Would you be more likely to buy ranks or xp boosts if you saw advanced players earning more ranks through skill?

He just wants to who else is as easily influenced as he is into wasting money on digital clothes.
I’m happy to see his poll is at 93% for fun, even though it’s only 23 votes. It’s a fun game and if you feel you need armor/motivation so badly, that’s your problem.

Everybody misunderstands what I’m getting at.

I personally do not want to pay for extra items.
But I think some people will, if they feel like they’re being left behind by those of us who should be earning more per-match for better scores.

But the poll is proving that 343 still misunderstands its audience. Most of us just want to play a fun game and don’t want to pay out the -Yoink!- for cosmetics.
So there’s no point in making them take so long to get, since nobody’s paying anyway.

So what if other people pay for them? Let em, who cares?

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Exactly.

But I’m a platinum league player.
I can’t stand going 23 and 4 but still get that boring little “Thanks for playing! Here’s a 50xp” It’d almost be better to not have anything at all and just wind up back in the lobby with your new friends like it used to.
But the market’s moved away from that. If they’re going to make a battle pass, they should at least do it RIGHT.

Bad players should have the same opportunity to unlocks and cool-looking cosmetics as everyone else, in the same way as bad golfers can wear the same golf attire that top pros wear.

Did you know Platinum 6 is in the bottom half of the community for skill right now? Platinum 4 puts you in like the bottom 1/3 of all players who are playing ranked.

I disagree. You should always be rewarded for outperforming your opponent.

Why do you care so much about that?
Like… I seem to have missed the part where that in any way invalidates my point.

Maybe I just need to look harder, hmm?

You’ve been talking about rewarding skill and you’re at the bottom of the pile.

Rewarding players for in game actions is kinda pointless imo. Like medals.

You’re basically saying that only players who perform well are invited to owning a specific color or armor piece. There’s a difference between giving access to things and rewarding performances.

I mean, I’m not. But it doesn’t matter.

It feels good to get a little extra for doing well.

You are not the type of person who even needs to concern himself with this conversation in the first place. Stop shilling already, jeez.

Check yourself on Halotracker if you don’t believe me.

If you reward performance then you’d have players playing Big Team and Grifball earning more exp than players playing 2,000 CSR ranked games. In the interest of it being “to reward performance” it’s just not very good or workable imo. Giving my opinion bud.

I said no such thing. Quote me where I said that because I have no idea what you’re talking about.

I said that players should receive higher XP rewards if they do well in each match. And if those players reach those higher BP season rewards in the battle pass, it may entice less skilled players to go ahead and buy-in if they’re tired of grinding 50xp every match for performing terribly. This incentivizes 343 to reward good play instead of being completely indifferent to it like they currently are.
Nothing about exclusives, none of that.

It’s not that I don’t believe you, I just don’t really care. I get Killing Sprees fairly often and sometimes finish slayer matches with over 20 kills while everybody else hangs out around 10.
I only did the bare minimum of 10 ranked matches, and I lost 4 of them. It has no bearing on my argument that there should be xp rewards for better play.

And if you don’t care then you don’t care but CLEARLY you do because you are still here talking about it for some reason.

I just can’t fathom what YOU would lose if matches had skill based rewards in addition to the basic 50xp participation trophy and weeklies.

I never said you said “exclusives”. I said you were “implying” it, since it would take twice as long or cost twice as much to get access to unlocks. I don’t think it’s fair to base that on specific to performance or financial situation (or stupidity).

Okay yeah but how is that any different from what we have right now? At the moment you only get a pitiful 50xp per game whether you win or lose, not including the weekly challenges.
You’re not making any sense.
Let players earn greater XP rewards by scoring well during their matches. How is that so controversial? It encourages them to try harder win if they care about the battle pass. Are you just afraid of being left out or what?
And anyone that doesn’t care… well, they aren’t losing anything anyway.

The phrasing of this question is really poor.

Performance based XP is objectively better as it rewards players for playing the game how they want, vs how they’re “suppsoed to” via the games current challenge system. Performance based XP isn’t intrinsically tied to cosmetics (though it would definitely feed that system too), but it is intrinsically tied to how a player feels after they finish a match.

Maybe a more well crafted way of asking what I think you mean is this:

“Do you feel good earning 50 XP per match? Or would you rather earn XP for both completing/winning matches in addition to your individual performance in the match?”

Cosmetics in Infinite will come with XP earnings regardless of how its earned, but that doesn’t mean that how it’s earned can’t feel good, you know?

I think part of the problem with this is that it’s intended for a couple different audiences.

Of course the consumer audience wants to hear it the way you’ve phrased it, that much is blatantly obvious.

But marketing at 343 and Microsoft does not care. They only care about what will drive sales.
I believe that rewarding good play at least twice as much as participation will intrinsically drive sales higher through the natural social dynamics progression that players will experience, with anyone falling behind the season progression curve seeking to climb faster to catch up. It’s capitalism, where the fittest make the most progress, and the rich seek to imitate it.
That is what 343 wants to hear, but any discussion of monetization among gamers is going to end up like this, where everybody just says “No. Give me free stuff for no effort of my own.” But 343 couldn’t do that even if they wanted to, and so we end up with this system where, after the $10 buy-in, it’s technically free to progress through the battle pass, but it costs an ungodly amount of time, though no effort.