I think that new Xbox One Slim is being released tomorrow. Will it make Halo 5 run better, or stay the same?
That would be a no.
As for Scorpio, it will run standard games without the hiccups we see now. Inperfections due to slow resources will not appear, such as screen tearing and frame-suttering. However, nothing will be better, unless patched to do so.
HDR capable games and Scorpio enhanced games will need the actually patching/hardcoding to allow for it.
edit: and then Major Nelson flips a switch 
> 2603643534597848;2:
> That would be a no.
>
> As for Scorpio, it will run standard games without the hiccups we see now. Inperfections due to slow resources will not appear, such as screen tearing and frame-suttering. However, nothing will be better, unless patched to do so.
>
> HDR capable games and Scorpio enhanced games will need the actually patching/hardcoding to allow for it.
Thanks!
I don’t think so…
The hardware is the same, so I dont think Halo 5 will see a performance increase in the xbox one s
Well it turns out, some games do benchmark with a small but noticeable boost on the S.
As it’s not consistent, the boost is not market to any effect as the Scorpio.
You may find H5 plays a little better, with less resolution and/or framerate drops, but it won’t be anything like the Scorpio could maintain.
Save your $ for the Scorpio, and start adding to it. Unless you can afford it all at will. If there are 2 XB1’s in the house, upgrading one to an S now (your gaming one) and to the Scorpio later (swapping the S to the “family”) is likely a smarter way to spend the $ instead of buying 2 S’s now.
Yeah from what I’ve read, there is a small performance boost with the One S. They added it for the HDR effects on some games, but games like Halo may run at a higher resolution because of the higher power. Halo 5’s engine dynamically lowers the resolution to keep the framerate locked at 60fps. So with a bit more power, it may stay at a higher resolution more often, although you wouldn’t notice the difference.
As others have said, if you want better graphics then it’s best to wait for the Scorpio, which should have about 5x the performance of the Xbox One.
There are a couple of test articles that show better FPS on unlocked framerate games on the S vs standard xbox one. one had video side by side, the games were clearer on the S. I believe the framerate is locked on H5, so it would not make much of a difference on the S.
Unfortunately, no SSD hard drives in the S consoles. I’d say buy the S, and get an external SSD Hard Drive for it and install Halo 5 to it.
The Xbox one S is a smaller Xbox one that can display 4K video. Those are the only differences. Except that the console itself looks incredibly sleek and nice.
> 2603643534597848;6:
> Well it turns out, some games do benchmark with a small but noticeable boost on the S.
>
> As it’s not consistent, the boost is not market to any effect as the Scorpio.
>
> You may find H5 plays a little better, with less resolution and/or framerate drops, but it won’t be anything like the Scorpio could maintain.
>
> Save your $ for the Scorpio, and start adding to it. Unless you can afford it all at will. If there are 2 XB1’s in the house, upgrading one to an S now (your gaming one) and to the Scorpio later (swapping the S to the “family”) is likely a smarter way to spend the $ instead of buying 2 S’s now.
I read that article today as well. Don’t think anybody has tested it with H5 yet.
> 2533274799433208;9:
> Unfortunately, no SSD hard drives in the S consoles. I’d say buy the S, and get an external SSD Hard Drive for it and install Halo 5 to it.
I think they are offering a 2TB version of the slim. Should be able to hold a lot of games.
> 2533274988394857;10:
> The Xbox one S is a smaller Xbox one that can display 4K video. Those are the only differences. Except that the console itself looks incredibly sleek and nice.
Internal power source as well and some performance upgrades. You can also get it in a 2TB version. Plus it has that new controller with extended range capacity.
> 2535461330364523;12:
> > 2533274799433208;9:
> > Unfortunately, no SSD hard drives in the S consoles. I’d say buy the S, and get an external SSD Hard Drive for it and install Halo 5 to it.
>
>
> I think they are offering a 2TB version of the slim. Should be able to hold a lot of games.
The 2TB is meaningless if the hard drive is not SSD. You want a SSD hard drive… or at the very least a hybrid drive. They’re noticeably faster.
Well then, a slight update due to experience.
As I run a 27" gaming monitor, I do have access to the Full RGB (PC) display. My dashboard is noticeably crisper and richer, even at 1080p non-HDR (not 2160pHDR). I upped my in-game brightness to 4 (keeping the display where it was) and Halo5 looks very bubbly-colourful (similar to H3). It’s enough to change hues/shades on the colour bars to more realistic variants.
Note: I used RGB full before on an Elite model, same display. It is used more efficiently.
Navigation-wise, darn near flawless in moving around the menu UI. Can’t say I’ve encountered a hiccup with the 2hrs+ I’ve had poking around since moving from an Elite to an S. Haven’t had my REQ cards caught in a opening-loop yet (about 12 packs).
Didn’t get a chance to notice if my REQ’s load up from boot better. Edit: No, that is a server side issue.
Gameplay-wise, my Warzone Firefight games were amazingly smooth. So far at least, no stuttering enemy animations/position resets. Ditto for calling in a vehicle and having at least one be a stutter per game (no stutter).
Noticed my controller inputs were taken better. Didn’t notice missed inputs, ie, reload or swap. To which, animations felt consistent (kept the cadence). Sticks felt more responsive, less over compensation past enemies.
Other notes; Levels loaded in and out with 0 stutter or missed sound. Dynamic resolution barely kicks in, if at all. Makes the entire experience smoother and crisper on a scale akin to when Titanfall fixed its V-Sync issue, though Halo5 itself is a few bars above that for graphics.
Recommendation; if you can afford it, and you’re a competitive and/or hardcore Halo player (or gamer in general), yes, “upgrade” to the S. Of course, if you’ve an eye on the Scoprio and know you can’t afford the mid-step till then, WAIT!
> 2603643534597848;15:
> Well then, a slight update due to experience.
>
> As I run a 27" gaming monitor, I do have access to the Full RGB (PC) display. My dashboard is noticeably crisper and richer, even at 1080p non-HDR (not 2160pHDR). I upped my in-game brightness to 4 (keeping the display where it was) and Halo5 looks very bubbly-colourful (similar to H3). It’s enough to change hues/shades on the colour bars to more realistic variants.
>
> Navigation-wise, darn near flawless in moving around the menu UI. Can’t say I’ve encountered a hiccup with the 2hrs+ I’ve had poking around since moving from an Elite to an S. Haven’t had my REQ cards caught in a opening-loop yet (about 12 packs).
> Didn’t get a chance to notice if my REQ’s load up from boot better.
>
> Gameplay-wise, my Warzone Firefight games were amazingly smooth. So far at least, no stuttering enemy animations/position resets. Ditto for calling in a vehicle and having at least one be a stutter per game (no stutter).
> Noticed my controller inputs were taken better. Didn’t notice missed inputs, ie, reload or swap. To which, animations felt consistent (kept the cadence). Sticks felt more responsive, less over compensation past enemies.
>
> Other notes; Levels loaded in and out with 0 stutter or missed sound. Dynamic resolution barely kicks in, if at all. Makes the entire experience smoother and crisper on a scale akin to when Titanfall fixed its V-Sync issue, though Halo5 itself is a few bars above that for graphics.
>
> Recommendation; if you can afford it, and you’re a competitive and/or hardcore Halo player (or gamer in general), yes, “upgrade” to the S. Of course, if you’ve an eye on the Scoprio and know you can’t afford the mid-step till then, WAIT!
So most issues with halo 5 are hardware? I totally buy that.
I am still considering getting the Xbox one S. Simply because NO power brick and being smaller will make it easier to travel with. My Xbox one hard drive is full and I need room for mafia 3 and Halo Wars 2. I also don’t plan on buying a Scorpio on release. I won’t buy it in till Halo 6.
wait, so question
> 2603643534597848;15:
> Well then, a slight update due to experience.
>
> As I run a 27" gaming monitor, I do have access to the Full RGB (PC) display. My dashboard is noticeably crisper and richer, even at 1080p non-HDR (not 2160pHDR). I upped my in-game brightness to 4 (keeping the display where it was) and Halo5 looks very bubbly-colourful (similar to H3). It’s enough to change hues/shades on the colour bars to more realistic variants.
>
> Navigation-wise, darn near flawless in moving around the menu UI. Can’t say I’ve encountered a hiccup with the 2hrs+ I’ve had poking around since moving from an Elite to an S. Haven’t had my REQ cards caught in a opening-loop yet (about 12 packs).
> Didn’t get a chance to notice if my REQ’s load up from boot better.
>
> Gameplay-wise, my Warzone Firefight games were amazingly smooth. So far at least, no stuttering enemy animations/position resets. Ditto for calling in a vehicle and having at least one be a stutter per game (no stutter).
> Noticed my controller inputs were taken better. Didn’t notice missed inputs, ie, reload or swap. To which, animations felt consistent (kept the cadence). Sticks felt more responsive, less over compensation past enemies.
>
> Other notes; Levels loaded in and out with 0 stutter or missed sound. Dynamic resolution barely kicks in, if at all. Makes the entire experience smoother and crisper on a scale akin to when Titanfall fixed its V-Sync issue, though Halo5 itself is a few bars above that for graphics.
>
> Recommendation; if you can afford it, and you’re a competitive and/or hardcore Halo player (or gamer in general), yes, “upgrade” to the S. Of course, if you’ve an eye on the Scoprio and know you can’t afford the mid-step till then, WAIT!
so question on that. my tv DOES support full rgb. i know because i can test it on my ps4 and it displays EVERYTHING fine and it actually does make a slight noticeable difference for me once i calibrate it. (yes i find a test pattern and can see all 16 squares) but the xb has never been able to show full rgb correctly, does this one finally show it properly? because that would be another reason to upgrade for the time being if i can. drives me nuts i cant use full rgb on my xb1, either the colors seem fine but brightness is off or brightness is off and something else, im always having to compromise on something.
> 2533274875982754;16:
> > 2603643534597848;15:
> >
>
>
> So most issues with halo 5 are hardware? I totally buy that.
Ehhh… That’s a bit loaded in assumption.
Think of it this way, if developers optimised according to the original 800Mhz CPU but then used the 853Mhz “overclocked” for actual use, we’d likely have similar results for what we’re seeing now.
Of course, just tossing a faster CPU and GPU (APU’s) solves everything. But that’s raw, unengineered thinking. The only thing I’ll subscribe to that line of thinking of base speed. 1Ghz is the minimum a core must be for gaming. That is my experience seeing the industry try sooooo many things since well before either the original Xbox or PS. There’s just something about AI that regardless of number of cores, needs that 1Ghz base.
> 2533274809890894;18:
> > 2603643534597848;15:
> >
>
>
> so question on that. my tv DOES support full rgb. i know because i can test it on my ps4 and it displays EVERYTHING fine and it actually does make a slight noticeable difference for me once i calibrate it. (yes i find a test pattern and can see all 16 squares) but the xb has never been able to show full rgb correctly, does this one finally show it properly? because that would be another reason to upgrade for the time being if i can. drives me nuts i cant use full rgb on my xb1, either the colors seem fine but brightness is off or brightness is off and something else, im always having to compromise on something.
While I don’t have the patterns you test with, I’m about 95% sure to say yes.
As I said above, I kept the monitor brightness as was and upping the game lighting just 1 was enough to make a smile. Bringing up the score during gameplay just feels richer/more saturated. The contrast now has a slight Halo3 shine to it between the player bars and shadowed background.
If you’re a tetrachromat-sensitive like myself, it does elevate the visuals from an 8 to a 9. (it means you have excellent night vision and can see indigo as distinct, amongst other mutant properties :).
> 2603643534597848;15:
> Well then, a slight update due to experience.
>
> As I run a 27" gaming monitor, I do have access to the Full RGB (PC) display. My dashboard is noticeably crisper and richer, even at 1080p non-HDR (not 2160pHDR). I upped my in-game brightness to 4 (keeping the display where it was) and Halo5 looks very bubbly-colourful (similar to H3). It’s enough to change hues/shades on the colour bars to more realistic variants.
>
> Navigation-wise, darn near flawless in moving around the menu UI. Can’t say I’ve encountered a hiccup with the 2hrs+ I’ve had poking around since moving from an Elite to an S. Haven’t had my REQ cards caught in a opening-loop yet (about 12 packs).
> Didn’t get a chance to notice if my REQ’s load up from boot better.
>
> Gameplay-wise, my Warzone Firefight games were amazingly smooth. So far at least, no stuttering enemy animations/position resets. Ditto for calling in a vehicle and having at least one be a stutter per game (no stutter).
> Noticed my controller inputs were taken better. Didn’t notice missed inputs, ie, reload or swap. To which, animations felt consistent (kept the cadence). Sticks felt more responsive, less over compensation past enemies.
>
> Other notes; Levels loaded in and out with 0 stutter or missed sound. Dynamic resolution barely kicks in, if at all. Makes the entire experience smoother and crisper on a scale akin to when Titanfall fixed its V-Sync issue, though Halo5 itself is a few bars above that for graphics.
>
> Recommendation; if you can afford it, and you’re a competitive and/or hardcore Halo player (or gamer in general), yes, “upgrade” to the S. Of course, if you’ve an eye on the Scoprio and know you can’t afford the mid-step till then, WAIT!
Nice review. Now you need an external SSD hard drive or hybrid drive to connect to it and see if it speeds up load times significantly.