most of the time (that and I’m usually getting paired against Onyx players who far outclass me). My k/d in just Team Slayer is about 1.8, which is why I wish there was just a Ranked Slayer Playlist.

I’ve just never had your aforementioned issue lined out in your OP. Mostly cause I don’t limit myself to what I use to win in a match, and know when to disengage, chase, or live to fight another day.

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To update on your FFA playlist, it seems like you’re not doing too hot. 42.4% winrate, 1.3 KD. 25 games won, 31 games lost. What was that about steamrolling and being good at FFA lobbies? Be humble lol.

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Ok. Face me then. I can literally win any game I’m in. Another one talking about stats as if it matters

Little buddy, you’ve won 3 of your last 10 games and 7 of your last 20. As much as you like to boast that you’ll win any game you jump in, the stats (which you claim to not care about while simultaneously trying to make up different ones) call your bluff. Your overall win percentage is just over 50%.

So let’s recap. Your initial argument about the guy who’s one shot got rebutted by anyone who commented and told you that you could’ve easily won that fight had your movement not been subpar. Multiple people then attempted to give you feedback to improve.

You immediately blew all these people off with your enormous unearned ego. You’re only rebuttal is that you can can win FFA, post average gameplay, and challenge everyone to a 1v1 on Rust like this is MW2 in hopes someone cared enough about you to accept.

Once that failed, you change your argument to claim spawns and equipment locations arnt fair, you only use which game mechanics you feel are honorable, and that you don’t understand how or are unwilling to counter actions of other players.

Again the community rebuttals your claim. Only this time, more gamers bring up how your stats don’t align with your ego and again offer pointers. You again don’t demonstrate any humility and offer the same claims as before except you swap FFA for any mode and replace your YouTube videos with claims that stats don’t matter.

It’s like trying to convince a flat-earther that the earth is in fact round.

Please just exercise a small amount of humility and take everyone’s advice into consideration. Stop pretending you’re some kind of hotshot that your stats (gameplay facts) don’t support. As I said before, everyone would like to see each other improve. There’s nothing worse than being the one that needs to be backpacked.

Edits to fix autocorrect errors.

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Quite literally don’t play this game seriously.

I don’t use rockets.

I don’t use the hammer.

I don’t use the sword.

I litterally don’t even pick up anything but the camando.

I intentionally make the game hard for myself and I loose in the process because I’m not taking this game seriously.

This is why I’m telling you I can win any game. I can hop on right now. Win a FFA. Record it live and send it to you in 20 mins. I’ll use all the dirty AR combos and pick up all the weapons.

On top of that stats don’t matter. Never has. Pros went negative and won games. Pros went positive and lost games.

I even won many flag matches while.going negative but yet I had more flag caps than anyone else.

There is no ranked FFA or even ranked slayer for that matter so there is no way to prove individual skill.

So unless you put your big boy pants on and 1v1 then you got no argument buddy