WZF Ideas/Fixes

Before a mod tells me to take this to the WZF Feedback forum or get any hate, listen to my ideas!
Warzone Firefight Ideas And Fixes:

  • Music: I love the intermission music, in-game music would make the gameplay about 3x as much better. If anyone doesn’t agree with me, go play some Halo: Reach firefight. Also Halo 5 has amazing music so it should work out! - Rounds: I feel that most of the rounds are too easy, while some few are hard. A solution is to stretch these out. Make 7 rounds! (halo lucky number). Make it actually get harder each round by adding in more enemies instead of making each round get WAY harder because you reach round 5 too fast. - Two FIrefight Modes: Yes. First we have Warzone Firefight, then we have Warzone Firefight Survival. Warzone firefight is the one were playing now. And survival is a, “classic” firefight mode. Where you are in a map and have to survive the time/longest. Maps that are circles like Noctus would work perfect. - More, how can I say… badass, or “classic”: As this I mean make it Firefight, the name itself. What it is supposed to be is a lone wolf type of gamemode. Where it feels like you kind of getting hammered a bit. Ideas like add a new intro where the pelicans drop you off in the middle of the map, and add in some turrets, some crashed pelicans, smoke on the garage, etc. - Maps (Variations): This sort-of ties in with the last idea, but make each map a bit different than the regular warzone map: Escape From Arc. Add in some rain, some fog in the background, make some sounds along the map. Have Noctus have two maps: one day and one night. Add in the Warzone Assault map from Apex 7 where its thundering and everything!This gamemode already seems fun. But simple stuff like adding in-game music that’s already made for you, adding in some finished forge tools like rain, some crashed pelicans, ect, can actually change it by a lot!
    #1 on my list is probably map variants/in-game music!

cough custom announcer voices cough

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