Wow...

It’s baffling how many people can’t accept 343 adding to/changing Halo at all. They think they’re own opinions should be the definitive opinion that 343i needs to go by to make a “true Halo”.

I’m so glad those people aren’t in charge of the franchise; they’d run it into the ground with Call of Duty-like replication of the same thing over and over, with lame ideas that are stuck in 2001.

I am personally glad for all the additions, and it sounds very much like most (if not all) will be optional, due to playlists including or excluding them accordingly. They’re trying to reach a wider audience, while still appeasing the “purists”. And purists are still not happy, because they want to be catered to all themselves, as if that were a smart business choice.

Sorry kids, but 343i, and the Halo franchise, is and always has been A BUSINESS. Yes, it’s a game, yes, they care about the game as much as we do. But at the end of the day, it has to make money. And nobody is going to make any money releasing a game that is fundamentally identical to Halo 3 with just “a few new features”. You can’t add new things without changing the game, no matter what you guys think. The more you add and update, the more it changes. Halo: CE is almost NOTHING like Halo 3. At least Halo 4 harkens back to Halo 3 quite significantly, and at least 343i is keeping you in mind with classic-style playlists, bringing back the BR and the lunging for the Energy Sword, etc.

Instead of complaining about a game you’ve never played, and features you’ve never even tried. try just being at least cautiously optimistic and reserve your “I don’t like this game” attitude until AFTER you play it.

I completely agree, and none of these changes are going to affect the basic 1v1 showdown. That’s your gun versus theirs. They all just speed up gameplay

> I completely agree, and none of these changes are going to affect the basic 1v1 showdown. That’s your gun versus theirs. They all just speed up gameplay

And all in all, they’re optional. Playlists that will exclude these things will basically reduce it down to Halo 3 with better graphics, more weapons, and probably better servers, really. Bloom, AA’s, random weapon drops, specializations… they’re all things that can be “turned-off”, so to speak, for those classic playlists.

So I don’t understand why people are complaining. They haven’t even TRIED them yet. Are they THAT closed minded even when they’ll still get a “vanilla” Halo out of it?

I am glad to see people are content with 343i completely changing the core game mechanics of Halo to appeal to a casual and mainstream audience.

> I am glad to see people are content with 343i completely changing the core game mechanics of Halo to appeal to a casual and mainstream audience.

I’m glad to see people throwing a -Yoink- fit because they can’t accept that Halo will flail and die without making some changes to it’s formula, while not even admitting to what Halo 4 has contributed to your picky little Conglomerate of pole up the -Yoink- competitives.

The players you mention, in most cases, aren’t opposed to all change. They’re opposed to change that alters every part about how this game is played. These players want a new game with new ideas, but they want the new ideas to interact with the old, maintain the golden triangle, maintain the same starts, both of which makes Halo unique, and build on that. They’re upset that most of this change seems to completely change the same starts mentality that was key to the trilogy.

They wanted change that would allow for new ideas, new tactics, but still offer the same simplicity and perfectly level field (done by symmetry) that they have come to love in Halo games.

I refuse to think that it is impossible to make a game that abides by these simple rules that wouldn’t sell in today’s market. The problem is, not many have tried. It’s a risk. We’re upset that they didn’t take it.

Preach. I agree 100%. People need to start being a little more optimistic and maybe if changes do need to occur, 343 will listen. Also we need to keep in mind that everyone at 343 loves the halo franchise and only wants the better for it.

it seems most people who have played since CE are stuck in the past and WILL not accept the new changes which i think look fine and i have also played since CE

> while still appeasing the “purists”. And purists are still not happy, because they want to be catered to all themselves, as if that were a smart business choice.

I hear this a lot, but I’ve yet to see anything that would appease to this “competitive” community. There’s been nothing, nothing at all.

I agree. Change happens, and if they don’t like it, don’t play it.

I don’t want to see another Halo: Reach, or a Halo 3, I want to see a Halo 4.

> try just being at least cautiously optimistic and reserve your “I don’t like this game” attitude until AFTER you play it.

And again, people (well, smart people anyways) aren’t going to judge the game after buying it. They judge BEFORE, so they can see if they’re going to buy it or not.

Your an idiot Halo’s gameplay was getting boring its gameplay was very 1-d with the ‘one gun to rule all’ idea which is completely idiotic. Halo 4 aims too break up the stale gameplay by making the weapons besides BR and DMR good (in there respected areas) this will lead to balanced and fun gameplay.

You Sir win one internet for this.

Because you are right. If Halo has always been about change. If 343i didn’t change it up. Halo would be like COD. Same -Yoink- just different textures.

> I am glad to see people are content with 343i completely changing the core game mechanics of Halo to appeal to a casual and mainstream audience.

As opposed to keeping it fundamentally the same as it was in 2001 and watching as all the other FPS games incorporate more interesting things, because they’re not afraid to push things forward and try new things?

Halo would be boring as hell if it only changed things in a minor way and kept the formula almost exactly the same.

We’d have not had dual-wielding in Halo 2, we’d not have had the power-ups in Halo 3, we’d not have Firefight, we’d not have hardly anything that people now love and hold dear.

The problem people seem to have is “too much too soon.” If you look at Halo: CE compared to Halo 3, they’re worlds apart. Same character, and it controls the same, but the fighting/battling style is very, very different. But it happened across 3 games.

Halo 4 is introducing a TON of new things, and people are panicing and thinking “this will change it into something that isn’t Halo!” But that’s not the case. These are ADD-ONS; features that will not be present in all playlists all the time. They are basically releasing Halo 3 but with new maps, extra weapons, and a bunch of optional features and add-ons that you can choose to indulge in or not.

It’s not like you’re going to be FORCED to use these things.

Also, they seem to forget that Forge is going to be seemingly 1000% bigger and better with all it’s improvements, which also lends itself to custom games.

The one thing I’m hoping for, after hearing they’re taking community maps out of matchmaking & finding a different way to incorporate them into the community, is for them to create a “custom games matchmaking” type system. Probably not likely for Halo 4, but it would definitely be cool for later games. It would help with play-testing maps (I personally can NEVER find people to help me do that, despite my best efforts), or try out new game styles. It’s actually surprising to me that they haven’t done it thus far after all these years of Forge being a mainstay.

> > try just being at least cautiously optimistic and reserve your “I don’t like this game” attitude until AFTER you play it.
>
> And again, people (well, smart people anyways) aren’t going to judge the game after buying it. They judge BEFORE, so they can see if they’re going to buy it or not.

There’s GameFly, there are demos, there are friends that bought the game that you can try it out with first…

Judging a game before you play it is <mark>NOT</mark> “smart”, it’s stupid. Having hesitations is one thing, but judging it and saying “screw it, not buying it” before even trying it is dumb. Unless it’s a game type you definitely don’t like (i.e. “I hate FPS games, so I won’t buy it”), because that’s legitimate. But judging the game by saying you don’t like the gameplay when you haven’t EXPERIENCED the gameplay… that’s just stupid.

> Your an idiot Halo’s gameplay was getting boring its gameplay was very 1-d with the ‘one gun to rule all’ idea which is completely idiotic. Halo 4 aims too break up the stale gameplay by making the weapons besides BR and DMR good (in there respected areas) this will lead to balanced and fun gameplay.

How am I an idiot? I basically said the exact same thing, just in a different way?

By the way: you’re*

If you’re going to call someone an idiot, it helps not to look like one yourself. Just saying.

> > > try just being at least cautiously optimistic and reserve your “I don’t like this game” attitude until AFTER you play it.
> >
> > And again, people (well, smart people anyways) aren’t going to judge the game after buying it. They judge BEFORE, so they can see if they’re going to buy it or not.
>
> There’s GameFly, there are demos, there are friends that bought the game that you can try it out with first…
>
> Judging a game before you play it is <mark>NOT</mark> “smart”, it’s stupid. Having hesitations is one thing, but judging it and saying “screw it, not buying it” before even trying it is dumb. Unless it’s a game type you definitely don’t like (i.e. “I hate FPS games, so I won’t buy it”), because that’s legitimate. But judging the game by saying you don’t like the gameplay when you haven’t EXPERIENCED the gameplay… that’s just stupid.

I don’t need to experience the gameplay. It looks gimmicky, dumbed down, casual and very frustrating for people who want a skill gap.

For the players that want a Halo game without the aforementioned items, they should be able to see that Halo 4 won’t be up their alley and, as a result, don’t need to bother with it.

I don’t need to try on a piece of clothing if it clearly won’t fit judging from its physical size or if it isn’t my style.

> I am glad to see people are content with 343i completely changing the core game mechanics of Halo to appeal to a casual and mainstream audience.

Oh no! Casual and mainstream audiences they’re gonna ruin mah Halos! Deal with it. It’s their game! If they wanna appeal to a wider audience, they have the right.

>:-/

> > > > try just being at least cautiously optimistic and reserve your “I don’t like this game” attitude until AFTER you play it.
> > >
> > > And again, people (well, smart people anyways) aren’t going to judge the game after buying it. They judge BEFORE, so they can see if they’re going to buy it or not.
> >
> > There’s GameFly, there are demos, there are friends that bought the game that you can try it out with first…
> >
> > Judging a game before you play it is <mark>NOT</mark> “smart”, it’s stupid. Having hesitations is one thing, but judging it and saying “screw it, not buying it” before even trying it is dumb. Unless it’s a game type you definitely don’t like (i.e. “I hate FPS games, so I won’t buy it”), because that’s legitimate. But judging the game by saying you don’t like the gameplay when you haven’t EXPERIENCED the gameplay… that’s just stupid.
>
> I don’t need to experience the gameplay. It looks gimmicky, dumbed down, casual and very frustrating for people who want a skill gap.
>
> For the players that want a Halo game without the aforementioned items, they should be able to see that Halo 4 won’t be up their alley and, as a result, don’t need to bother with it.
>
> I don’t need to try on a piece of clothing if it clearly won’t fit judging from its physical size or if it isn’t my style.

Seriously? You just related game experience to trying on a shirt? That’s the axiom of your mindset?

It “looks” gimmicky? You’ve seen probably 10% of the multiplayer. You also haven’t played it. Videos of a game != playing the game yourself.

And as has been stated dozens and dozens of times: there will be playlists WITHOUT those “gimmicks”. In fact, we don’t even know how many! We’re STILL finding out info of the game, and haven’t even seen the full build of the game; you saw bits and pieces of a BETA.

I don’t care if you buy it at all, don’t get me wrong. But to completely write it off before even seeing the full game, much less even PLAYING the damn thing… is stupid. Do not even attempt to call that “smart”. You’ll look even more silly than you already do.

> > I am glad to see people are content with 343i completely changing the core game mechanics of Halo to appeal to a casual and mainstream audience.
>
> Oh no! Casual and mainstream audiences they’re gonna ruin mah Halos! Deal with it. It’s their game! If they wanna appeal to a wider audience, they have the right.
>
> >:-/

A company that wants to appeal to more people and make more money!? WTF?

INCONCEIVABLE!

And these people act like it’s going to ruin the game; it’s more like Halo 3 than Reach was, and they obviously played that. I just don’t see how people can’t just play the “vanilla” playlists. It’ll be like Halo 3 with more weapons and new maps. How is that bad?

Why focus on the “bad things” in the game when they’re completely avoidable? It’s so stupid. It’s like complaining about if McDonald’s stopped selling chicken nuggets when you don’t even eat them: why do you freakin’ care?!