WZF timer should get a slight increase.

Personally I want to say I think the new firefight is some of the most fun I’ve had with halo in a while. But that being said I think the timer should get a slight increase when it is fully available. Because the game does not spawn all of the enemies at once so your Xbox doesn’t crash and taking a few seconds to drop from a phantom or warp in is taking away precious time with the timer being so short. It’s only a minor thing but other than that WZF is amazing.

6 mins would be good, I’d like them to tell you the next round in the intermission though, so you know what REQs to get. And an increase or removal of the time it takes for the enemy to capture the garage, or better still switch it so the players have to capture it.

Need to make the enemies a lot harder if increasing time as we used all our load out weapons as full fireteam and one tank and got through it all easy

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> Need to make the enemies a lot harder if increasing time as we used all our load out weapons as full fireteam and one tank and got through it all easy

Well even with 4 scorpions and a wraith we still couldn’t kill the three wardens on round 4 because we only had enough time to kill one. And it’s also a little bad Mon round 2 or 3 when you get swarmed with enemies that take forever to spawn.

While I think there was plenty of time, your feedback is important. I recommend you add it to the official feedback thread.

How to defeat the 3 wardens.
You focus on 1 Warden at a time.
I’d recommend the left one first the the right then the mythic.