The XIM dongle was discontinued. Seems like they only sell an Xbox style controller now.
Here’s a review of the XIM Apex. It is for use on console with KB/M. So you would benefit from aim assist as KB/M would appear as a controller.
https://gaminggem.com/xim-apex-review/
Search up “xbox one hacks” / “xbox series x hacks” on Google. You will find ZERO results (apart from malware links) because there hasn’t been a JTAG’d console since the Xbox 360 days. Hell, as far as I know, there aren’t even any save editors for Xbox games.
You need to update your list of counterarguments, because “CoNSoLeS ArE HaCkAblE ToO!” has been an invalid excuse against Microsoft’s consoles since 2013.
The extent to which people can “cheat” on an Xbox console from the Xbox One to the Xbox Series X is by abusing exploits (which can be patched out) or network manipulation (lag-switching, DDOSing).
On PC, there are exponentially more ways to cheat than console and offer a FAR more unfair advantage, like aimbot, wall hacks, ESP, anti-recoil/spread, etc.
I didn’t imply in any capacity that I thought it was legitimate or illegitimate or that you had a team that wasn’t operational, in fact I didn’t even see the post where you detailed the score.
All I asked was how you deduced the individual was using XIM.
I have yet to see any veritable evidence that suggests paywalls discourage cheaters because cheaters also run rampant in paywall titles, full stop.
Short of supplying some sort of metric that shows overt differences between cheaters in F2P and Paywalled titles, it’s a hypothesis at best. It’s a logical hypothesis (and one that’s widely accepted and parroted despite being entirely unproven), I won’t deny the rationale behind it, but one that remains firmly rooted in speculation rather than factual without comparable data.
I’m sure there’s an AI learning method of detection that could be employed to function in this way, but the AI “anticheat” currently used by 343i leaves much to be desired.
You do that, but I would be more satisfied knowing that if a hacker got banned, they’d have to fork over another $60 to play the game again.
Yes, but I’m saying 343 should devote more resources to just letting us turn off crossplay entirely and eliminate the issue of hackers first. Then, if 343 is competent enough, they could add a report button and actually improve their anti-cheat to detect controller/keyboard adapters since they’ve been behind ever since the game launched.
However, I think something that plugs into the console is more in Microsoft’s territory. They could check for it on the operating system level of the console. I know Sony is super uptight about connecting third-party controllers to their consoles and that they’ve taken measures to prevent people from using unauthorized controllers, so maybe Microsoft could implement something similar, but I’m doubtful. I mean, the whole purpose of these adapters is to use whatever input you want, and they’ve been doing their job for years, so I’m doubtful this will be fixed.
Also, for clarification, XIM is cheating but not hacking— if anything, it’s mere child’s play compared to the level of egregious hacks that are available on PC, which is why 343 should just give us a -Yoink!- crossplay option until they finally get a handle on their anti-cheat in the next 6 years.
I’m not the one making the claim that F2P has more cheaters than Paywalled titles my guy, I have absolutely no obligation to find data to support your claim, that’s on you. Ultimately you shouldn’t be making claims you can’t back up with evidence.
I claimed cheaters run rampant in Paywalled titles. If you want examples of cheats in Paywalled titles, well here you go:
A condescending troll has been detected in the comment section. I’d recommend not providing such individual any response as they’re only here to irritate individuals and to argue.
I’ll continue responding to anyone who is here to offer pragmatic perspectives and bridges to solutions rather than inflammation of a comment section to their own personal joy.
Sbmm will push such players outside my skill level so I’ll never see em. And if I do it’s cuz they’re within my skill level in spite of their tactics, so I won’t notice.
Either way, I don’t care if someone else is cheapening their own experience. That’s their problem, not mine.
Turning Crossplay off is just placebo, you will get XIM and Turbo users on your Xbox as well. I think it’s more effective if Infinite just up their Anti Cheat game.
I can already hear the people going “BUH BUH BUH KERNEL ANTI CHEAT INVASIVE”
I not a huge fan of being mischaracterized through inappropriate passive aggression especially when you chewed my head off first over assumptions and projections you made about stuff I didn’t even say. And that’s the last I’ll say on that.
It’s a very very simple question, and has been inline with the *pragmatic approach to discussion you’re calling for:
How did you ascertain for certain that the player was using XIM?
*Pragmatic prag·mat·ic
/praɡˈmadik/
adjective
dealing with things sensibly and realistically in a way that is based on practical rather than theoretical considerations.
Admittedly you seem to have far more knowledge than I do when it comes to programs in general. I grow plants for a living so I’m sort of a bumpkin when it comes to technology. Apologies if my bridge for sale came across as anything but humor. My intention was to convey its just obvious that stats like that aren’t natural. I deduced such e cause the profile the player was using is brand new and the footage I viewed from their perspective led me to my deduction. I honestly have no proof and don’t know how I would obtain such beyond being in the accused cheaters room. Again, my knowledge with tech in general is limited but I looked on YouTube and the players using XIM looked remarkably similar to the footage I viewed. The user I played against had lots of long distance no scopes and even a few of their kills the reticule was no where near the player yet the game registered it as a head shot. If you think that’s not XIM, I’m all ears but I’m certain it was cheating in some form.
Xim shows up as a controller to anti-cheat software. So we’d still be back at square one regardless of whether you implement ring 0 anti-cheat or not.
What we really need is to either code up some software specifically designed to detect hardware like a XIM, or to just sue the hell out of its manufacturers.
I play on PC, I don’t think turning off cross play is a good idea. The rule for security is that physical access is golden. Sure there are not any public exploits for the XB1 but I feel this is more of an interest problem, no need for hacking when the same games are on PC.
Pictures of the XIM shows that it requires the Xbox controller to be plugged in so all that the Xbox sees from a USB protocol level is the controller. It would definitely be possible to use machine learning to analyze movement/aiming patterns but then you are running the risk of banning good controller users. You could also argue that the elite controller/moded controllers also give an unfair advantage.
Sidenote there is a very interesting technical talk on the security of the Xbox One (https://www.youtube.com/watch?v=U7VwtOrwceo).
Nice find. Online tournaments have always been rough in that regard. Sad for the legit players but shows that local tournaments are the only “legit” way to compete. Local play is not 100% safe but miles ahead of the online experience.