You have to dumb the game down the right way.

Obviously H4 is not going to be the second coming of quake or anything like that. That’s get that out of the way. The game is going to be a mainstream shooter. Which is fine. 343 just has to go about dumbing it down the right way.

What’s the right way? Well, the way COD does it.

What I mean by that is when you watch bad players play COD, it doesn’t make your eyes bleed. They go around, they aim, they shoot. They essentially play the same basic game good COD players do. They just do it worse. Being good at COD is fun. Being bad at COD is fun.

When you watch a bad halo player play halo, you want to poke your own eyes out. It’s ugly with a capital U. Spraying ARs, melee melee melee melee melee. It’s awful awful gameplay. Being good at halo is fun. Being bad is not.

That’s why COD has taken down halo. Halo dumbs the game down by trying to drag the good players down to that spray melee everyone go under snowbound and duel wield level. Halo and reach especially dumbs their game down by making everyone feel like they suck. COD dumbs their game down by making everyone feel like they’re amazing.

Im not really sure how you do it but you have to make it fun for bad players to be able run around, aim and shoot with precision weapons that have range. Running straight into each other and meleeing is not going to cut it anymore for the casual audience. They want to aim and shoot in their FPS games. And they want it to be fast and smooth.

So, why exactly do you think Halo should be dumbed down? It has been a competitive title in the past, it can be again. And dumbing the game down means disregarding a portion of the fanbase. There exists no rational reason to dumb Halo down.

343i should at least try to make Halo 4 enjoyable on higher levels of gameplay.

Halo 2 aiming mechanics. Done.

Also, CoD gives you rewards for every action possible. Push the left analog stick forward? Here’s some EXP!

No.

> So, why exactly do you think Halo should be dumbed down? It has been a competitive title in the past, it can be again. And dumbing the game down means disregarding a portion of the fanbase. There exists no rational reason to dumb Halo down.
>
> 343i should at least try to make Halo 4 enjoyable on higher levels of gameplay.

I don’t think it has to be dumbed down in relation to where it is or has been. Halo has just always been a casual, dumbed down game. In comparison to hardcore PC shooters.

On a scale of 1 to 10. 1 being incredibly hardcore, 10 being incredibly casual halo has always been in the 3-6 range. That’s fine and H4 will be too. They just have to approach how they achieve that number differently.

> CoD gives you rewards for every action possible. Push the left analog stick forward? Here’s some EXP!

Nothing wrong with that.

> > CoD gives you rewards for every action possible. Push the left analog stick forward? Here’s some EXP!
>
> Nothing wrong with that.

Although I hate gimmicky crap like that, and I think it is pathetic how mindlessly pleased gamers are, I agree.

Bungie attempted to compete with CoD in that manner with their accommodations and cR’s. Either they need to step it up, or maybe CoD is just too big a beast to compete with. IDK.

“Being good at halo is fun. Being bad is not”

That’s actually why I personally love Halo, I mean, a game that actually takes skill to play, not some watered down experience designed to give you a false sense of accomplishment.

While I see your point about why COD went on to take the shooter crown by making their MP accessible to anyone, I personally don’t believe Halo should stop being Halo for the sake of the masses.

There is still about 15 million people that love Halo for what it is, we don’t need to please everyone, Halo is Halo and it’s learning curves are what make it one of the last holdouts of the old shooter ways.

By “the old shooter way” I mean that it requires anyone interested in being so much as descent to dedicate a nice amount of time and on top of all that, Halo is much more fun to play than most if not all other shooters because there is equality across the MP sandbox, you wont have better weapons than me simply because you’ve played a ridiculous amount of online, but you will be better than me if you master each individual weapon and learn the map better than I do.

…and remember another game that is in the same boat as Halo, albeit a different genre, is Starcraft 2.

That game is horrible to watch someone suck at, but the pros are a whole different story, all because of the learning curve from simply putting you in control of how you want to take down an enemy.

I’m sorry 343i just wont take this idea, or even consider it…

> > So, why exactly do you think Halo should be dumbed down? It has been a competitive title in the past, it can be again. And dumbing the game down means disregarding a portion of the fanbase. There exists no rational reason to dumb Halo down.
> >
> > 343i should at least try to make Halo 4 enjoyable on higher levels of gameplay.
>
> I don’t think it has to be dumbed down in relation to where it is or has been. Halo has just always been a casual, dumbed down game. In comparison to hardcore PC shooters.
>
> On a scale of 1 to 10. 1 being incredibly hardcore, 10 being incredibly casual halo has always been in the 3-6 range. That’s fine and H4 will be too. They just have to approach how they achieve that number differently.

That’s a relative subject. If we think games like Quake, then of course Halo is nowhere near being as hardcore. But if we look at all the console shooters out there, Halo is the only shooter with actual competitive value. And if I we were to use the 1-10 range for competitiveness, Halo CE would rank in the 7-8 range.

How I see Halo is that it has had a nice balance between being competitive, but also appealing to the casual audience (at least what comes to the first two games). I wouldn’t call Halo CE dumbed down. Even ignoring the point that it has nothing where it could have been dumbed down from, but also because the game has a very high skill gap.

I’d personally want Halo 4 to be competitive, but also easily approachable for new players. Halo needs to hold it’s place as the only console shooter that is actually interesting to look at. I also don’t want to play another Halo game where I can only improve for a while before hitting the roof.

So basically Halo 2?

If so, then 343i should just take my money now.

It needs to be really simple as far as basic mechanics go, but increadibly in depth in the way that H:CE and H2 were.

> Halo 2 aiming mechanics. Done.
>
> Also, CoD gives you rewards for every action possible. Push the left analog stick forward? Here’s some EXP!

This

If they did that, I think a lot of Halo fans wouldn’t buy it. Or trade it in the next day. coughmw3cough

> Obviously H4 is not going to be the second coming of quake or anything like that. That’s get that out of the way. The game is going to be a mainstream shooter. Which is fine. 343 just has to go about dumbing it down the right way.
>
> What’s the right way? Well, the way COD does it.
>
> <mark>What I mean by that is when you watch bad players play COD, it doesn’t make your eyes bleed. They go around, they aim, they shoot. They essentially play the same basic game good COD players do. They just do it worse. Being good at COD is fun. Being bad at COD is fun.</mark>
> <mark>When you watch a bad halo player play halo, you want to poke your own eyes out. It’s ugly with a capital U. Spraying ARs, melee melee melee melee melee. It’s awful awful gameplay. Being good at halo is fun. Being bad is not.</mark>
>
> That’s why COD has taken down halo. Halo dumbs the game down by trying to drag the good players down to that spray melee everyone go under snowbound and duel wield level. Halo and reach especially dumbs their game down by making everyone feel like they suck. <mark>COD dumbs their game down by making everyone feel like they’re amazing.</mark>
>
> Im not really sure how you do it but you have to make it fun for bad players to be able run around, aim and shoot with precision weapons that have range. Running straight into each other and meleeing is not going to cut it anymore for the casual audience. They want to aim and shoot in their FPS games. And they want it to be fast and smooth.

This is so true; I’m terrible at CoD, and whenever I play it, I have fun.

a rating system where the better you play the higher on the table you go so you play with better players when you just jump in. While if you are bad you stay at the bottom but play with players of your capabilities.

Mainly make a league based system like starcraft, better players are in better leagues while worse players need to play in the lower leagues and watch themselves dominate those leagues.

It helps make it fun for each group of players.

burn in hell.

> “Being good at halo is fun. Being bad is not”
>
> That’s actually why I personally love Halo, I mean, a game that actually takes skill to play, not some watered down experience designed to give you a false sense of accomplishment.
>
> While I see your point about why COD went on to take the shooter crown by making their MP accessible to anyone, I personally don’t believe Halo should stop being Halo for the sake of the masses.
>
> There is still about 15 million people that love Halo for what it is, we don’t need to please everyone, Halo is Halo and it’s learning curves are what make it one of the last holdouts of the old shooter ways.
>
> By “the old shooter way” I mean that it requires anyone interested in being so much as descent to dedicate a nice amount of time and on top of all that, Halo is much more fun to play than most if not all other shooters because there is equality across the MP sandbox, you wont have better weapons than me simply because you’ve played a ridiculous amount of online, but you will be better than me if you master each individual weapon and learn the map better than I do.
>
> …and remember another game that is in the same boat as Halo, albeit a different genre, is Starcraft 2.
>
> That game is horrible to watch someone suck at, but the pros are a whole different story, all because of the learning curve from simply putting you in control of how you want to take down an enemy.

It can still be rewarding for good players without being a terrible experience for bad players.

The problem right now is it’s not even like im better than you because I have a better sniper and BR than you do.It’s im better than you because you’re running around with a plasma repeater like a person.

You’re not even having fun with that plasma repeater either because it’s gameplay is terrible.

No starcraft is like COD as well. Bad players are just bad at the game. It’s not like they’re are parts of the game that have been designed for bad players that are just boring to use and watch.

> > > So, why exactly do you think Halo should be dumbed down? It has been a competitive title in the past, it can be again. And dumbing the game down means disregarding a portion of the fanbase. There exists no rational reason to dumb Halo down.
> > >
> > > 343i should at least try to make Halo 4 enjoyable on higher levels of gameplay.
> >
> > I don’t think it has to be dumbed down in relation to where it is or has been. Halo has just always been a casual, dumbed down game. In comparison to hardcore PC shooters.
> >
> > On a scale of 1 to 10. 1 being incredibly hardcore, 10 being incredibly casual halo has always been in the 3-6 range. That’s fine and H4 will be too. They just have to approach how they achieve that number differently.
>
> That’s a relative subject. If we think games like Quake, then of course Halo is nowhere near being as hardcore. But if we look at all the console shooters out there, Halo is the only shooter with actual competitive value. And if I we were to use the 1-10 range for competitiveness, Halo CE would rank in the 7-8 range.
>
> How I see Halo is that it has had a nice balance between being competitive, but also appealing to the casual audience (at least what comes to the first two games). I wouldn’t call Halo CE dumbed down. Even ignoring the point that it has nothing where it could have been dumbed down from, but also because the game has a very high skill gap.
>
> I’d personally want Halo 4 to be competitive, but also easily approachable for new players. Halo needs to hold it’s place as the only console shooter that is actually interesting to look at. I also don’t want to play another Halo game where I can only improve for a while before hitting the roof.

You’re totally missing the point. Im not saying they should make the game more casual. Im saying they should go about staying at the level they are already at differently.

I enjoy halo as a 50, but I can see why a commander doesn’t. We’re essentially playing a different game. We’re getting a completely different version of the game. If they could make it where he is getting to play the same version as me(even though he’ll be considerably worse at it) then I think he’d have more fun.

Why should scrubs feel good about themselves? Your idea is dumb as is COD.