WZFF almost fixed, just a lil more tweaking

The update was awesome. The heroic playlist is a step in the right direction, but I feel it doesn’t address the actual problem with balancing. It isn’t that the enemies are too hard, it’s that there are too many, and the problem bosses are still in little cubby holes behind layers on hi damage enemies in the back of a building where nobody can get to them. Most bosses are now killable because of heroic, but the problem persists. Not only this, but instant killing players (especially if they JUST purchased a req) is too prominent. I’m fine with dying because I was dumb, but not if 1 shot from a grunt mech gets a supercombine on me while riding a vehicle, leaving the vehicle undamaged but me dead.
Step in the right direction, but still not addressing the main problems.

I love that there are a ton of enemies. Coming out victorious in a 1v15 scenario makes me feel so badass.

The only problem I have is enemy placement like you mentioned. When the hardest bosses are in really tough spots. But other than that, everything else is fine.

Legit only two problems I have right now. Is phantom gunners cannot be killed and will will shoot a small burst at an on scorpion and kill you. And when a new objective spawns it gives you no time to set up. (Defend X here and it gets obliterated by enemies by the time you arrive)

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> Legit only two problems I have right now. Is phantom gunners cannot be killed and will will shoot a small burst at an on scorpion and kill you. And when a new objective spawns it gives you no time to set up. (Defend X here and it gets obliterated by enemies by the time you arrive)

I learned I happened to be in the defend base microseconds after the enemies spawned on top of me. lol

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> I love that there are a ton of enemies. Coming out victorious in a 1v15 scenario makes me feel so badass.

Actually I do like that. What I mean is when the game spawns 5 high class elites to defend a SwarmLord hunter, and when you kill those elites 5 more spawn immediately. Essentially the game is telling you that those kills didn’t count.