The two most popular game-modes for Halo tend to be campaign and match-making. What if 343 put more emphasis on giving players the tools to play Halo how they wanted rather than on trying to please everyone with match-making? Would you enjoy a Halo 4 if 343 gave players an amazing Map editor/maker program (something along the lines of Gmod, Warcraft 3 World Editor, Skyrim Kit, etc.), set up a custom server browser, and allowed players to host/join matches for anyone around the world to participate in? You could play games that range from competitive tournament skirmishes to creepy infection worlds to hilarious mini-games. The only limiter here would be the community’s imagination.
This probably would mean matchmaking wouldn’t get as much attention as it did in the previous Halo games, so would you be alright with this change in Halo’s design?
I am alright with anything. But this sounds like it could take a lot out of the game, maybe. A map editor that did something like that would take lots of processing, and slow down the game…So, I don’t know.
Yeah, of course. The more diversity, variety, choice, and customization, the better. I’m for more custom games options, a browser, and a real map creator all the way.
> Sounds almost like BF3 but it still sounds coll but I have 1 question
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> Cant people already download maps that have been created for other people and play with there freinds
It’s not the same as games like Gmod or WC3. The big difference is a centralized custom search browser where you can get people from all around the world to help play/test your maps instead of scrounging over 100 friends who aren’t all on at the same time (also the amazingly easy to use map editors/makers). Communities designed to help the avid forger out like Forgehub or XForgery really help in this regard but pale in comparison to what a custom game browser could do.
After playing Warcraft 3 in its prime for years with thousands of different games to play (DOTA, Battleships, Footmen Frenzy, Wintermaul Wars, Hero Siege, Tree Tag, Vampirism, DBZ Tribute, Battle of Helms Deep, Pyramid Puzzle, LoaP, Team Line Tower Wars, SWAT, etc etc etc) and coming to Halo’s customs it felt like traveling back into the Stone Age.
Customs is what drove Halo 2 and 3 to last so long. Sure, matchmaking was vital to 2 and 3’s success, but its longevity was largely due to the custom games. They were always fun. People did really creative things and thats what made people want to play them.
On top of that, I believe the whole customs part should have it’s own rank. A cover all rank amongst all customs. You may say this is flawed! However, the stats would go in depth breaking down what they did in Customs. So someone may be Infection king of (Server-Mode?), while someone else may be MLG king of Server-Mode. Quits obviously shouldn’t count against you, but quits should be in the stats shown on each mode.
> The two most popular game-modes for Halo tend to be campaign and match-making. What if 343 put more emphasis on giving players the tools to play Halo how they wanted rather than on trying to please everyone with match-making? Would you enjoy a Halo 4 if 343 gave players an amazing Map editor/maker program (something along the lines of Gmod, Warcraft 3 World Editor, Skyrim Kit, etc.), set up a custom server browser, and allowed players to host/join matches for anyone around the world to participate in? You could play games that range from competitive tournament skirmishes to creepy infection worlds to hilarious mini-games. The only limiter here would be the community’s imagination.
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> This probably would mean matchmaking wouldn’t get as much attention as it did in the previous Halo games, so would you be alright with this change in Halo’s design?
I’ve wanted a more custom-game-oriented Halo since Halo 2. Even with all the honor rules back then, just the limited gametype options and the awesome multiplayer maps of Halo 2 were enough for me and 15 other people to have a good time. Every Halo game since has had more and more ways to customize maps and gametypes, which is great, but they’ve also gotten progressively more and more difficult to find people to play with. In Far Cry Instincts: Predator, I remember being able to look over a list of custom games that were going on at the very moment, being able to see what gametypes they were playing, how many people were in the game, and then being able to pick which game I wanted to join and join it. I think something like that needs to be implemented in Halo 4.