Xbox One: Upstream Bandwidth: WARNING!

I believe there is an issue with halo reach multiplayer on xbox one specifically.

Upstream Bandwidth: WARNING!
suboptimal networking conditions will affect Matchmaking and gameplay.

I have talked with many of my friends that play halo reach and many people I have encountered in the game and everyone who is playing from xbox one has this problem.
We all agree that we can see a slight disadvantage in matchmaking in various ways.

Happens to me on my 360 always. Dunno how to fix it.

> 2533274974338348;2:
> Happens to me on my 360 always. Dunno how to fix it.

I have however talked to people on 360 who’s upstream bandwidth is average… it would be nice for there to be an update or something

> 2533274937003153;3:
> > 2533274974338348;2:
> > Happens to me on my 360 always. Dunno how to fix it.
>
> I have however talked to people on 360 who’s upstream bandwidth is average… it would be nice for there to be an update or something

Mine says WARNING!

> 2533274937003153;1:
> I believe there is an issue with halo reach multiplayer on xbox one specifically.
> Upstream Bandwidth: WARNING!
> suboptimal networking conditions will affect Matchmaking and gameplay.
> I have talked with many of my friends that play halo reach and many people I have encountered in the game and everyone who is playing from xbox one has this problem.
> We all agree that we can see a slight disadvantage in matchmaking in various ways.

That’s odd, I never even knew that was an level of Bandwidth. When I started playing Reach, my bandwidth, along with NAT rating and Packet loss, was listed as ‘Moderate’ or ‘Medium’ quality; as of switching to a wired connection, my settings are green across the board.
Are your NAT Rating and Packet Loss Rating poor as well?

Barely noticeable between red, yellow or green, NAT have a lot more impact.

And it’s based on something, not the entire world.

> 2533274838402332;5:
> That’s odd, I never even knew that was an level of Bandwidth. When I started playing Reach, my bandwidth, along with NAT rating and Packet loss, was listed as ‘Moderate’ or ‘Medium’ quality; as of switching to a wired connection, my settings are green across the board.
> Are your NAT Rating and Packet Loss Rating poor as well?

Wired = top it’s simple.

> 2533274964556797;6:
> Barely noticeable between red, yellow or green, NAT have a lot more impact.
>
> And it’s based on something, not the entire world.
>
>
> > 2533274838402332;5:
> > That’s odd, I never even knew that was an level of Bandwidth. When I started playing Reach, my bandwidth, along with NAT rating and Packet loss, was listed as ‘Moderate’ or ‘Medium’ quality; as of switching to a wired connection, my settings are green across the board.
> > Are your NAT Rating and Packet Loss Rating poor as well?
>
> Wired = top it’s simple.

I play hard wired, everything is green, Nat and packloss. Accept upstream bandwidth

It’s wired… that’s all, the simple fact the NAT is green is enough for me, it’s rather annoying that you are unable to play with someone unless there is already someone else with one of you.