Wraith/ghost boost impact

Remember in every other Halo when you were in a wraith or a ghost and you boosted into another vehicle with less armor? (Such as ghost vs ghost, ghost vs mongoose, warthog vs mongoose/ghost, or wraith vs ghost/warthog/mongoose. ) The bigger vehicle would obliterate the smaller one, no problem.

Like earlier today, I was in a wraith and boosted into a mongoose. Instead of destroying the mongoose like it should’ve, I ended up flipping over it, no harming it in the slightest.

I think the vehicle vs infantry mechanics work well (no matter how many times I’ve died from a tanks treads while trying to board from the side), but vehicle vs vehicle mechanics need a little reworking.

What are your thoughts?

Edit: Here’s the video that inspired me to make this post. (If anyone could lazy link for me that’d be great.)

http://xboxclips.com/MiloVShylo/73c92ae4-e436-4e08-b04c-9af92430dc20

Juggling small vehicles with tanks are worth a good chuckle, but that’s really all it’s worth. I do believe that it should cause some more damage, if any. Tying to drive over a gungoose trying to take on a tank should be able to be ran over like a bug.

> 2533274822820920;2:
> Juggling small vehicles with tanks are worth a good chuckle, but that’s really all it’s worth. I do believe that it should cause some more damage, if any. Tying to drive over a gungoose trying to take on a tank should be able to be ran over like a bug.

It is pretty funny running vehicles over with a tank, but I don’t exactly think that should destroy it like it would in real life. I just think if I hit a vehicle head on in a vehicle 3x the size going 3x as fast, I shouldn’t get flipped over it. If I can figure out how to link the video I will, it’s actually pretty funny lol.