I’m just trying to think of ways to improve the system that wouldn’t necessarily mean a 100% rework.
Would the challenges be any “easier to swallow” so to speak, if you could complete/earn credit for any in your queue?
Basically, how MCC’s work.
I can’t tell you how many times I’ve been playing a game type or using a weapon, or completing some goal, that is actually further down the queue, and it is very aggravating, to say the least.
Not to mention, some of these challenges, should be awarding WAY more XP than they currently are (but that is for a different topic).
I mean, I can see people purchasing some of the cosmetics that are coming out, but how many people are actually buying Challenge Swaps and XP boosts?
I think it would be better for sure. Considering how random the maps and gametypes are, it can be disheartening to complete a challenge before it is in your list and then have to wait another 10+ games to get the chance again.
Yeah it would definitely be better. The only reason you can’t is to increase gameplay time and encourage people to buy swaps and such, which is why they’re not going to implement such a system.
Yeah, but who is actually buying challenge swaps? The weekly awards IMO have not been worth the hassle to try and complete the weekly challenges yet (so, I haven’t).
There was a thread the other day about a person who completed all the challenges day 1. People have definitely been buying them, even if you and I don’t.