Holy heck, is this game a basket of crazy.
Which is weird, because I think we can all agree on the potential for its own greatness. Right?
Here is a thought many have already said:
It’s not the game–
–>It’s the developer.
August & September launch Co-op + Forge? Oof. Rough. “But they got Battle Royale!”
We’ve had that since Halo 1 with Big Team LAN-linked FFA. Don’t be fooled. Juggernaut? VIP? Countless custom versions since Halo 2 Custom Game Honor Rules?
Respect prioritizing the health & happiness of employees. But, I personally believe & feel that’s just conjuring up clever externalizations.
343i has started to earn EA/Activision level expectations. What does that mean? Folks are no longer surprised by upcoming disappointment. Just solely disappointed.
I had 23,000 Hours in Halo 2, and almost the same in Halo 3. That’s not the case going forward in the games.
Yoda said it best: Do, or do not, there is no try.
Call me a skeptic, but there has been a whole lot of “do not’ing.”
A SUGGESTION:
HALO INFINITE ONLINE. Launch 2.0:
–I’ll straight up GIVE you all $60 if you just stop this “Live Service” you’re clearly not succeeding at. No shade, just observable facts.
–Stop brainstorming how you can make the shop work. Take our money, pay your talent, add extras later. You don’t need to be Epic Games.
–Readjust your priorities, focus that spending, and make Halo Infinite happen. Because, even though it’s been out & I’ve beat it, it still feels like it hasn’t even released, yet.
I don’t know for sure, but I don’t believe I’m alone.
What are some of your thoughts? Do you think I’m on-point here, or entirely off-base?
-Ka7aclysmiK | Brent