If they ever bring MCC to Windows 10, I really see them doing this.
I don’t know if you understand what happened in the conference but the XB1 can stream games to W10 devices, not play them directly.
There is a huge difference between optimising for a PC and optimising for a console. That is why CE on the PC bogs down even the then most powerful computers/runs with such high resources.
Console code is designed to run on console architecture faster than the variable PC… Console code is like speedrunning the same course forever while a PC is about learning to speed run multiple courses. You can get consistent and predictable times with the console but you may never get a small spread between variable PC’s on optimising the code.
I am not talking about streaming, cross platform.
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> I am not talking about streaming, cross platform.
We have cross platform play now and since the 360. Though it is true W10.x intends to make this easier for all.
This is pretty much the next step in GFWL. None of this is actually new except the streaming from the Xbox. Halo 2 Vista was meant to be cross-platform and Shadowrun was cross-platform. They won’t bring MCC to W10 because they want to sell Xboxes and make money.