Yet another update from 343 that shows they have no clue what this game needs

I have. Just a few games and it didn’t seem to make a huge difference.

And every Tuesday night I get together and muck around in Social with a bunch of mates. We have some horrendous games. But the next day if I go back into ranked it’s seems pretty business as usual.

But we know the various MMRs do share some central data - so I guess “form” can carry across playlists.

But I don’t see how it is going to help your ranking very much. Getting an easier game or two may pump up your CSR - but your MMR won’t budge… and you’ll just lose it on the next loss as part of the natural oscillation pattern we see.

The example that is classically given is the reddit post where someone started a new account and played bots to get a high bot-MMR. When they went into ranked for the first time the system uses the closest MMR to seed placement and because they only had a bot-MMR their first games were vs super-Onyx players.

The bot or social form affecting ranked is a largely anecdotal.

That’s not how I read it.

There is core skill data that is used across all modes.

From the paper; "…where skills are correlated along a single dimension, which we call the player’s base skill. The base skill evolves over time, and the base skill for player i at time t is denoted base-t,i. The skill of player i in mode d at time t is denoted skill-t-i-d and is equal to the base skill plus an offset."

We don’t know what data contributes to the offset. I imagine there is effectively a separate MMR curve with mean and variance for each playlist.

I still think this is quite funny. Who would have thought anyone would play enough bot games before going into ranked to make a difference!

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The guy might be Onyx level if he can hang with people of that caliber, a lot of players wouldn’t even get a kill in 2,000 lobbies. I’d be interested in seeing someone do it that is Plat level player, I’m not sure what they can do in Bot Bootcamp would garner the same results.

Bot bootcamp means you get paired on MMR with your teammates so it’s hard for you to get kills if you’re playing with others who are going ham at it.

If everyone is “over ranked” then no one is is ranked incorrectly right?

Even if you did take a 2000 MMR ranking from botcamp into ranked… you are not going to hold it for long.

I would have thought even the 10 placement games would go a long way to pulling your MMR down.

And the definitive number for TrueSkill is 46 games to accurately place someone in a 4v4 playlist. So that is the maximum number of games it would need to bring their MMR back to Earth. But if you are being slaughtered in your first dozen games it would be working a lot faster than this.

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We’re well beyond speculative territory at this point. There is no way to know his skill level other than “much worse than the game thinks based on bot boot camp”

Maybe he’s a diamond or low onyx player who tried and got some kills. Maybe he’s a platinum player who didn’t like getting stomped and just camped or otherwise cheeses some kills.

And none of that is relevant to this thread. Unless 343 removes bot boot camp from affecting ranked MMR, ranked MMR/CSR is and will remain fundamentally broken and meaningless.

I’d say it’s similar to how a high skill 50 in halo 3 eventually became somewhat meaningless because of how many boosted accounts there were. There was an enormous range of skill represented by “high skill 50” because the system was easily abusable. Same thing here.

In this player’s case, they may hold it forever because 343’s trash system made him/her quit the game. :rofl:

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Yep. If everyone is in the right order, then technically, the ranking is correct.

I just checked again; you can mouse over the skill rank of players, and you can see the average team MMR at the leafapp link above. The quoted 2000 MMR placing is accurate.

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That’s nice. :+1:

Since tuesday i havent even been able to play or look in the store

https://www.gamespot.com/articles/xbox-head-talks-gaming-across-xbox-one-and-pc/1100-6436153/

Spread xbox master’s quote that he would never force xbox with PC lmao, it’s really broken thanks to crossplay, there’s a reason why we had best times & tons of fun back in old days until crossplay & dealing with PC lagging the games, being unkillable, & getting destroyed by em, all for what…?

MONEY :smiley:

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Don’t you recall that literally NOBODY asked for bots. They delivered them. Halo 2 and 3’s 1-50 ranking system was legendary, so they provided an alternative. Team Slayer was the most popular ranked matchmaking playlist so it only made sense to exclude it and prioritize OddBall. Let’s appreciate all the deliberate effort to do the opposite of what everyone asked for - it takes a special kind of special to succeed at that.

How is this not a good thing?

They will get better.

And hopefully they will be put to good use in Forge / customs.

If you take off your nostalgia glasses… you’ll recall that Halo 2 was notorious for being slow / difficult to rank up and for providing uneven matches (although that may have been more the state of the internet and matchmaking services back then). Halo 3 was horribly broken with it’s hidden levels (20 of them) and tendency to rank lock (to the point where people literally had to can their account and start again).

And remember that Halo 3 was TrueSkill. And we know that TrueSkill2 is better.

For a start saying that Oddball is prioritised is hyperbole.

But colour me differently. In previous games I was pretty much nothing but Slayer. But I’ve actually enjoyed the mix up of team games. Much more than I thought I would. But I can see how they work against solo queue players.

You have a very specific definition of “everyone” don’t you.

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I mean, 343’s MO for 10 years has been “Did Bungie do it? Was it good? Do our players like it? Great! Now let’s throw that out and do the opposite.

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I agree 100%

If they are gonna include Bot matches in MMR, they might as well go full re-(dacted) and make Custom games count for MMR as well :roll_eyes:

Bot matches should not affect rank at all and whoever made that decision prob also supported the Broken Vehicle Spawns, lopsided random weapon spawns and $20 store items.

Yeah, they really need to go back to the 1-50 ranking system.

I’m fine if they have some other ranking system mechanics behind that, that determines how the ranks work, but the 1-50 system should be the Visual Aspect that displays your Rank instead of the Silver/Hold/Diamond system.

Pretty much everyone would rather have those cool Moon/Sun/Planet/Forerunner ranks at the high 40’s and above over the current system.

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Hopefully they remember to exclude zombies-infection, if the gametype is introduced.
So playing bots has the same affect as deranking old school in h2h3?

It’s absolutely insane to me that they break matchmaking in a recent update and now they’re going to reset ranks before fixing what they broke. Since the matchmaking update, I haven’t had a single game below 200 ping. Not one. I’m not playing anymore until there’s a server selection. Any game which forces me to play on foreign servers is broken and needs to be fixed. If this game wasn’t free to play I would be asking for a refund.

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These are the biggest issues if you ask me. Why grind rank when some are manipulating their rank and others aren’t? Completely kills the integrity of the rank and no longer is an indicator of skill and determination.

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Just keep in mind that the social and bot matches affecting MMR are not that important.

The effect of a few games of social / bots on your ranked games is minimal. You may (and I stress, may) get an easier game or two when you return to ranked play - but that’s not going to buff your ranked MMR in any meaningful way.

Don’t get confused with the “anomaly” of a bot MMR seeding into ranked on a new (and only new) account. This is a once off situation that does little except ruin your placement experience.

The big issues are squad manipulation and/or smurfs and/or strategic quitters.