Simple, Whales.
Whales made H5 Successful. They made a -Yoink!-load of money off REQ packs.
A single whale can easily make up for 10,000 players not paying.
Simple, Whales.
Whales made H5 Successful. They made a -Yoink!-load of money off REQ packs.
A single whale can easily make up for 10,000 players not paying.
Uh huh, sure buddy, never heard that one before 
If that was true, it would make your defense of greedy corporate entities that much sadder.
They arent selling consumables for a grind this time though… Unless they are? The most they will get out of a whale is they might buy all of the skins other than like what, BP skips? And whales might spend a lot of money in games but I can assure you, its broke people who spend the most in total, parents of impressionable children especially.
Are you just unable to read? I literally criticized the same practices (and more) that you called out 343 on.
I’ve read accounts of individual whales spending as much as $600,000 over the course of a few years on a single mobile game. That’s the developers goal. To hook those players. We are small fish.
I don’t understand why anybody sane would do that, you arent good at the game youre just stupid with money… but unless whales just wanna buy a tonne of cosmetics for loads of people why would they spend stupid money in infinite?
I read just fine, and I remember pretty well too, like your first post in this thread, where you argued against the main topic, and suggested job security stock options etc support devs when you knew (or should have known) that those benefits will mostly go to suits, and not the people that slave away over a keyboard for long periods of time.
I don’t believe you, because the rest of your post is a braindead dumpster fire.
Jesus Christ. You really can’t read.
I imagine they are the type of people that money is a trivial bottomless number to them.
That was your response to the assertion that devs aren’t the ones making the money from MTX. You also claimed to work in the industry, and to know how bad the actual devs (as opposed to managment) tend to be treated.
You subsequently called me illiterate. You seem like a very toxic person.
You’re almost there. Now, go to the part where I first responded to you. What did I say?
I said there are individual contributors that aren’t contract who work for 343 (information I got from a Linkedin search). And those individual contributors have an interest in the game being successful because of $$$$$$$.
You’re disingenuously pointing to exceptions to undermine a larger point that is valid.
Blocking you now, bye bye 
lol schizo moment. I mean you’re not wrong, but look what happened to Bungie. Everyone thought Activision was the greedy problem, but Activision actually had kept Bungie in check.
So, i’m pretty sure its just 343i themselves doing this crap.
How a dollar is divided amongst a business is actually quite a story. Here’s a brief overview:
*First: Business expenses. Electricity, office rent, materials, basically everything a business needs to continue operating.
*Second: Salaries. These rates are largely fixed based on each employee’s contract. I won’t argue that higher executives get payed way more than the tech workers, but that’s not actually supporting your argument in this scenario.
*Third: Profit. Any money left over after initial costs and salaries are paid. This money is either reused for further investments, banked, or distributed as dividends to shareholders.
I think the root of your issue is the fact that “profit” has too much emphasis for its own good. Microsoft wants a profit beyond what can be obtained through ethical means, so they inflate prices and restrict access to cosmetics to encourage greater spending, and thus profit. But here is the conundrum: If Halo does not make enough profit, 343 is punished for it. Halo is 343’s product and measure of their worth. They bonuses and penalties based on how much profit it brings. To this end, cutting out Halo cold-turkey doesn’t actually solve anything except undermine the hardest workers. We have to be more tactful in our approach to the situation if we want to see genuine improvement.
First, How do you know this is true? 2nd im pretty sure you just offended 40-45% of the player fan base. Although a nail polish promotion for a glittery armor coating doesn’t sound good to you, im sure they did it within reason. There actually is, contrary to your beliefs, a large female player fan base. There may not be many on Waypoint but that doesn’t mean they don’t exist. The people here play Halo religiously so we take everything seriously, as we should. This games launch isn’t good, but it’s what we got. No point in taking on Bill Gates over a game that is 1 of the 100s churned out annually by that company.
Ok please leave the chat rooms to the people OVER the age of 18 please. We don’t argue here otherwise this site would have been #3 ranked most Toxic site of the year. Look it up guys, waypoint is being called out for being toxic. Be mature and be respectful. Also you can’t block people outside of DMs dude.
Ok too far. Time for a timeout. You need to play nicely with the other kids.
halo 1, 2, 3?
Loved them! Wish somebody would make a new one.
Actually there’s an ignore feature that makes it so you just don’t see anyone’s comments. I’ve used it in the past a few times.
I can be mildly toxic sometimes, sure. Should I tone it back? Probably. But I started off fairly calm until some random user called me a shill and tried to explain how the game industry works for me. Should I have told him to shut up? Probably not. I should’ve been more mature about it.
Do I regret doing a tiny bit of mudslinging though? mmmm not really.