so many failed rounds thanks to huge maps with enemies playing hide and seek
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> so many failed rounds thanks to huge maps with enemies playing hide and seek
i had two rounds today where we lost because the last group of jackals or soldiers were all the way across the map.
then we had another round that we had three shots left on a knight when time ran out because we had to literally run all the way across the map and then into a tunnel before we saw the first enemy on round 2. took 30 seconds to take the first shots of the round.
This is something that needs to be added. It would make things so much quicker. They’re always the last place you look.
I think Apex is the worst map when it comes to this issue.
Having things like spawn notifications and dropshift markers would be a huge asset. But that is just a small part of a big problem. Hopefully 343 plans to address these issues and quickly.
Agreed, I posted this in the official fb thread at the top of the page. You should do the same.