You can add one thing into forge... ?

If you could have one thing in Forge for Halo: Infinite, what would it be?

I would add a flyable pelican. Maybe even a longsword.

Negative spaces - Speres, pyramids and prisms that cut away at placed objects

A Frank O’Connor hologram of him dancing.

AI

> 2533274825160595;4:
> AI

I feel that AI is a given of what we all want at this point

Being available launch day

Auto-turrets

the ability to play offline. lol not bloody likely of course and because of that there’s nothing they could add

functioning drop pods

I said this in another Forge thread but the one single thing Forge needs is integration of the Custom Games menu. It’s the next logical step and a huge quality of life removing the old swapping between two modes to test games/maps/balance.

A terrain sculpter akin to UE4. Would make for something pretty unique to a console shooter even more so than forge is already.

If not, less geometric blocks in the menu would be nice. Some organic and weirdly shaped pieces would be nice.

Not so much something to add to Forge itself, but instead of having a Mini-Gane game types, allow us to fully script our own game types the same way 343 does. This would allow for much more stable modes and an “infinite” amount of possibilities. Look at Mini-Slayer in Halo 4, which derived from modders messing with scripts and eventually went viral to the point 343 made it an actual game mode. This is what the Halo community needs.

Programmable A.I. with subroutines and if/then capability. Enemy/friendly combatants, civilians and wildlife.

A terrain editor with drop-and-place reactive water and day/night cycle ambient lighting.

I mean, Forge is already close to being a mid-tier development tool. Why not take it to the next level.