yay or nay?

for Future halos( not Halo 5 because its to late to change it much)do you want these things to return or make an appearance as new or a replacement feature.

  1. Assassinations
  2. Equipment from halo 3
    3.sprint in the form of speed boost with your gun up or speed boost you can use once and it lasts a few seconds.
    4.H2C/H4 Br or Halo 3 Br.
  3. Mantis
  4. rail gun
  5. needle rifle
  6. rocket hog
  7. Halo 3 grenades
  8. thrusters
  9. dmr or Br
  10. ability to view K/D in game.
  11. in the original alpha builds of Halo CE it was third person and they were going to have a machete to combat the Energy sword. Machete
  12. time bans for quitting.
    15.ability to customize single armor pieces, like in Reach.
  13. projectile or hit scan.

now discuss, and tell me what you think.
I am not for or against sprint, so don’t tell me I hate sprint or that i’m stupid for liking it, because neither would be true.

Assassinations will always be a welcome return for Halo, IMO. I feel that assassinations can also be expanded on if time was given, like animation customization with the ability to select which specific animations your character will do and remove the ones unacceptable for hte style of your character from the list. I may be hoping for too much.

If 343i can’t do that, then perhaps some melee finishers in single or cooperative gameplay will suit. Something like holding down the melee button on either angle of a foe and taking him down in accordance to the angle. I may still be getting ahead of myself, but I would love to see kill moves similar to that of Red Team’s capabilities from Halo Wars: Monsters.

Equipment would be a lovely return. In my opinion, equipment should be utilized in the form of one-use armor abilities, which seems to be what they originally were–bringing back equipment should replace armor abilities. I wouldn’t be surprised if 343i are already planning on bringing back equipment in one form or another.

Sprint in the form of equipment is unlikely. I don’t think 343i will go back on the sprint mechanic in any future entries. Personally, I find Halo 5’s mechanic to be the best.

The Battle Rifle in Halo 5 is, for me, really not something that fits in the Haloverse. I like Halo 4’s futuristic design. If 343i can just stick the Halo 2/3 version of the scope on the BR, I think it would work–but the current scope? No, it doesn’t fit. The same goes with the DMR; Halo 4’s DMR was my favorite design, and I really wish 343i would just bring that design back and improve on it rather than make the DMR something an Insurrectionist would use.

The Mantis is something I think fits well in the Haloverse and I really don’t want 343i to remove it. Having the Mantis and a Scorpion on the same map isn’t compatible, imo, but I think the Mantis fits well, especially when one has to use hit-and-run tactics against it among other guerrilla warfare strategies.

The Railgun wasn’t really all that special for me. Whether it comes back or not isn’t something that will bother me. But I think the Hydra will replace the Railgun.

I want the Needler rifle to make a return, definitely However, I don’t think it will as long as the carbine remains in the Covenant’s arsenal. But long-range supercombined kills? I want that to return.

The rocket Warthog was a nice addition in Halo Reach, but I feel it’s redundant with the gauss 'hog. What I really want to return are troop carriers. One of my favorite things from Halo 3 was loading the Marines with rocket launchers, spartan lasers, or fuel rod cannons and just gliding around the landscape and massacring the Brute forces.

Halo 3 grenades? I can’t really understand the meaning behind this entry. I think you mean the different variety of grenades in Halo 3. The spike grenade was basically the Brute version of the plasma grenade, and is obsolete unless Brutes make a reappearance. I would like to see the return of the incendiary grenade as it just added a bit of variety. I would like to see some more variety in the Promethean’s grenades and perhaps more tactical options with new additions to the UNSC explosive arsenal, like mines or something.

I think Thrusters are a solid part of playing as a Spartan. Say what you will about 343i copying the mobility-style gameplay from Titanfall or Advance Warfare (the latter of which they did not), thrusters really do suit Halo’s gameplay, IMO. The only problem is that it poses some problems with compatibility for the Elites if they make a return, and I hope 343i have the same ideas I do on how to incorporate the Elites if they do plan on doing so, which I think they are.

DMR or BR? Both work fine, in my opinion, and add some variety to the gunplay However, I found the DMR to be hard to use in Halo 5’s beta, and the BR was my weapon of choice as I just mowed people down with it. I think they turned down the damage or upgraded the shield strength during the beta, and that was when I started to find it less useful.

The ability to view the K/D ratio in a game isn’t something I’m personally bothered by as I doubt I’ll be playing much of the multiplayer of Halo 5 and probably won’t be obsessing over those stats. However, I think that what is going so far with the plans for Halo 5 is workable, for me, at least. Again, I am no pro of Halo’s multiplayer, so it will not be something that bothers me.

Machetes? Sounds fun enough for 343i to explore.

Time bans for quitting is a topic I will not engage in as someone inadequate to offer his opinion on the subject.

The thing I want most in a future Halo title is the ability to customize my Spartan to the lengths of Halo Reach and beyond. With the Xbox One, there should be very thin limits to what a player can do with the customization. I hope the armor sets theory gets heavily rebukes and 343i don’t let us down with customizationable options.

The last entry on the list is something I will avoid for the same reasons I avoided the entry about time bans. I steer clear of zones not suited for me.

> 2533274923165200;2:
> Assassinations will always be a welcome return for Halo, IMO. I feel that assassinations can also be expanded on if time was given, like animation customization with the ability to select which specific animations your character will do and remove the ones unacceptable for hte style of your character from the list. I may be hoping for too much.
>
> If 343i can’t do that, then perhaps some melee finishers in single or cooperative gameplay will suit. Something like holding down the melee button on either angle of a foe and taking him down in accordance to the angle. I may still be getting ahead of myself, but I would love to see kill moves similar to that of Red Team’s capabilities from Halo Wars: Monsters.
>
> Equipment would be a lovely return. In my opinion, equipment should be utilized in the form of one-use armor abilities, which seems to be what they originally were–bringing back equipment should replace armor abilities. I wouldn’t be surprised if 343i are already planning on bringing back equipment in one form or another.
>
> Sprint in the form of equipment is unlikely. I don’t think 343i will go back on the sprint mechanic in any future entries. Personally, I find Halo 5’s mechanic to be the best.
>
> The Battle Rifle in Halo 5 is, for me, really not something that fits in the Haloverse. I like Halo 4’s futuristic design. If 343i can just stick the Halo 2/3 version of the scope on the BR, I think it would work–but the current scope? No, it doesn’t fit. The same goes with the DMR; Halo 4’s DMR was my favorite design, and I really wish 343i would just bring that design back and improve on it rather than make the DMR something an Insurrectionist would use.
>
> The Mantis is something I think fits well in the Haloverse and I really don’t want 343i to remove it. Having the Mantis and a Scorpion on the same map isn’t compatible, imo, but I think the Mantis fits well, especially when one has to use hit-and-run tactics against it among other guerrilla warfare strategies.
>
> The Railgun wasn’t really all that special for me. Whether it comes back or not isn’t something that will bother me. But I think the Hydra will replace the Railgun.
>
> I want the Needler rifle to make a return, definitely However, I don’t think it will as long as the carbine remains in the Covenant’s arsenal. But long-range supercombined kills? I want that to return.
>
> The rocket Warthog was a nice addition in Halo Reach, but I feel it’s redundant with the gauss 'hog. What I really want to return are troop carriers. One of my favorite things from Halo 3 was loading the Marines with rocket launchers, spartan lasers, or fuel rod cannons and just gliding around the landscape and massacring the Brute forces.
>
> Halo 3 grenades? I can’t really understand the meaning behind this entry. I think you mean the different variety of grenades in Halo 3. The spike grenade was basically the Brute version of the plasma grenade, and is obsolete unless Brutes make a reappearance. I would like to see the return of the incendiary grenade as it just added a bit of variety. I would like to see some more variety in the Promethean’s grenades and perhaps more tactical options with new additions to the UNSC explosive arsenal, like mines or something.
>
> I think Thrusters are a solid part of playing as a Spartan. Say what you will about 343i copying the mobility-style gameplay from Titanfall or Advance Warfare (the latter of which they did not), thrusters really do suit Halo’s gameplay, IMO. The only problem is that it poses some problems with compatibility for the Elites if they make a return, and I hope 343i have the same ideas I do on how to incorporate the Elites if they do plan on doing so, which I think they are.
>
> DMR or BR? Both work fine, in my opinion, and add some variety to the gunplay However, I found the DMR to be hard to use in Halo 5’s beta, and the BR was my weapon of choice as I just mowed people down with it. I think they turned down the damage or upgraded the shield strength during the beta, and that was when I started to find it less useful.
>
> The ability to view the K/D ratio in a game isn’t something I’m personally bothered by as I doubt I’ll be playing much of the multiplayer of Halo 5 and probably won’t be obsessing over those stats. However, I think that what is going so far with the plans for Halo 5 is workable, for me, at least. Again, I am no pro of Halo’s multiplayer, so it will not be something that bothers me.
>
> Machetes? Sounds fun enough for 343i to explore.
>
> Time bans for quitting is a topic I will not engage in as someone inadequate to offer his opinion on the subject.
>
> The thing I want most in a future Halo title is the ability to customize my Spartan to the lengths of Halo Reach and beyond. With the Xbox One, there should be very thin limits to what a player can do with the customization. I hope the armor sets theory gets heavily rebukes and 343i don’t let us down with customizationable options.
>
> The last entry on the list is something I will avoid for the same reasons I avoided the entry about time bans. I steer clear of zones not suited for me.

Hard to top this write-up.

I will say machetes would be quite interesting, I’d rather they make the katana from Halo 3 useable.

> 2603643534586909;3:
> Hard to top this write-up.
>
> I will say machetes would be quite interesting, I’d rather they make the katana from Halo 3 useable.

Katana? How could I not include this. Then again, Katana may break immersion in the campaign. But as a multiplayer addition? I see no reason why it can’t be included.

> 2533274923165200;2:
> Halo 3 grenades? I can’t really understand the meaning behind this entry. I think you mean the different variety of grenades in Halo 3.

This is what I meant. Great list and I hope that if someone at 343 comes across this thread that they can use the information in it to make future games better.

> 2533274884665671;5:
> Great list and I hope that if someone at 343 comes across this thread that they can use the information in it to make future games better.

Likewise, although I understand the chances. I just wish that 343i would confide in the fan’s ideas rather than make up their own hit-or-miss ideas. I understand that they listen to their fans feedback, but they don’t really take ideas from the fans, I don’t think.

> 2533274923165200;6:
> > 2533274884665671;5:
> > Great list and I hope that if someone at 343 comes across this thread that they can use the information in it to make future games better.
>
>
> Likewise, although I understand the chances. I just wish that 343i would confide in the fan’s ideas rather than make up their own hit-or-miss ideas. I understand that they listen to their fans feedback, but they don’t really take ideas from the fans, I don’t think.

somebody from 343 responded to a persons post on the halo 5 forums. his post was that he had a great idea for halo 5, his idea was a custom games browser or custom games matchmaking. someone important from 343 responded and said that it won’t be in Halo 5, but there’s a high chance in the future. I think it was Josh Holmes that responded.

> 2533274884665671;7:
> somebody from 343 responded to a persons post on the halo 5 forums. his post was that he had a great idea for halo 5, his idea was a custom games browser or custom games matchmaking. someone important from 343 responded and said that it won’t be in Halo 5, but there’s a high chance in the future. I think it was Josh Holmes that responded.

That’s promising. We’ll see what the future delivers. But 343i should definitely go to the fanbase for ideas if they don’t already enact on a similar or exact process; I don’t recall any location one can go to for speaking directly to 343i.

> 2533274923165200;8:
> > 2533274884665671;7:
> > somebody from 343 responded to a persons post on the halo 5 forums. his post was that he had a great idea for halo 5, his idea was a custom games browser or custom games matchmaking. someone important from 343 responded and said that it won’t be in Halo 5, but there’s a high chance in the future. I think it was Josh Holmes that responded.
>
>
> That’s promising. We’ll see what the future delivers. But 343i should definitely go to the fanbase for ideas if they don’t already enact on a similar or exact process; I don’t recall any location one can go to for speaking directly to 343i.

the closest you can get to speaking with 343i is the feedback program, which is nice.

> 2533274884665671;9:
> the closest you can get to speaking with 343i is the feedback program, which is nice.

I can’t qualify; the perimeters are something I am inadequate to meet.

Bring back equipment

Balance the DMR and the BR

Add Machete

> 2533274884665671;1:
> for Future halos( not Halo 5 because its to late to change it much)do you want these things to return or make an appearance as new or a replacement feature.
>
> 1. Assassinations
> 2. Equipment from halo 3
> 3.sprint in the form of equipment.
> 4.H2C/H4 Br or Halo 3 Br.
> 5. Mantis
> 6. rail gun
> 7. needle rifle
> 8. rocket hog
> 9. Halo 3 grenades
> 10. thrusters
> 11. dmr or Br
> 12. ability to view K/D in game.
> 13. in the original alpha builds of Halo CE it was third person and they were going to have a machete to combat the Energy sword. Machete
> 14. time bans for quitting.
> 15.ability to customize single armor pieces, like in Reach.
> 16. projectile or hit scan.
>
> now discuss, and tell me what you think.
> I am not for or against sprint, so don’t tell me I hate sprint or that i’m stupid for liking it, because neither would be true.

  1. Assassinations are fine. The third-person animations are fascist. I hate them. They should die.
  2. Halo 3 equipment evolves into Reach/Halo 4 abilities. Be careful what you wish for.
  3. Just can’t go there…
  4. Don’t care. That’s a lie. Not H3.
  5. Only shows up in big team and big team is meant to be a joke anyway, so… why not.
  6. As a general rule, I hate guns with a gimmick. This is a gun with a gimmick. It can go.
  7. I’ve never heard anyone say they miss this? Do you miss this? I don’t miss this.
  8. See Mantis.
  9. Meh.
  10. Evil. Should die. Fascist. I hate them.
  11. Both. Always both.
  12. Meh. Fascist. But if others want it then whatever.
  13. Huh?
  14. Been there. Done that. As implemented in Halo 3, Reach, and Halo 4, they do not work. Sorry, but either step them up or try something else.
  15. Sure. Why not?
  16. Left or right? Black or white? Up or down? Smarter people than either of us should be making this call. It’s the kind of thing we not only shouldn’t have to think about, we shouldn’t even know about it.

> 2533274884665671;1:
> for Future halos( not Halo 5 because its to late to change it much)do you want these things to return or make an appearance as new or a replacement feature.
>
> 1. Assassinations I hate the animations being forced on me, should have ability to turn off.
> 2. Equipment from halo 3 No. No. No. No. No. No.
> 3.sprint in the form of equipment. NO NO NO NO NO
> 4.H2C/H4 Br or Halo 3 Br. I enjoyed the Halo 5 BR.
> 5. Mantis Eh, could go either way, personally I didn’t like it.
> 6. rail gun It’s only on campaign I thought? What’s the point? Plus, wasn’t this on Reach?
> 7. needle rifle Eh. Not enjoyable for me, but I’m sure someone enjoys it.
> 8. rocket hog Ineffective. VERY ineffective.
> 9. Halo 3 grenades NO.
> 10. thrusters Halo 5’s use of thrusters seems perfect so far.
> 11. dmr or Br Both of them are already a major part of the latest Halos, it will be again.
> 12. ability to view K/D in game. Why? Seeing kills/assists/deaths gives you the ability to do your own math.
> 13. in the original alpha builds of Halo CE it was third person and they were going to have a machete to combat the Energy sword. Machete No.
> 14. time bans for quitting. Slightly intriguing.
> 15.ability to customize single armor pieces, like in Reach. **Not needed, too much for them to worry about, I would rather them put that effort into the gameplay.**16. projectile or hit scan. Not really sure what you’re asking.
> now discuss, and tell me what you think.
> I am not for or against sprint, so don’t tell me I hate sprint or that i’m stupid for liking it, because neither would be true.

> 2533274867434195;13:
> > 2533274884665671;1:
> > 16. projectile or hit scan. Not really sure what you’re asking.

In halo 3 bullets had a trajectory that took time to hit and worked like real bullets do. in the other halos we have hit scan, which just instantly hits the target.

> 2533274873843883;12:
> > 2533274884665671;1:
> > for Future halos( not Halo 5 because its to late to change it much)do you want these things to return or make an appearance as new or a replacement feature.
> >
> > 1. Assassinations
> > 2. Equipment from halo 3
> > 3.sprint in the form of equipment.
> > 4.H2C/H4 Br or Halo 3 Br.
> > 5. Mantis
> > 6. rail gun
> > 7. needle rifle
> > 8. rocket hog
> > 9. Halo 3 grenades
> > 10. thrusters
> > 11. dmr or Br
> > 12. ability to view K/D in game.
> > 13. in the original alpha builds of Halo CE it was third person and they were going to have a machete to combat the Energy sword. Machete
> > 14. time bans for quitting.
> > 15.ability to customize single armor pieces, like in Reach.
> > 16. projectile or hit scan.
> >
> > now discuss, and tell me what you think.
> > I am not for or against sprint, so don’t tell me I hate sprint or that i’m stupid for liking it, because neither would be true.
>
>
>
> 13. Huh?

originally they had an idea for a machete or sword to as a unsc version of the energy sword. so should we have a machete or sword like the Katana.

No: mantis, sprint (in any form, other than a speed boost with full control of your weapon), viewable KDs.
I wouldn’t mind everything else returning tho.

> 2533274813499353;16:
> No: mantis, sprint (in any form, other than a speed boost with full control of your weapon), viewable KDs.
> I wouldn’t mind everything else returning tho.

that’s mainly what i meant by sprint in the form of equipment, as a speed boost that only lasts a few seconds, so you could pick it up and use it later on or as a power up.

> 2533274867434195;13:
> 1. Assassinations I hate the animations being forced on me, should have ability to turn off

I don’t really want to be mean, but, are you an idiot? I mean, you do realize you don’t have to go into the animation in ANY halo game, right? The way it works: Press melee button on someones back = instant (beatdown) kill. Press and hold melee button on someones back = go into assassination animation. Thats how it works. Thats how it has worked since halo reach. Thats how it was in halo 4. That how it works in halo 5. They ARN’T forced on you. If you want to do the animation because it looks cool (and they do look really cool) then you hold the melee button. If you just want to get the kill over with, then just press and let go.

1. Assassinations
Yes. Keep them. They are awesome. Also, add some more custom ones for a few of the weapons. Preferably go the GoW rout where every weapon has a custom assassination.
2. Equipment from halo 3
No, there isn’t much point. It was kind of nice, but the direction halo is moving in, it wouldn’t make much sense to bring them back unless they were changed a good deal.
3.sprint in the form of equipment.
I like halo 5 sprint better. Spartans should be able to sprint. It just makes sense.
4.H2C/H4 Br or Halo 3 Br.
I think they are all good. But they should definitely be balanced. It should not be that a person who is amazing with a DMR will always beat a person who is just as amazing with an AR or BR because for some reason the DMR is the “better” weapon. Different weapons should be excel in different situations and be good in all situations.
5. Mantis
I liked it. There were a lot of styles of play you could use with it if you cooperated with a team. It could be the lead in an assault or foundation for a defense. I don’t think it should be brought back though.
6. rail gun
I liked it allot. Don’t mind if it is brought back.
7. needle rifle
It was OK. I don’t really care ether way.
8. rocket hog
Deviations of warthog were great for making maps. More the merrier.
9. Halo 3 grenades
I did like the fireball grenade, but it was a bit OP and too uncommon.
10. thrusters
I love how halo 5 uses thrusters. Could be toned down a bit in some aspects though.
11. dmr or Br
I prefer the BR.
12. ability to view K/D in game.
Not really a required feature. K/D isn’t as important as the number of games won vs games lost. Sure, that depends partially on others, but if you’re not a team player in a team based game like halo, you should be punished to some degree.
13. in the original alpha builds of Halo CE it was third person and they were going to have a machete to combat the Energy sword. Machete
I don’t think it would work. You see, an elite AI with a melee weapon works. It is strong and fast, and can 1 hit kill you. A marine with a melee weapon is slow and would probably die before he gets near an enemy. And i don’t think a human would be strong enough to bust through energy shields and armor to get a 1 hit kill using regular steel.It takes more than 1 hit to kill another human.
14. time bans for quitting.
This is already in place. Doesn’t really help that much, but i have gotten hit with these when the game forces me out because of lag or some glitch. Its really annoying, and not even my fault. Increasing the time or makign it worse would be compleatly unfair.
15.ability to customize single armor pieces, like in Reach.
To be honest, I don’t really care. I’v seen a lot of people talking about this like it makes or breaks a halo game. Halo is not about the armor. Yes, its a nice feature, but the time they put into that i’d rather have be put into map design or weapon design or menu design. Its really not a big deal, who cares? Yes, its nice to have a spartan that stands out, but it really doesn’t matter. Except in machinima.
16. projectile or hit scan.
Not sure what this is, but from what iv gathered in the other replays, halo 3 use to launch direct projectiles while halo reach and on just detect an AOE. I have personally not noticed any difference in the games. I’m also pretty sure stuff like rail gun, stick detonator, and rocket launcher still used projectiles. As far as halo 5, Hydra seems to use that too. And it also seems bullets work like that, but that might just be really amazing animation on 343’s part. <div> </div>

> 2535445630236759;19:
> 16. projectile or hit scan.
> Not sure what this is, but from what iv gathered in the other replays, halo 3 use to launch direct projectiles while halo reach and on just detect an AOE. I have personally not noticed any difference in the games. I’m also pretty sure stuff like rail gun, stick detonator, and rocket launcher still used projectiles. As far as halo 5, Hydra seems to use that too. And it also seems bullets work like that, but that might just be really amazing animation on 343’s part. <div> </div>

Halo 3 br and other bullet weapons had a predicted place to hit and took some time to get to the opponent, so you had to lead your shots. halo CE, Halo 2, Halo 4, Halo reach, Halo 5 beta all used hitscan. so the bullet hit instantly. launchers and any weapons that aren’t bullets, hardlight, or plasma are projectile. if it doesn’t hit instantly, it’s projectile.