In halo infinite’s campaign they mention that there are containment facilities on the zeta halo, so I am wondering if in a DLC we get to face the flood. Of course this may not happen, halo isn’t the DLC type of game when it comes to the main ones. What are your guy’s thoughts?
I thought for sure the Flood was going to be revealed at the end of the game. Near the end, the monitor you fight twice talks about a seal and “not being too late.” So I thought the Banished or the Harbinger was going to break containment protocol. Regardless, we know the Flood are on the ring, given that it’s Zeta Halo, so some poor Banished or UNSC fool will accidentally release them.
If you haven’t played Halo wars 2, someone already did go into an old cave which released the parasite, but on another ring. I would like to see that the flood are now infecting so many banished soldiers on Installation 04c that they make a gravemind that is covered in banished armor. Which would then result in the flood using banished ships now. But thats my theory, that may never happen.
And this is an interesting talk.
The main Halo Games never have had campaign/ story dlc. So my bet is they won’t. On the other hand, is it possible for them to add a small story bit somewhere else on the ring with an unnamed spartan? I guess.
But my bet is that there will be no story related dlcs coming to Infinite.
That means nothing for Infinite, respectively.
-
Its a F2P title, what this means is that the game (overall) will probably be around for a long time, compared to 4/5 I think it’ll have far more players and for far longer. This is important because it means they’d have a larger potential audience years down the line.
-
That ending pretty much confirmed a DLC. The cliffhanger, and the overall way that the story is presented means that a DLC is highly likely in my opinion.
-
Its an open world game. Why does this matter? Because adding stuff is much much easier/simpler than it would be if the game were linear. DLC could just be them adding more weapon variants, HVT’s, etc. but really I think its likely they’ll just slowly expand the size of the overworld over time.
To answer OP:
Summary
The Endless sort of put that possibility on the backburner, because Flood would serve no real purpose as far as the plot/story is concerned, not to mention that the Endless are probably Precursor so its really weird to think if Flood can infect Precursors or not.
All of this being said I do think 343i would want to, if only just for enemy variety and because they have a good general idea of how they look from Halo Wars 2.
This is a certified hood agreement
I’ve always wanted a dlc where your multiplayer spartan is cannon. I think a DLC would suit the idea of the teacher is actually training you to be a spartan in the tutorial.
Well
- Did you ever play Halo 2 and it’s ending?
- Might be open world but they already confirmed adding things is hard for them because of how they made it.
I will be surprised if they add any story dlc
They’ll inevitably expand campaign, that was their entire 10 year plan, just hoping it’s not DLC packs. Barely worked for the price in HW2, would rather they keep that out of Infinite and just go good expansion model with it free
They’re most likely not Precursors, at least I’m not getting that vibe at all. Forerunners wanted them gone, not contained like other forms of life for study or repopulation. Way I see it is they’re either some extra galactic race or another extremely advanced race that was active around the time the Forerunners were assuming management of the Mantle. A lot of the Forerunners didn’t like challenges to their supremacy so definitely possible they had a war, Endless were way more formidable than thought (kind of like early humans coming out of nowhere to blitz the Forerunners in their Flood fighting) and then were all but exterminated, keeping some for study like Flood.
That was 2004… You seriously believe that post launch content back then is equivalent to what it is now?
Now if your argument is that next Halo will release in 3 years then fine, but I think that is highly unlikely.
Oh really? How so? Still drastically easier then adding linear levels would be I’d imagine.

Well the Precursors are the only known species that would make sense, that being said it obviously wouldn’t count out the possibility of them just making a completely new one up… It would be pretty nuts if that were the case.
When I first played through the campaign I kind of assumed that the Endless would be a self-replicating robot or something, it would have to be something extremely OP hence why Cortana said they were “worse than the Flood”, but then it dawned on me that something akin to the Flood (huge numbers, really annoying to fight) wouldn’t make sense conceptually, so I think they’ll go with a boss/miniboss type enemy instead. Precursors are gigantic from what I’ve heard, and they were extremely dangerous, so I personally think they are good candidates.
Overall though, I think it is likely that 343i have done a lot of concepting/lore/designing for the Endless, otherwise it would be stupid to put such a spotlight on them in Infinite’s Campaign. We’ll just have to wait and see.
while I also thought that the endless are Precoursers it doesnt really add up to me, The endless are immune to the Halo Array (going on from the flood are in the grand sceem of things precoursers would mean that they are not immune to the array,aswell as considering that their buildings where destroyed by the array) and also the endless were first discovered after its first fireing.
while I know the Precoursers to be somewhat godlike, considering their beliefs and feats, they relly never did anything particular with time.
I wouldnt disregard 343 introducing them as something new, Harbingers race and the skimmers are new ones after all.
It is implied that Harbinger/Skirmishers are a different species than The Endless, but even if that were the case it would be horrible.
What abilities would they possess? Lightning? Teleporting? Nah. I think they would want to add something more novel, something they can build a lot off.
Nah Precursors wouldn’t make sense at all in the context, their entire being and technology is designed to be killed by Halo installations. It’s why even a low power firing of one ring was able to absolutely obliterate what was regarded as essentially invincible structures of theirs, as well as the galactic crippling of their Domain.
Also we know next to nothing about Precursor body size, all we’ve got to go off that I can remember is one who was sealed for eons and mutated into a giant multi-armed scorpion monster or the two that died and became like blooming flowers
TBF that is what they did in HW 2 but they still got destroyed by the banished and that w/o Atriox. And the Flood came out of parts of contained High Charity iirc.
1.My point is that games can end that way. You beat the main villain of the campaign technically (2 actually). It had it ending.
So yes, I do believe that. It leaves it on a nice cliffhanger. What happens now? Find out next game. It’s the next chapter. (Also both Halo 4&5 didn’t get more story where in Halo 5 you could have done dlc).
You don’t need dlc for everything. It can ruin the game actually. Now maybe you get a small dlc that has more to do with the open world, that would be kinda of cool maybe.
- Why is it harder to add things? Sle7ch already confirmed this. Now going back to the first point, This is suppose to be a live service game so adding things like dlc should be easy. However, Ske7ch said they made the ui hard to change…… for a live service game. So yeah I have my doubts. So much was already changed about the game.
UI being the issue makes absolutely zero sense. They would use the same exact UI for any DLC. Not to mention UI work is relatively “easy” compared to all the actual work that is required.
Lets say they decide to add more to the open world, like more areas to explore. How hard would this be? They don’t even have to worry about connecting new lands to old because of all the hexagons everywhere. New Enemies? Assuming they introduce them in the story somewhere, I don’t imagine an issue with this. New weapons/vehicles? FOB’s sort of make this a simple thing to add, though it does have limitations like gargantuan vehicles would probably not fit on that small landing pad. They could even add in an Elite general or something that would deliver Covenant vehicles in the future, fixing the story reason why only UNSC vehicles can only be delivered.
If you can provide a link to all these comments from Ske7ch would be appreciated btw.
This could (on paper) be done, but it would be extremely complicated and/or confusing business wise.
- Its F2P. What this means is that the sequel would probably not have to have MP in order for this to make sense. Why you ask? Because 2 games competing with one another for playerbase is just stupid from a business standpoint. I know you’ll say “but Bluuuujay Halo 5” but Halo 5 was released like 6 years ago and wasn’t F2P in the first place, so no chance that Infinite will have as low of a population as Halo 5 did in a few years. Would it be possible to sustain 2 different games as a live service?
- What would actually be the point in creating another game from the ground up? What would 343i be able to accomplish with another Halo entry 3 years from now that they couldn’t with Infinite? Hard to imagine it being worthwhile. They would have to create a brand new engine, new physics, etc. so they would put like 3 to 4 times the effort forth to create something that they could already create in Infinite.
(Ill try to find the link, the UI one I remember was from a week or 2 back about adding things in for the mp. Which might not sound important but for a game that is suppose to evolve is important.)
As for the second about creating a new game. You are having people leave the new MP to go play the MCC mp stuff.
This new mp might have added a new type of gameplay but the monetization, the bugs, the lack of content (even with stuff coming out Tuesday), things coming out 6-9 months from now, calling it a “beta” when it was the full mp, have sicken people.
The quality of the game suffered because of f2p, it’s was one of the things people didn’t want. Meaning Halo doesn’t need to become Fortnite, and in some sense it has.
They’ll do the exact same thing with a sequel if that were the case, but continue.
Which are very minor compared to its competitors.
oh ok, I see… So the solution to a lack of content is to just drop the game like its nothing and move on to the sequel? So Halo 2/3/4/Reach/5 all shouldn’t have had DLC/post launch content? What an insane argument.
The solution to a lack of content is just them releasing more content for the game, nothing complicated here.
I would still put it miles (gameplay wise, which is what people care about) ahead of Halo 4/5, and those games were not F2P by any means.
I understand your pessimism, but if they moved on from Infinite (as you said) the sequel will be worse. 343i will decide that everybody should use grapplehook or something stupid and it’ll play like dogwater. They’ve done something with Infinite that they have yet to do; they’ve made a game that looks plays and feels like Halo, all they need to do is just release more content for it.