Game-Type Options: When you’re setting up what weapons the player’s are going to spawn with. When you select a weapon a menu pops up with a percentage. So you can choose how much damage it’s going to do. Without it affecting all the weapons.
For example:
-Assault Rifle: I would change it to a percentage to do about the same amount of damage as the DMR. Because they both use the same type of ammunition.
-Magnum: I would lower it’s percentage so it’s more of a secondary weapon. Instead of it being more of a primary weapon.
For Forge: When I spawn a weapon. In the weapon’s option menu. There’s the damage modifier option. So I can choose what percentage of damage it’s going to do.
