Would you be more likely to buy ranks or xp boosts if you saw advanced players earning more ranks through skill?

  • Yes, seeing players earn rewards through skill tempts me to make purchases to catch up to them.
  • No, I feel no envy for more advanced players or cosmetics, just here for the fun gameplay.

0 voters

For context. Assume you would get extra XP for doing well on top of the current 50xp per match.
It is currently not possible to earn ranks faster than anybody else through higher scores or better performance. Anyone who has all 100 levels of the battle pass has definitely paid for most of those levels, or found some way to grind out 200 hours of back to back matches for their account.

I’m not entirely sure what you’re trying to say but I assume it’s about some players earning more XP per-match than others, that’s fine, that’s what pretty much most people want at this point

The current challenge-only progression system is so tedious after a week, that people have resorted to AFK’ing in games just to get the match completion challenge done

Match XP is the solution, people can pay for more tiers of the battle pass & people can progress at their own pace with XP per match based on performance & not an annoying specific challenge.

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Generally the system should award a certain amount of XP per thing you do in a match.
Kills, assists, objectives, medals, wins, completions, etc.
I still wouldn’t bother about buying anything atm. because I’m simply not a cosmetics guy at all.

I’m not sure how else to put it.

I believe that if highly skilled players are able to complete the battle pass quickly by completing repeating performance-based challenges that reward good play and not just grinding out matches, as in milestone rewards like 50xp for each killstreak or something, then more people will have the battle pass, and more people will see these guys looking cool in the lineup and feel pressure to buy the battle pass, and subsequently more people paying for xp boosts and whatnot as well to try and look cool like the skilled players.

I believe this is how we all get what we want. The skilled players don’t need to pay for anything but the unskilled players will cave-in and pay to have what the skilled players have. That is my theory, anyway.

I have been trying to phrase this in a way that makes sense. 343 doesn’t really “owe” us anything, but I still want to enjoy their product, so I’m trying to figure out how to convince them that it’s in their best interests to cut us a better deal by rewarding good match performance.

You can’t just say “Give me this or I’ll leave.” because the marketing team sees that and says, “Pff, whatever.” You’re not their target audience if you’re not willing to pay for anything. But we may broaden their target audience a bit, is all I’m sayin’.

That seems to be the issue we’re running into. You anti-cosmetics guys are muddying the waters for the rest of us who are

  1. good enough at the game that we feel our skills are currently unrewarded
    and 2. care about our character’s style.

Marketing sees you and says “Oh, I guess they don’t care if we make it super-duper hard to get anything from the battle pass season! We can charge $2 a level and nobody cares because half the fanbase doesn’t like cosmetics anyway!” And it’s pure suffering for the rest of us.

Highly skilled players are in ranked, the battle pass is irrelevant.

Even if you were awarded on performance someone could just play twice as much as you a day and unlock it faster than you despite you being significantly better.

I will never buy a tier for any reason, ever. I’m not even using my double exp tokens because I really don’t see the point.

Alright, there’s another vote for “I love only getting 50xp a match no matter how hard I work. Please starve me more, daddy!”

Yup, I think 50exp per player per match is absolutely fair.

I wouldn’t without the weekly challenges but the amount together is definitely fair for the current battle passes length in my opinion.

There is skill based matchmaking so a performance system only aims to punish the least skilled players. Everyone else will be averaged out by the system. We shouldn’t dissuade players that are new on their journey.

You misunderstand. The performance based rewards would be in addition to the 50xp per match, so that if you suck at the game you at least get what we’re currently getting.

Also, at present, you may only earn about 6 ranks every week from the weekly challenges, since they average out to about 6000xp per week and each season stage is 1000xp. The rest is entirely filled with the 50xp per match nonsense. If you only make 50xp a match, you need to play 20 games in a row to unlock a single stage without weeklies. That’s about 3 and a half hours, each.

Why does everyone think it’s an overhaul? I don’t understand. It would be easy to do. They just add “Earn a killstreak” to the repeating dailies, it encourages good play and allows particularly driven players to earn greater rewards for their effort.

The current challenges often hinder the outcome of each match, but currently the outcome of any match does not matter since everyone gets 50xp for completing anyway. And like others have pointed out, people are jumping in, going AFK and waiting for the match to end just to get the 50xp.
Or they will jump in, see that they can’t complete their weekly challenges, then leave and hop into a different match, rinse-repeat.

Well, as usual, the completionists are forgotten (which I am one). Meaning, I do care about completing things, but if so I want to be rewarded for something I’ve done and at best, enjoy the game how I’m supposed to instead of being forced into doing something (at least when it comes to PvP scenarios).
I don’t care too much about things that can be bought, because most people can just get them and it doesn’t make it unique.
What I am looking for is unique things. Something that shows “ah, this guy has done this and that to obtain this and that”. Katana was a good example in Halo 3.
Besides that, I’ve always enjoyed custom games, something “out-of-the-box”. I’d even go as far as to pay something to get access to special items for the future Forge. I just straight up don’t care about skins that can be bought.

Guess I’m a unique fella in that regard but that’s how I am. :slight_smile:

Why would I want that? The battle pass isn’t long enough already. I don’t want more exp.

I’d be very against purchasing any aspect of forge or custom games. Monetise the cosmetic pointless stuff, nothing that affects gameplay.

You WANT to grind more than 200 hours of your life away just to get a helmet? That requires zero effort, or skill, only patience and possibly being a -Yoink!- to your teammates by ignoring the objectives and just going for weekly challenges.

Look, I’m not jealous of advanced players. I just like to look cool.

I understand not caring about cosmetics that can just be bought rather than solely earned. That is why I am so adamant about this, though. I want to earn those cosmetics by being better than everyone else, not by buying levels. But I also understand that game developers need to make money, and so this is my proposed solution.

Ideally they would just remove the ability to pay for levels but keep the XP boosts. That way everybody still hast to work for it.

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Nah man I want to spend 200 hours of my life playing a game I love.

If I want to flex my skill on people I’ll just use my Onyx rank unlocks or you know, just beat them in the individual game we end up playing against each other.

I’ll continue to do all my weekly challenges. They are fun. If you think they detract from the objective then that speaks volumes about your own playstyle, not anyone elses.

You’re telling me you don’t see the dude who’s already got the flaming spawn-in effect and think to yourself “Aw man I want that.” ?

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Oh, of course I do. The flames are badass. I’m just not desperate enough to spend 300 something dollars for it :[

Edit: The ten dollars however was an easier bite. I’ll complete the pass sometime in the next century.

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There are a lot of people like you.

While it proves that most Halo fans are not 343’s target demographic for the season pass, it still hurts those of us who crave achievement through hard work and skill rather than just the rush of Halo combat.

And don’t get me wrong, I LOVE how they made most of the multiplayer, with only a few minor gripes here and there. But the arduously slow season pass is enough to make me want to put the game down, since most matches I won’t earn much if I’ve completed the weekly challenges. And a lot of my motivation comes up in bragging rights, since I’m a long-time veteran of the game and am sort of burned out on videogames at the age of 29.

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And so you are not one of the people targeted in this poll, and likely answered honestly “no” because you’re just like me and want to earn it.

I just don’t want my only means of earning it to be a mindless grind where the scores and wins don’t matter.

Really wish I could edit the poll to accommodate this third group.

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