You as HALO FANS, would you pay 30 USD to buy the multiplayer, and increase the quality of the games?

I’ll get roped into this…why not?
This topic of discussion is stupid, flat out.
Lets limit the player count to “true Halo fans?” What sort of logic is that?

I agree with the other like 50 million topics on the subject of the BP. Its hot garbage. I bought it and I regret it.

I’ve played Halo since CE, it was the reason I bought the original Xbox to begin with. We aren’t going back to the old system. Anyone complaining about that now is coming off as a baby. The BP is here to stay, so are microtransactions, we just need to find a way to get 343 to make it better. Saying, “I didn’t have to do that in previous titles,” is a waste of oxygen, we all played the other ones, we all know.

That being said, personally I’d pay for every piece of armor individually if they offered it that way, to get the look I wanted. I realize some people can’t do that, but I can and would (if it was priced reasonably).

I’d pay for the BP (again) if we actually got anything worthwhile. But we don’t…

I’m just hoping the campaign isn’t a total failed -Yoink!- at this point.

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How is anyone going to be interested when they don’t even know what Halo is?? That"s why the MP is free to play! So we can find out if they’re interested, let time seperate them, people who quit because they hate the game will stop logging in!

Making people pay for Halo now is just going to be the the people who bought it every time before, IT SOLVES NOTHING WHEN IT COMES TO QUITTERS.

No, not everyone who plays halo is classy, halo is notorious for T-bagging after all, but putting up a paywall does nothing, and saying that only 100k of the 900k described player count is a “true fan” and not some sort of troll, griefer, or quitter, you missed my entire point here… THE HALO COMMUNITY IS FULL OF THESE, some good trolls, some bad, HALO FANS WILL STILL QUIT GAMES.

Your solutions to quitters were impractical if not awful aside from an increasing incremental timer.

You act like making people paying $30 is going to stop people from quitting, people quit in every halo game, people quit in almost every game, again, for bad teammates, maps, gamemodes, literally any reason, people will rage quit Mario kart game if for any number of reasons, putting money on the table doesn’t fix this.

I won’t debate the MnK issue mostly because of ignorance, I have no clue about the statistics or changes in input, so I’ll let you debate with someone else about that point.

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The only idea proposed that will reduce the amount of people leaving is this:

This is the reason people are leaving games. The challenges are asking you to play specific gamemodes, some even asking you to WIN them. Getting the correct gamemode is unreliable, but then having to pray that your teammates are good enough to help you get the win is very frustrating because you may go 20+ games before you see the correct gamemode again. This is also on top of the fact that a lot of people don’t necessarily enjoy playing the objective gamemodes, so getting Slayer is near impossible when it’s only one of like six available gamemodes that you have no choice in picking between.

The rest of the proposals are just nitpicks. They’re not the reason people are leaving matches so they are very unlikely to help reduce the amount of people leaving matches.

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Do you think that those people who come from Fornite, Apex and CoD-Warzone are going to come to spend the money on HALO and are going to seriously play our title?

“They are not going to play seriously, or spend money, nor are they going to stay”

Those clients don’t interest me. HALO is not his type of game.

The players that interest me are

THOSE OF OVERWATCH, PALADINS, BATTLEFIELD, CoD the one that comes out annually, those of doom eternal, those of quake-champions and those of gears 5. These people are the type of public that will stay in HALO because they like ARENA- FPS with multiple lives, that public pays you the 30 dollars WITHOUT PROBLEMS

It doesn’t help me if you bring me people from FORNITE who have spent 3 dollars in 5 years.

You have to know which customers you are going to sell your product to. NO product is for everyone

How about $60 dollars, and get the campaign and the multiplayer like EVERY OTHER HALO GAME?

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Actually yes 60 for both is a good price and the point of this topic is only people that bought the product have access to the multiplayer.

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This. How about the people who go with playing only the MP using the F2P model have the current system of “buy seasons and customization in the store” and those of us who spend the $60 like we did with every previous game get access to all the seasons for free and significantly discounted prices for the store items? Only reason I’d say it’s still reasonable to charge for store items is that previously we would’ve had to buy DLCs to get new maps and now with the current system all new maps will be given to everyone. Keep us from going back to the haves and have nots fracturing the playerbase that DLC did in the previous games.

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They’re not gonna stay with people like you in the community, that’s for sure, and this is coming from someone who plays Apex, Destiny, For Honor, and a myriad of other titles, it being free to play still doesn’t fix the quitter issue, and those people probably spend money on the game too because they like it, something they’ll never get to do if your redundant idea ever went through.

All you’re doing is putting up a wall under the pretense that money will discourage quitters, you have no way to back this claim.

If they don’t like an arena shooter even if it’s F2P, they won’t play, just like not everyone here plays world of tanks.

YOU have problems with quitters, YOU want different people, but you want this under some false pretense that halo players or “Arena players” will naturally gravitate towards this game and that no one else is allowed in it or could come to enjoy it, LET THE CUSTOMERS FIGURE OUT IF THE GAME IS FOR THEM, IF THEY DON’T LIKE IT, THEY’LL LEAVE IT’S THAT SIMPLE.

It’s the people that STAY that are quitting on you, the kids that like Fortnite are probably back to playing that already as they have no reason to stay. No one that doesn’t like Halo is going to grind to Onyx, why would they, it’s not a game they like.

Edit: You wanna fix the game? You don’t throw money at the screen, you fix the damn game, if people are quitting, you don’t make them pay to gain entry again, you find out why and work around it, focus on fixing the problem in a reasonable manner, not asking 343 to turn around and charge an additional $30 on a game they said would be F2P, especially when people already bought the campaign for a full $60, no one wants to spend $90 to play both Campaign AND Multiplayer when the people who already bought the campaign should get multiplayer by default, and the multiplayer isn’t worth $30 because of all the microtransactions they already have in it eating up what should be base content.

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I see. I think we should have the ability to choose then (personally I don’t mind because I don’t care about leveling up in any Halo game).

What, like how $60 right now gets us both the campaign and the multiplayer for Infinite?

Absolutely. That would also be a good way to get rid of hackers/cheaters. The multiplayer absolutely NEEDS to be behind a paywall.

They should’ve made the campaign free to play and sell the multiplayer for 60 dollars.

I would not, because I’m a Campaign player and I barely play PvP.

I’m actually happy they switched to free-to-play so I can invite friends to try the game.

Crossplay shouldn’t be optional. And playlist selection should also be open to all.

This is just completely wrong. PC players are not guests. Many Halo fans like me quit because of H4 or H5 and never bought a Xbox One, and came back when MCC PC was released. We’re not second-tier fans. And now many new fans will start their Great Journey on PC.

Because I only want to buy the Campaign and I don’t want to spend a single € on a PvP that I won’t play. And I’m die hard Halo fan who grew up with the OG xbox games.

Exactly.

I am a fan. Doesn’t mean I won’t repulsor a fresh batch of seeds off the map in stockpile though muahahahaha

(I don’t really).

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Sadly, it doesn’t work. They just reset to the pile.

I, uh, I know this from a friend I swear.

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I don’t think these ideas are good. I believe in cross play now as it’s allowed me to play with friends I haven’t played with in years as I’m on PC and they are on Xbox.

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I wish that was true

In Gears 4 and Gears 5 the Cross-play option could be deactivated and it took us 10-12 minutes for pc-gamers to find a game. In Forza 7, Forza horizon 4 and Forza horizon 5 most of them are xboxers

You must understand one thing ok?

The majority of people who play on PC are people over 30 years old. Boys aged 15, 20, 25 prefer to play on the console, that’s why there are 110 million PS4s sold, 70 million xbox and switch has 93 million.

IF the sums all are about 300 million consoles sold in the last few years. On PC people were already going crazy with 250k players in halo on steam … When Gears 5 on XBOX was around 20 million SIMULTANEOUS players imagine 200k vs 20m …

That’s just completely wrong. Everyone has a computer. And to play online on console you have to pay a monthly subscription, something that young people can’t always do.

Also Gears of War never had 20 millions simultaneous players.

Halo is no longer an Xbox exclusive. It’s as much a PC game now, and that is the case since MCC on PC. Crossplay shouldn’t be optional because both plateforms are equals.

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I am willing to pay for a full game. Campaign and multi player as Halo has always been and should have stayed