A playlist called Arena? (not lite reach’s though)
The playlist would have two separate gametypes Arena and Arena BR
This playlist would be the return of Classic.
1). everyone has equal starts
a. Assault rifle/BR (depending on gametype)
b. Magnum
c. 2 frags
d. sprint disabled
e. no spawn AA’s (map pickup)
f. the upgrade that allows for grenades picked up off of fallen enemies
2). Maps to be modified for a classic feel. random weapons lying around on the map and non random power weapon spawns.
Why did I have this idea? (and I know im not the first) But why? To start, I did not think of it out of spite for the new Infinity style of playing. I personally enjoy the new Infinity slayer. Its interesting and new.
HOWEVER, a playlist that resembles the old play style is absolutely necessary for Halo to survive. The competitive/nostalgic community craves to have the option to revisit the old days, and that is because they have good reason.
the old Halo’s were built upon the system of Risk vs Reward. You had to make decisions based on the map to make moves towards weapons that could turn the tables in your favor.
People want this back and a simple “Arena” playlist would certainly bring back a portion of the community that left because of a lack of a classic feel.
I suppose that your list of settings would suffice to much of the competitive community, but you aren’t touching on what they actually want.
Competitive players not only want equal settings and competitive gametypes, but they also want ranked playlists.
The 1-50 is the driving force behind most skilled players, and without it, there is not much reason to play. Although a playlist designed as you propose would meet the ideaology of many competitive players.
Though many players want those settings, some do not. Some are satisfied with many settings aquired since reach, for instance, armor abilities and sprint. Many competitive players have no problem with this, although I personally do.
Whatever the case is, there will not be a way to satisfy the entire competitive community, and it will most certainly not work if there is the absence of a 1-50 ranking system.
And 343 will never add competitive 1-50 ranks again. Those are gone forever. Besides the “CSR” which is a joke compared to what was.
> I suppose that your list of settings would suffice to much of the competitive community, but you aren’t touching on what they actually want.
>
> Competitive players not only want equal settings and competitive gametypes, but they also want ranked playlists.
>
> The 1-50 is the driving force behind most skilled players, and without it, there is not much reason to play. Although a playlist designed as you propose would meet the ideaology of many competitive players.
>
> Though many players want those settings, some do not. Some are satisfied with many settings aquired since reach, for instance, armor abilities and sprint. Many competitive players have no problem with this, although I personally do.
>
> Whatever the case is, there will not be a way to satisfy the entire competitive community, and it will most certainly not work if there is the absence of a 1-50 ranking system.
>
> And 343 will never -Yoink!- competitive 1-50 ranks again. Those are gone forever. Besides the “CSR” which is a joke compared to what was.
CSR IS Halo 3’s 1-50 with a new name, slight tweaks to make it more accurate and made for Halo 4.
> CSR IS Halo 3’s 1-50 with a new name, slight tweaks to make it more accurate and made for Halo 4.
Wow you have been terribly misinformed.
The CSR ranking system will differ from the H3/H2 ranks in many ways.
The most obvious one; the ranks will not be visible in game. The ranks with the CSR will only be viewable on the halo waypoint website.
The CSR isn’t “Slightly tweaked” it is much more severe than that. The CSR will incorporate your K/D, score per game, W/L ratio, assists, medals, and much more, to give you your 1-50 rank. This hardly makes it more “Accurate”, if anything, it complicates the true skill.
This will be very much different than the H3’s ranking system, which was: Win = rank up, Lose = Rank down, in its purest form that is. This was very straight forward, and this system put much emphasis on winning. The CSR offers barely any incentive to win.
These two reasons alone make the CSR extremely different from the system in the previous trilogy.
No disrespect to you, but you either have not researched this very much, or you did not progress very far in H3, because you would instantly realize the difference between these systems.
> This will be very much different than the H3’s ranking system, which was: Win = rank up, Lose = Rank down, in its purest form that is. This was very straight forward, and this system put much emphasis on winning. The CSR offers barely any incentive to win.
You are so far off the mark it is laughable.
This is not how any of the Halo true skills worked.
im more of a casual player but i think reachs arena was pretty good except for the fact that it reset and that there were power weapons on small maps. but also H3’s 1-50 just didnt work because im a skilled player but it would never show because i was ALWAYS a random. youve got a great idea but im holding hope that csr will work as its said its supposed to which id be ok with because im sick of running into so many people barely ranked above me constantly giving me and my friends crap for not being good enough.
> You are so far off the mark it is laughable.
>
> This is not how any of the Halo true skills worked.
>
> Come back when you have actually done your homework. Here is somewhere to start: TrueSkill™ Ranking System - Microsoft Research
Sir, the Microsoft “Trueskill” system is used for games that do not have an independent ranking system.
First off, Halo 3 and Halo 2 did not rank players off of trueskill. They ranked players off of the bungie designed RANKING SYSTEM.
The microsoft trueskill system is used for games like uno, tetris, arcade games, and any game that doesn’t have its own trueskill system.
H4 has its own trueskill system.
Halo 2 and Halo 3 didn’t use a skillskill system to match players.
I am not sure what this link, that I have seen many times before, has anything to do with the ranking system that pertains to the halo series.
Please don’t complicate things with stupidity.
Furthermore, my point was to prove that the H3 and H4 systems were very much different, which you have yet to disprove.
Please do your research, and try using your brain this time.
> im more of a casual player but i think reachs arena was pretty good except for the fact that it reset and that there were power weapons on small maps. but also H3’s 1-50 just didnt work because im a skilled player but it would never show <mark>because i was ALWAYS a random</mark>. youve got a great idea but im holding hope that csr will work as its said its supposed to which id be ok with because im sick of running into so many people barely ranked above me constantly giving me and my friends crap for not being good enough.
I’m not sure what this means, but if you are referring to the fact that if you don’t play with a party you are considered a “Random”, then your theory is busted.
In halo 3 you would not match with a party of 3 or party of 4 unless you were in a party of the same size.
It would never match 4 single players with a party of 4.
It does, however, do this in Halo reach and Halo 4.
Also, the Halo 3 system worked very well, and players that “give you crap” about not being ranked good enough, have the right to brag. That should motivate you to increase your skill and become better. (But you say youre a skilled player, so who knows).
> > You are so far off the mark it is laughable.
> >
> > This is not how any of the Halo true skills worked.
> >
> > Come back when you have actually done your homework. Here is somewhere to start: TrueSkill™ Ranking System - Microsoft Research
>
> Sir, the Microsoft “Trueskill” system is used for games that do not have an independent ranking system.
>
> Incorrect.
>
> First off, Halo 3 and Halo 2 did not rank players off of trueskill. They ranked players off of the bungie designed RANKING SYSTEM.
>
> Incorrect.
>
> The microsoft trueskill system is used for games like uno, tetris, arcade games, and any game that doesn’t have its own trueskill system.
>
> Incorrect.
>
> H4 has its own trueskill system.
> Halo 2 and Halo 3 didn’t use a skillskill system to match players.
>
> Incorrect.
>
> I am not sure what this link, that I have seen many times before, has anything to do with the ranking system that pertains to the halo series.
>
> Please don’t complicate things with stupidity.
>
> Incorrect.
>
> Furthermore, my point was to prove that the H3 and H4 systems were very much different, which you have yet to disprove.
>
> Incorrect.
>
> Please do your research, and try using your brain this time.
> > > You are so far off the mark it is laughable.
> > >
> > > This is not how any of the Halo true skills worked.
> > >
> > > Come back when you have actually done your homework. Here is somewhere to start: TrueSkill™ Ranking System - Microsoft Research
> >
> > Sir, the Microsoft “Trueskill” system is used for games that do not have an independent ranking system.
> >
> > Incorrect.
> >
> > First off, Halo 3 and Halo 2 did not rank players off of trueskill. They ranked players off of the bungie designed RANKING SYSTEM.
> >
> > Incorrect.
> >
> > The microsoft trueskill system is used for games like uno, tetris, arcade games, and any game that doesn’t have its own trueskill system.
> >
> > Incorrect.
> >
> > H4 has its own trueskill system.
> > Halo 2 and Halo 3 didn’t use a skillskill system to match players.
> >
> > Incorrect.
> >
> > I am not sure what this link, that I have seen many times before, has anything to do with the ranking system that pertains to the halo series.
> >
> > Please don’t complicate things with stupidity.
> >
> > Incorrect.
> >
> > Furthermore, my point was to prove that the H3 and H4 systems were very much different, which you have yet to disprove.
> >
> > Incorrect.
> >
> > Please do your research, and try using your brain this time.
Putting “incorrect” after everything I say further proves that you are wrong.
How, I ask you, can Halo 3 use a “Trueskill system” when there were players between ranks 1-50, and you can only match with players within 10 levels above or below your rank?
If there is a level 46, and a level 16, who have the same “Trueskill” according to Microsoft, there is NO WAY POSSIBLE that they can match in ranked matchmaking.
Bungie did not use Microsoft’s ranking system.
Try proving me wrong with reason and facts, instead of being childish and foolish. Everything I have said is true.
> > im more of a casual player but i think reachs arena was pretty good except for the fact that it reset and that there were power weapons on small maps. but also H3’s 1-50 just didnt work because im a skilled player but it would never show <mark>because i was ALWAYS a random</mark>. youve got a great idea but im holding hope that csr will work as its said its supposed to which id be ok with because im sick of running into so many people barely ranked above me constantly giving me and my friends crap for not being good enough.
>
> I’m not sure what this means, but if you are referring to the fact that if you don’t play with a party you are considered a “Random”, then your theory is busted.
>
> In halo 3 you would not match with a party of 3 or party of 4 unless you were in a party of the same size.
>
> It would never match 4 single players with a party of 4.
>
> It does, however, do this in Halo reach and Halo 4.
>
> Also, the Halo 3 system worked very well, and players that “give you crap” about not being ranked good enough, have the right to brag. That should motivate you to increase your skill and become better. (But you say youre a skilled player, so who knows).
i played halo a ton for years but never got my own account and 360 till just before reach. so by the time i got to play halo 3 on an actual account i was always getting matched with parties becuase of the lower population. it happens. quite often actually. and if you are 1 or 2 ranks ahead of me theres no reason to brag. theres no reason to brag at all. yeah its something to be proud of but theres no reason to put down everyone else. which is part of why i barely played 3 online. yah i like a competitive fun game but it gets horribly annoying when in every other game all you hear is 2 or 3 people yelling “OMG u so suxorz” over chat especially when my rank showed for less than 100 games.
> i played halo a ton for years but never got my own account and 360 till just before reach. so by the time i got to play halo 3 on an actual account <mark>i was always getting matched with parties becuase of the lower population</mark>. it happens. quite often actually. and if you are 1 or 2 ranks ahead of me theres no reason to brag. theres no reason to brag at all. yeah its something to be proud of but theres no reason to put down everyone else. which is part of why i barely played 3 online. yah i like a competitive fun game but it gets horribly annoying when in every other game all you hear is 2 or 3 people yelling “OMG u so suxorz” over chat especially when my rank showed for less than 100 games.
This is impossible, because the Halo 3 ranking system is unable to match single players with parties of 3 or 4.
It is IMPOSSIBLE. Therefore population has no baring on it. Please understand that there is no way that it happened on Halo 3.
Players have the right to brag whenever they want. Sports players brag, politicians brag, co-workers brag, schoolmates brag, everyone brags, and there should be no bias against players that want to express how great they think they are.
> How, I ask you, can Halo 3 use a “Trueskill system” when there were players between ranks 1-50, and you can only match with players within 10 levels above or below your rank?
Unsurprisingly you didn’t read the article (or at least didn’t understand it).
The Halo 3 1-50 Rank represents the players TrueSkill. This would be the μ value.
> If there is a level 46, and a level 16, who have the same “Trueskill” according to Microsoft, there is NO WAY POSSIBLE that they can match in ranked matchmaking
Considering that the 1-50 Rank is your TrueSkill; a Rank 16 and Rank 46 obviously cannot have the same TrueSkill and wouldn’t be matched together (even ignoring the ± 10 rule Bungie had in place).
> > i played halo a ton for years but never got my own account and 360 till just before reach. so by the time i got to play halo 3 on an actual account <mark>i was always getting matched with parties becuase of the lower population</mark>. it happens. quite often actually. and if you are 1 or 2 ranks ahead of me theres no reason to brag. theres no reason to brag at all. yeah its something to be proud of but theres no reason to put down everyone else. which is part of why i barely played 3 online. yah i like a competitive fun game but it gets horribly annoying when in every other game all you hear is 2 or 3 people yelling “OMG u so suxorz” over chat especially when my rank showed for less than 100 games.
>
> This is impossible, because the Halo 3 ranking system is unable to match single players with parties of 3 or 4.
>
> It is IMPOSSIBLE. Therefore population has no baring on it. Please understand that there is no way that it happened on Halo 3.
>
> Players have the right to brag whenever they want. Sports players brag, politicians brag, co-workers brag, schoolmates brag, everyone brags, and there should be no bias against players that want to express how great they thing they are.
it def did. thats why i mostly played lone wolf. iv had games with me and another random and two people together getting matched with a full party. it has happened.
Trying to converse with you is pointless, seeing as you present no counter-facts that concern the halo ranking system. These are the facts that you are to dispute:
Halo 3 used a 1-50 ranking system, not the Microsoft trueskill system.
Halo 3 and Halo 2’s ranking systems are very much different than the CSR and BPR
You are just terribly mistaken about this subject. Good luck proving these otherwise.
> it def did. thats why i mostly played lone wolf. iv had games with me and another random and two people together getting matched with a full party. it has happened.
The only time that you will ever match a full party, when you are not in one, is when you are in the social playlist.
Otherwise, if you are in the ranked playlists, then you will never match up against a party of 4 if you are a single.
I have 5500 xp on Halo 3 and over 18,000 matches played spread over multiple accounts. I’m not saying thats impressive, but I am saying that I know the matchmaking system very well.
With more than one 50 in every playlist, I know the system inside and out. And seeing as you played “Less than 100 matches”, it seems that I am more reliable.
I hope you understand now, but if you don’t, then there is really no reason for me to keep replying. I have already presented my argument.
> A playlist called Arena? (not lite reach’s though)
>
> The playlist would have two separate gametypes Arena and Arena BR
>
> This playlist would be the return of Classic.
> 1). everyone has equal starts
> a. Assault rifle/BR (depending on gametype)
> b. Magnum
> c. 2 frags
> d. sprint disabled
> e. no spawn AA’s (map pickup)
> f. the upgrade that allows for grenades picked up off of fallen enemies
> 2). Maps to be modified for a classic feel. random weapons lying around on the map and non random power weapon spawns.
>
> Why did I have this idea? (and I know im not the first) But why? To start, I did not think of it out of spite for the new Infinity style of playing. I personally enjoy the new Infinity slayer. Its interesting and new.
>
> HOWEVER, a playlist that resembles the old play style is absolutely necessary for Halo to survive. The competitive/nostalgic community craves to have the option to revisit the old days, and that is because they have good reason.
>
> the old Halo’s were built upon the system of Risk vs Reward. You had to make decisions based on the map to make moves towards weapons that could turn the tables in your favor.
>
> People want this back and a simple “Arena” playlist would certainly bring back a portion of the community that left because of a lack of a classic feel.
I don’t know. I like playing the game competitive and I tried reading your thread over and over, but all I want is to play other players who are good at the game. Don’t care about changing the game. Just the separation of those who play to win… and those who play for fun.
> > it def did. thats why i mostly played lone wolf. iv had games with me and another random and two people together getting matched with a full party. it has happened.
>
> The only time that you will ever match a full party, when you are not in one, is when you are in the social playlist.
>
> Otherwise, if you are in the ranked playlists, then you will never match up against a party of 4 if you are a single.
>
> I have 5500 xp on Halo 3 and over 18,000 matches played spread over multiple accounts. I’m not saying thats impressive, but I am saying that I know the matchmaking system very well.
>
> With more than one 50 in every playlist, I know the system inside and out. And seeing as you played “Less than 100 matches”, it seems that I am more reliable.
>
> I hope you understand now, but if you don’t, then there is really no reason for me to keep replying. I have already presented my argument.
i had so few matches on my own account but i have played quite a bit. all im saying is it has happened. if its not happened to you then youre lucky. but thats that. whatever.
> i had so few matches on my own account but i have played quite a bit. all im saying is it has happened. <mark>if its not happened to you then youre lucky</mark>. but thats that. whatever.
I certainly did not get “Lucky” 18,000 times, over the span of six years, at a plethora of different ranks.
I believe you were playing a social playlist everytime this happened to you.
It will never happen in ranked, nor has it ever.
You can get on Halo 3 right now and it will not happen. Ever.