I’m wondering why the hell everyday there is a challenge (win 9 games of X gametype) for us to complete which takes several hours, and for me that’s more than the amount of time I can allot during workdays. However the weekly challenges are extremely easy, like 70 Headshots? That takes 3-4 games, or the 18 Precision Weapon kills in a single game? It’s as if 343i has the challenges swapped, it shouldn’t take several hours every day in most cases to complete the daily challenges and then only take an hour tops to complete both weekly challenges.
I guess what I’m trying to say is that I’d like to complete the daily challenges but still have time to play the gametypes I enjoy rather than waste all my Halo time playing some random gametype.
> Yes they do, they should be more like Reach’s challenges.
A inconsistent list of challenges that have randomly set credit for similar missions? (Like kill 90 enemies in MM for 2000cR. Kill 90 enemies in any mode for 3700 cR.)
I agree with the op. Winning 9 games of oddball for example could take a while if you’re not on a good team repeatedly like I was. It should be a weekly challenge. Like “Win 20 oddball matches”, just increase the total amount needed and chuck it out of daily. Yesterday was koth and today was oddball…seems like they’re trying to make people play gametypes they dont normally do, which I am not against in any way, just seems like it’s better as a weekly for most of us with work and, you know, lives
I was thinking the same thing op. Also, it makes no sense for these challenges that can take several hours to be worth only like 2000 exp when one 10 minute game of spartan ops gets you 6000 exp.