After Halo 5 launched with no split-screen, and getting major backlash, you have Bonnie Ross tell us that having no split-screen was one of the hardest lessons to learn, that it was painful. You promise us that every Halo game would have splitscreen going forward. Fast-forward to Halo infinite, you tell us that coop in general is delayed 3 months, both local and online. Fast-forward to now, and you cancel local couch coop!??? So you didn’t learn! You lied!
“Don’t make a girl a promise, if you know you can’t keep it.”
Sadly, in todays America, where consumer protection laws have been stripped away and never caught up to new forms of capitalism (like live service games,) they’ll likely get away with it.
Even stating, verbatim, that the game would have splitscreen, I think they will get away 100% with it.
I’ve tried to request a refund for the battlepass I paid for in season 1 but xbox won’t let me since it has been more than 14 days. I Think it is reasonable for people to get refunds for anything they’ve spent on Infinite if they want to cash out now.
Yup they definitely did lie to us… Wish I could say I am surprised by all this but unfortunately I’m not ![]()
For anyone who wants to rewatch this part (I can’t remember how you do links on this so here it is)
https://twitter.com/ChiefCanuck/status/834842559935451137?t=cyd0WeTSpFeaD-Bm0qhnTA&s=19
Halo 5 had no split screen. This game does has spilt screen, just not split screen campaign. Still sucks majorly.
Lying to the fans is their favourite marketing strat
They don’t have mine or my friends’. We all agreed we weren’t buying the campaign until it was finished. At this rate we’ll probably just play co-op on a gamepass trial, I know I will.
If it’s due to xbox one limitations so they released it for only xbox series I would be a disappointed, but understanding. Cancelling it outright is a betrayal of our trust. It’s a new engine and splitscreen co-op has been a promised feature for years now; there’s no excuse.
I encourage everyone to speak with their money. If you haven’t bought it campaign yet but still want to play network co-op then use a gamepass trial.
It can’t be because of the Xbox limitations. Coop split screen predates the XB one by over two generations, and if I was to hear that excuse I’ll be calling bull****. There’s also plenty of current coop split screen games on the XB one. At best it’s because of their own engine or they just lost the art of knowing how to make a coop split screen game, or there’s the possibility they just never actually cared and fed people crap about putting it in the future halos to quiet the noise down.
There are three major components to this that makes this extra painful.
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They Lied to us (This one’s kind of obvious. They said split screen would be in Halo Infinite, that was a lie because now it won’t. They didn’t just say that they would TRY to make it work, they said it WOULD work.)
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They tried to keep this lie under the radar for as long as they could. The fact that they refused to tell us up front at the BEGINNING whether they were sure they could put in split screen or not was evidence of a refusal to communicate.
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The fact that they did not work in split screen means that they were just too incompetent to put in this kind of feature.
Even in the most charitable perspective you would have to blame almost half of Halo Infinite’s limitations on the need to accommodate the old Xbox One hardware. But having to accommodate Xbox One’s old hardware was still an active choice that 343 made, which was yet another indicator of poor decision making. They should have released this game as an Xbox Series/PC exclusive, the improved hardware would have allowed them to do at least more stuff.
This is why every time I put in feedback for 343 on Halo Waypoint, I try to make my feedback as explicit, as simplistic, and as comprehensive as possible. Because 343 is incapable of complex thought beyond what they think could bring them as much money as possible.
The fact that they think that Halo is at its core a “Competitive” game means they don’t know what IP they’re working with. Bungie knew it. Bungie designed Halo to be a social game, a party game. Competitive modes were a side feature right up to Halo Reach where it reached the mainstream video game market.
At this point, I’m just rambling. I still play MCC to keep up with the amount of “spartan” points to deal with the BS that is the exchange, but man. I can only pray to God that Halo is handed over to a studio with similar thought processes of 2000s-era Bungie. Maybe that just doesn’t exist, who knows.
- Don’t flag this. Rather, make Battle Royale or something ambitious, and deliver the Goods, with all the fundamentals.
I’m going to lock this since you can’t stay on topic