It seems like you really don’t understand the point of equipment.
You might as well just play a custom game that starts players with the AR and doesn’t spawn weapons or equipment.
You’re severely overestimating the Grappleshot’s ability.
That’s the point of adding new items…
My thoughts exactly. OP is restricting themself to what they deem to be ‘honorable plays’ instead of using strategies allowed by the game to make smart plays which have no moral value attached other than what people attach to it.
Sportsmanship is a good thing for everyone to keep in mind, but I think OP is going about it the wrong way. Just because it feels “slimy” or “wrong” doesn’t make it so. It’s allowable by the game, the equipment makes some really cool combinations possible, and I think if you’re going to be competitive you should be taking into account these combos and applying them where you can to get an edge over your opponent. That’s just competition in a nutshell. It’s not cheating. It’s just using the available tools in inventive ways to try to win. If you’re using wallhacks or aimbots or whatever the hell all that is, yes, that’s unsportsmanlike and shouldn’t be used. But if you’re only using what the game gives you, that’s not wrong.
Also. “I don’t need to practice, I even teach!”
Teachers do a thing called continuing education to keep their knowledge and skills up to date to provide current and effective curricula to their students. It’s impressive and commendable that you are reaching out to others to share your knowledge but don’t get locked into thinking there’s only one “right” way to do things, and that your way is that way.
Just my two cents. 
Over estimating?
On that sand map with the two grapples right
I grab a grapple from the bottom on my side.
I walk into bottom middle. I shoot the grapple on the bridge above me and I’m able to fling myself on top of the bridge above me or on to the ledge.
If I had a sniper in that same exact position I wouldnt be able to do that. No trick jumps is going to get me where the grapple could take me.
So yes. The grapple is strong. In fact I would say it’s the most powerful item in the game because of the plays that can be made with it. ESPECIALLY super sliding.
It’s versatile, but it’s supposed to be.
Even so, a player with a Sniper Rifle could shoot the player who has a Grappleshot before they got to use it, or even while they’re using it.
Also, I rarely see anyone using a Grappleshot to do things like getting from the bridge to the area above it.
That’s fine by me.
I’ll never consider my own wins if I had to use let’s say the hammer. I won’t pick the hammer.
I won’t pick up the sword.
And if I have to I WILL use it to win. But I’ll never consider it a win.
Either way the point about stragies is moot because “the guy behind the pillar” was also me at one time. I avoided both grandes and all his team mates were dead but he couldn’t get to me because my sheilds Regen as a Sprint. So I can literally run around in a circle till my sheilds recharge and then turn around and kill him.
That’s the problem with Sprint by itself. When it’s by isteld you can’t close the gap AND it’s just fast enough to run away with.
So it becomes a stale cat and mouse gameplay where the fight drags on more than it needs to
Doesn’t matter if it’s rare.
One play can change the entire game.
Your basically saying “but muhhh fun”
Your not giving an argument on how it ADDS to gameplay. It DETRACTS from it
See that’s still just your opinion though, I think these things do add to the gameplay. It’s simply that people will have to learn to use the equipment in effective combos and how to dodge the same from other players.
Case in point: using repulsors to bump people off the map. Friend and I do this regularly because it’s fun. We chased someone down to a ledge where we use the repulsor and got bumped into the drink! It was hysterical, a very good move, and while we shouldn’t have fallen for it, it was still a very good play and I had to applaud them for it.
And you are saying “but muhhh honor and specific way I like to play the game” like fam it’s halo multiplayer. C’mon. Everyone’s going to have different play styles and if you’re not playing video games to have fun like… what are u doing? lol
It adds more options to encounters, just like the various weapons do.
With your argument, they might as well remove everything from the game, and put players in a flat room with one weapon and no jumping, crouching or sprinting.
If all they do is add variables and nothing or pure skill then where is the adding of pure skill?
See having the same abliity all the way around would show skill and it ADDS to the gameplay because it’s about who can use their ability better and not “who grabbed it first and used it better”.
I would rather walk into the battlefield with a grapple knowing the other guy has a grapple then I would going into battle without anything and wondering who’s ganna get the grapple on the field.
On one side everyone having the same would show true skill.
The other side where it’s on the battle field would show who’s spawns are better.
So what exactly is this “adding to the gameplay” you speak of.
Think of a basketball court. Or a chess board. Are they any random things on the floor? No. It’s straight up. Player against player. That’s it.
I already covered this multiple times.
I said that power weapons, power ups, and weapon pickups ARE ENOUGH.
It’s already proven to be enough in halo 2 and in halo 5 where they don’t feature such equipment and both games played just fine.
All your argument is.
“It adds options = therefore good”
Like no. An electric whip can add things. A throwable dagger can add things. Litterally any item you can think of I can use your argument with.
Ohhh a toothbrush. “It adds options”.
Just because it adds options doesn’t mean those options are a good thing.
I just want to know at what point either
A: You realize no one agrees with you and you start to think “maybe I’m the one in the wrong, perhaps I am the one looking at things the wrong way and trying to push a playstyle absolutely no one wants”
Or
B: Everyone else realizes it’s pointless to debate with you because you’re not going to budge on any topic or stance whatsoever.
Reason B is exactly why I’m just watching this thread for the entertainment lol
It’s funny that you think what you say matters. If it did people would be replying to you above but not once have they.
It’s a game.
Skill has its place, but if the game isn’t fun to play, what’s the point?
If skill is all that matters to you, why play Halo?
You know that in your flag example, the flag-carrier would still get stopped despite both of them having the Grappleshot, right?
Because you can’t use equipment while holding the flag…
If you reach the other side of the board with a Pawn in Chess, you can promote it to various other pieces.
That’s your opinion, but I’d rather not see what’s basically the exact same game with every release.
While that’s true, I think the items added in Infinite add options to make the gameplay better without being powerful enough to make the gameplay worse.
That’s not nice. I think his opinion matters
I haven’t said anything else other than I told you no one would care about your gameplay, which most people just dogged on. I wasn’t expecting any replies lmao
Yeah, that seemed uncalled-for.
In chess you still have to anticipate the various ways your opponent will move against your pieces and in relation to the moves you make! I don’t see how you aren’t seeing this parallel. Even in Halo, there is a set amount of types of weapons, vehicles and equipment that is available. It is up to you to anticipate the sorts of things your enemy will be using against you. Like in chess. Like in basketball. You go over strategies they may use against you, different pieces, different plays. Just because some of these are randomized doesn’t make them fundamentally different from what you’ve suggested as examples. Chess and basketball may not have multiple different maps where different pieces or balls spawn, but within its own context, Halo is precisely the same: these are the possible weapons, equipment, etc, that will spawn, and you have the knowledge that your enemy will have access to similar. Plan accordingly, on the move.
This isn’t a game based purely on skill with weaponry, it requires teamwork, adaptable thinking and creative problem solving both in campaign and multiplayer. That said, there is skill in adapting to your circumstances, to anticipating what weapons and equipment an enemy may have and changing your attack strategy accordingly, and honestly I think it’s insulting that you think that isn’t a skill in itself.
This is also a game where we are supposed to be soldiers in a space military, participating in VR combat simulations. IRL and in the meat-space of the game, missions change on the ground all the time. I would wager that probably 0% of missions go exactly as planned. There are always surprises, last minute adjustments needing made, freak weather conditions, ambushes, what have you. So having that all in mind, I don’t understand why you’re frustrating yourself with a game that obviously does not comply with your strict fun requirements.
Some of the equipment and especially vehicle spawns feel unbalanced on certain maps, sure, but it sounds like you are advocating for no equipment at all, no randomization.
So where you see me as advocating for things that detract from gameplay, I see you as doing the exact same thing. So I don’t think either of us are going to budge on this.
Either way, I’m still going to be making “slimy plays” because, well, that’s an option the game provides, and if I feel competitive, I’ll go for it. That’s not a mark against my moral character because I’m not cheating, I’m simply using the game mechanics as allowed within the framework of the game.
@TyroneRundaGang @ShinoKeiyakusha
Aww careful guys. Your sweetness might make me go into a diabetic coma.
This is why it should be two games.
One competitive. And one not. “Fun” has no place when people are trying to make money off of winning.
And winning for money has no place in a game that’s made for fun.
343 made their bed and tried to do both at the same time and now look at how bad it is. Stale boring maps. Broken gameplay. No collison. Forced outlines. GRENADES ON WEAPON PADS FOR GOODNESS SAKE.
Who said I was holding the flag? I said kill the flag carrier
Promoting a piece on a chess board is not the same as picking up an item.
Ohh so your saying you want the game to be different for the sake of it being different? And how is that opinion. I said it worked without equipment and it does. That’s a fact.
That’s what the abilites did in halo 5 but no one wants to admit that