Yiazmat FF12 in Halo Maybe?

I know this ain’t FF12, but imagine if they decided to make Yiazmat at 50,112,254 in Halo 4, would u hate campaign then if chief had to face-off something that had insane health all u had was unlimited AR & pistol?

I think it would of been fun to verse the didact with 50 times the health Master Chief did instead of not even actually trying to kill him like a games boss would have been like.

Vote:

Halo 4’s Boss should of had:

A: Easy: Like it is.
B: Normal: Twice the health of Master Chief & actual fighting.
C: Heroic: 25 Times the Health of Master Chiefs & actual fighting Unlimited AR & Pistol Ammo.
D: Legendary: 50 Times the Health of Master Chiefs & actual fighting * Unlimited AR & Pistol Ammo.
E: Mythic = (Legendary all skulls)= 100 Times the Health of Master Chiefs & actual fighting with bottomless clip ammo.

F: Or should such a boss exist in the next halo?

No other options because no one else gives options anymore.

This post has been edited by a moderator. Please do not bump.

*Original post. Click at your own discretion.

Anyone, I don’t kno why this got pushed on 2nd page, I made it brand new and all of a sudden it was on the 2nd page…

whut.

They are pushed away do to relevance and popularity. This post is completely irrelevant and makes no sense unless you have played both games. Even then it is more than a little strange.

the only real boss in halo is Halo 2 atleast he had some challange, id like to see boss with different stages to them like Devil may cry or some -Yoink- where bosses had a specific way to be beaten and would rage at different amounts of health.

Halo is an FPS, and I don’t think boss fights would be suitable for such a genre. The only way it would work is to shoot the boss over and over and over and over and over and over and over and over…