When they said they were bring back the X i never had a single thought about them screwing it up. I just didn’t think it was possible…
Not only does it travel with the body but the X and service tag only stay on the screen for about 1.5-2 seconds at MOST. So with the delay of XBL and at times teammates “X” Callouts. MOST of the time, unless you’re already looking in that direction, you can’t react and look fast enough to see the X/service tag before it disappears.
Wow, just watched the vid - haven’t even bothered to put the H4 disk in my xbox to see it in person.
I thought 343 were making the X white out of shear arrogance - the whole change for the sake of change thing, but after watching that vid and seeing it follow the body as it goes bouncing around its just shear stupidity.
> I don’t understand why 343 did this. It lasts for too short of a period of time, and the white X following dead bodies is pointless.
>
> The only thing I like about this new “white X” is that it will make teabagging a lot easier, and more frequent.
No it won’t, they will have already instant respawned.
Did it really impact the way you played? What is the x for? Someone tell me that, and then tell me what it did for you that you can’t do on your own.
Really, what makes it so important? It’s not like you can’t figure out where a teammate died with the smallest amount of communication. “on my x” is just shorthand for “where I died,” and it’s very easily learned without a mark on the screen. I’m always aware of where teammates are when they died, this was not a help or hindrance to me, if anything, it was completely unneeded.
Weren’t people awhile back saying less clutter was a good thing? Any sort of hand holding is usually frowned upon, it’s only that it’s been in previous games, that makes it okay.
I didn’t really think not having the x truly affected my play much but considering they took the time to implement it back into the game they could have at least made the time spent implementing it worth while. I don’t like to complain but the x as it stand now isn’t much different from not having it at all. When I played my first game post-TU I honestly had to search for a teammate and watch him die to notice it. I actually thought they completely forgot to add it for a little bit. I don’t mind the colors or anything but it needs to stay on the screen for a tad bit longer. Something tells me that it’s impossible for them to not have the x follow the corpses. I knows it’s been done in other games but I’m sure they at least tried and just couldn’t get it to work.
> Both canonically and gameplay-wise it makes sense. After all, software can only track its broadcast, and the X moving means your opponent has an explosive weapon.
To be honest, I don’t really mind the whole following the body thing.
I’m more dissapointed in the fact that it is hard to see and doesn’t stick around long. Make it red and make it last like 3 seconds and it’d be fine. If they could increase the size, that would be cool too.
As it is now, all I can say is that it’s better than nothing. The problem is it’s only just over the ‘nothing’ line.
As it is, it makes pretty much no difference from not having it period. By the time latency allows someone to hear you say “One shot on/near my X”, the x will have disappeared, and by the sheer amount of explosions in this game your body probably went flying anyway. You might as well tell them to look in a random direction and hope that’s where the enemy is.
> We can’t see the code. We don’t know how the game fundamentally works. The old system may simply be incompatible with Halo 4. A lot was changed for this title and I suspect that the instant respawn system may clash with the old red X markers.
Actually, we can. It’s an almost exact copy-paste of the Reach engine.
Well I do have an issue with how fast it disappears mainly. Players aren’t going to be flying anywhere far for the moving x to even matter negatively. Even if it does it shows that your enemy killed them with an explosive weapon. Win in my book. I’m not sure why the x dissapears faster or why exactly it’s white and it moves with the body but I’m sure they had they’re reasons. Try to be understanding.
Although I am glad the X is back and 343 listened to the community, I can´t help feeling that what they deliver just isn´t good enough. I mean they try SO HARD to make ¨their¨ Halo SO different from Bungie´s Halo that they´re changing fundamental things to the franchise.
The new ¨X¨, the ranking system, JIP, Ordenance, Instant Respawn, Grenade Indicator, etc… all these things just don´t add up to be an amazing experience for me as other Halos used to be.
But you know what really bothers me? That I can´t seem to stop complaining about Halo 4. I would love to enjoy and keep playing this game, but I feel it´s not as fun anymore. I like coming to the forums and seeing what´s up in the Halo Universe, I just don´t feel the need to play…
Heck maybe I´m just older and this game doesn´t appeal to me as much anymore. I guess I´ll know when I give Destiny a shot… cheers.
Very dissapointed with the new marker. My friends and I play Reach because of this feature and we were excited to hear it was coming to H4. Duration is too short and it’s too difficult to spot (imagine on a SD TV). Basically useless. Oh well, back to Reach.
Yes it needs to be exactly like the old one.
That’s what we expected, and that’s what they led us to believe, and should be corrected to look like the old one.
This isn’t nostalgia 343, it’s about functionality. The marker doesn’t work anymore because of how you changed it.
> Yes it needs to be exactly like the old one.
> That’s what we expected, and that’s what they led us to believe, and should be corrected to look like the old one.
>
> This isn’t nostalgia 343, it’s about functionality. The marker doesn’t work anymore because of how you changed it.