> 2533274974350131;1:
> It’s a topic that I’m interested in. Would you want duel wielding in Halo to return? Would you want it in an update or would you want it in the next game? It was taken out when Halo ODST and Halo Reach released. I would want it again as it was a classic feature, and holding two SMG’s is just awesome.
Honestly, I’d rather not see it return, especially for Arena play. All I would do is walk around with a charged plasma pistol in one hand and a magnum in the other.
> 2533274850869596;2:
> Why do you think the Halo 2 SMG’s were pitifully weak? The game assumed you’d be dual-wielding them, so they were laughably useless on their own, and not all that much better when held together.
You only mention the Halo 2 SMG’s, but not the SMG’s from Halo 3 or Halo 2 Anniversary. (Yes Halo 2 SMG’s and H2A SMG’s are completely different)
> 2533274797328974;8:
> > 2533274974350131;1:
> > It’s a topic that I’m interested in. Would you want duel wielding in Halo to return? Would you want it in an update or would you want it in the next game? It was taken out when Halo ODST and Halo Reach released. I would want it again as it was a classic feature, and holding two SMG’s is just awesome.
>
> Honestly, I’d rather not see it return, especially for Arena play. All I would do is walk around with a charged plasma pistol in one hand and a magnum in the other.
Would using a Plasma pistol and a Magnum always work though? All Spartans have new abilities and other players can use other power weapons.
> 2533274805640921;10:
> It would be ok if it did, but weapons would have to be significantly nerfed. Or dual wielding be a lvl 9 REQ armor mod or something.
Remember that duel wielding is limited to a small amount of weapons. An armor mod for that sounds cool. I like the color combination for your Spartan by the way.
> 2533274974350131;11:
> > 2533274797328974;8:
> > > 2533274974350131;1:
> > > It’s a topic that I’m interested in. Would you want duel wielding in Halo to return? Would you want it in an update or would you want it in the next game? It was taken out when Halo ODST and Halo Reach released. I would want it again as it was a classic feature, and holding two SMG’s is just awesome.
> >
> > Honestly, I’d rather not see it return, especially for Arena play. All I would do is walk around with a charged plasma pistol in one hand and a magnum in the other.
>
> Would using a Plasma pistol and a Magnum always work though? All Spartans have new abilities and other players can use other power weapons.
No, it wouldn’t work 100% of the time but to me dual wielding just gives incentives for that type of play; IMO Halo is just a more tactical game without it.
> 2533274974350131;12:
> > 2533274805640921;10:
> > It would be ok if it did, but weapons would have to be significantly nerfed. Or dual wielding be a lvl 9 REQ armor mod or something.
>
> Remember that duel wielding is limited to a small amount of weapons. An armor mod for that sounds cool. I like the color combination for your Spartan by the way.
To be honest it’s some sort of glitch, I don’t know why it looks like that. My spartan colors isn’t even white .-.
But yeah, needlers are pretty strong by themselves a dual wield would be way op, so it would have to be nerfed.
to be honest…no
don’t get me wrong, Duel wielding can be cool, and has its uses…but I found that reloading took forever and the whole idea to be cumbersome…
> 2533274873873545;15:
> Please no. I don’t want to play with more uber nerfed pistols anymore. You could kill someone faster with a handful of rocks than the H3 pistol
Oh man… I forgot just how bad the Halo 3 pistol was ><
> 2533274850869596;19:
> > 2533274873873545;15:
> > Please no. I don’t want to play with more uber nerfed pistols anymore. You could kill someone faster with a handful of rocks than the H3 pistol
>
> Oh man… I forgot just how bad the Halo 3 pistol was ><
lol don’t forget the H2 magnum…spit wads did more…
> 2533274890014309;20:
> perhaps only on the pve gamemodes and not in the pvp modes for balancing reasons while still getting interesting combinations in pve.
Too late for H5, would love to see it return for halo 6. However if they don’t add it in, they why not make a dual wielding playlist? Doesn’t affect anybody if everybody can dual wield does it.
At least in the original form , meaning Halo 2 and 3 , any weapon that was dual wielded was effectively cut in half as far as damage per second is concerned. So essentially you gained no benefit while losing the ability to throw grenades with out dropping a weapon. It was extra coding for no real beneficial reason other than aesthetics.
I wouldn’t mind Dual Weild as weapon Variant in warzone.
Lets say i pick up dual weild pistol (not magnums but pistols tuned for dual wielding). You spawn with it. But defeinitely not in Arena. Dual wielding was cool but it will make it unbalance. I like Arena the way it is.
There would be a lot of balancing issues in the way of duel wielding from how it was before. easy combos like a plasma pistol and a magnum would dominate multiplayer unless there was some balancing things put into place. or perhaps we could talk about variant exclusive dual wielding. Where the weapon would be forced to be dual wielded with its counterpart and you can not drop or swap one of them out for another weapon. like an attachment, you would just get 2 instead of having a fancy scope or attachment. the dual wielded weapons would have a total double damage and rate of fire, because there’s 2 of them. But there would be other drawbacks, like not being able to use grenades or being reloaded slowly and not being able to use smart scope in the way intended for single weapon use. Smart scope would only be used to activate the hover ability, nothing else, no zoom, no accuracy or recoil improvements, nothing.
Sure why not, it needs to be balanced however so duel wielding will cost you both less accuracy and higher recoil depending which weapon you duel wield with.